Quote Originally Posted by Eladrin View Post
It is pretty safe to expect that when we roll out the enhancement lines, the Half-Elf Barbarian feat will grant access to Barbarian Improved Damage Reduction, the Monk (and Paladin) will have enhancements that increase the cap on the abilities, and so on.
I'm sorry but even if the enhancement lets you build up to DR 5/- it's still pretty useless when your fighting a monster that does 150 points of damage per swing or more, the barbarian DR in this game is insignificant at best. I have a 20 barb and I don't even bother considering it when planing a spec and I suspect that this enhancement line wont go past DR 3/- which you can get from any adamantine shield or full plate and even if you where to get up to DR 10/- (a.k.a. stone skin) your not really doing much to differ damage. The problem is that while DR of 5-10/- can be mildly useful against some monsters its not enough to mater when you need it most such as against really serious bosses like say the one in VOD on elite. The barb dilettante feat should be 1 use of rage and the enhancement should be extra uses. That would actually make it useful if not highly desirable.