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  1. #181
    Time Killer TiranBlade's Avatar
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    Quote Originally Posted by Eladrin View Post
    Half-Elven Dilettante: Barbarian
    Prereqs: Half-Elf, 13 Constitution
    Benefit: You have become toughened by time spent outdoors and amongst barbarian tribes. You gain Damage Reduction 1/- as if you were a barbarian. This feat does not stack with Barbarian Damage Reduction. For item use purposes, you count as a level one barbarian in addition to any other classes you possess. This feat is not recommended for characters with actual barbarian levels.

    Half-Elven Dilettante: Monk
    Prereqs: Half-Elf, 13 Wisdom
    Benefit: You have meditated alongside monks in the most remote of places. You gain proficiency with the quarterstaff, kama, and shuriken, and can add up to 2 points of your Wisdom bonus to your Armor Class as long as you are Defensively Centered (unarmored and unencumbered). This Armor Class bonus does not stack with the similar monk class ability. For item use purposes you count as a level one monk in addition to any other classes you possess. This feat is not recommended for characters with actual monk levels.
    Sorry I have to point this out, but there is currently no class that is not proficient with the Quarterstaff....
    Last edited by TiranBlade; 09-22-2010 at 03:36 PM.

    Argonnessen - Aruki 6 Monk (Main); Dayher 4 Artificer
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  2. #182
    Founder Aesop's Avatar
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    For the Barb one could you toss in 1hp per level as well?


    DR 1/- and 1hp/lvl

    that would make mouths happy... and considering the Monk one grants 2 Exotic Weapons and the Fighrer one grants all Martial Weapons... seems ok


    hey then it could also count as Toughness for Enhancement Purposes


    Aesop
    Last edited by Aesop; 09-22-2010 at 03:50 PM.
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  3. #183
    Community Member Robi3.0's Avatar
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    Quote Originally Posted by Aesop View Post
    For the Barb one could you toss in 1hp per level as well?


    DR 1/- and 1hp/lvl

    that would make mouths happy... and considering the Monk one grants 2 Exotic Weapons and the Fighrer one grants all Martial Weapons... seems ok


    hey then it could also count as Toughness for Enhancement Purposes


    Aesop
    Monks get two exotic weapons that realistically no one will ever use.
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  4. #184
    Community Member AMERON's Avatar
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    Quote Originally Posted by Eladrin View Post
    The Cleric Dilettante can use a Raise Dead scroll with a caster level check, the Paladin can't.


    I expect they'll be in U7. (Barring catastrophe. We always need to watch out for catastrophe.)
    Im a little confused by that statement, does this feat give access to all items when you are of the appropriate level? example, a lvl 8 cleric can do a caster level check to use raise dead without actually being lvl 9. but a clr1/xx7 would have to use umd to hit a raise dead scroll correct?

    so can you use cure mod wands at lvl 3? even though it says lvl1 in the description or is that for only down the road when they put in the enhancement lines?

  5. #185
    Community Member Visty's Avatar
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    Quote Originally Posted by AMERON View Post
    Im a little confused by that statement, does this feat give access to all items when you are of the appropriate level? example, a lvl 8 cleric can do a caster level check to use raise dead without actually being lvl 9. but a clr1/xx7 would have to use umd to hit a raise dead scroll correct?

    so can you use cure mod wands at lvl 3? even though it says lvl1 in the description or is that for only down the road when they put in the enhancement lines?
    you are considered a lvl1 cleric which means you can use all cleric wands
    also you are a lvl1 cleric for scrolls
    This requires a check and may not succeed. The game rolls 1d20 and adds 2x the character's caster level. If the total is at least 2x the level at which he could cast the spell himself, the scroll works. This gives a 95% chance of success if the character is one level short, 85% for two levels, 75% for three, and so on. The scroll is destroyed whether it works or not.
    so d20+2xCL =< 2x casterlevel for the spell
    lvl1 spells: d20+2 =< 2 -> 100% chance
    lvl2 spells: d20+2 =< 6 -> 85% chance
    lvl3 spells: d20+2 =< 10 -> 55% chance
    lvl4 spells: d20+2 =< 14 -> 45% chance
    lvl5 spells: d20+2 =< 18 -> 25% chance
    lvl6 spells: d20+2 =< 22 -> 05% chance
    lvl7+ 0% chance

    ofc if you have UMD and have a higher change with that, umd will be taken but its not needed
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  6. #186
    Community Member AMERON's Avatar
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    Quote Originally Posted by Visty View Post
    you are considered a lvl1 cleric which means you can use all cleric wands
    also you are a lvl1 cleric for scrolls

    so d20+2xCL =< 2x casterlevel for the spell
    lvl1 spells: d20+2 =< 2 -> 100% chance
    lvl2 spells: d20+2 =< 6 -> 85% chance
    lvl3 spells: d20+2 =< 10 -> 55% chance
    lvl4 spells: d20+2 =< 14 -> 45% chance
    lvl5 spells: d20+2 =< 18 -> 25% chance
    lvl6 spells: d20+2 =< 22 -> 05% chance
    lvl7+ 0% chance

    ofc if you have UMD and have a higher change with that, umd will be taken but its not needed


    great info, thanks!!!

  7. #187
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    Default Dilettamte > Human Versatility?

    Quote Originally Posted by Jahmin View Post
    What a great concept – they look/sound AMAZING! My pleasant surprise however, quickly turned to disappointment since they are so significantly better than Human Versatility.

    When we last spoke on the HV issue it was said that great plans were in the works for improving Human Versatility, is this still the case? Is there a likely timeframe involved?

    By allowing the Human Versatility boost to qualify as a required PrE class boost, Humans would actually gain a bit of versatility (and better bang for their AP as it were). Currently six PrEs have class boost requirements that could be mirrored by Human Versatility:

    Frenzied Berserker (Damage Boost)
    Kensai (Attack Boost)
    Stalwart Defender (Armor Class Boost)
    Defender of Siberys (Armor Class Boost)
    Assassin (Damage Boost)
    Mechanic (Skills Boost)

    Thief-Acrobat (Haste Boost) is currently not mirrored by HV, but the substitution could still be allowed.
    I find myself agreeing that these Half-Elven feats (and their eventual AP lines) seem to really crimp Human Versatility. Anyone else wish HV would get a much need buff?

  8. #188
    Community Member Perspicacity's Avatar
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    I am not understanding this correctly. it says:

    Quote Originally Posted by Eladrin
    Half-Elven Dilettante: Cleric
    Prereqs: Half-Elf, 13 Wisdom
    Benefit: You have learned much by watching clerics perform their arts. You are able to use wands and scrolls as if you were a level one cleric, and for item use purposes you count as a level one cleric in addition to any other classes you possess. This feat is not recommended for characters with actual cleric levels.
    It doesn't say use level 1 wands it says use wands and scrolls as if you were a level one cleric, and more importantly it say that for item use purposes you count as a level one cleric. Now if you where to take a level of cleric and 19 levels of barbarian my understanding is that you could still use a scroll of raise dead with out a UMD check cause its on a clerics spell list and you more than meet the level requirement, is this how it will work? cause if it is then this is a great ability.

    Eternium (Art 18), Tatooine (Bard 19), Technodrome (Wiz 18 / Rog 2), Thanigar (Brb 14)

  9. #189
    Community Member Falco_Easts's Avatar
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    Quote Originally Posted by Perspicacity View Post
    I am not understanding this correctly. it says:



    It doesn't say use level 1 wands it says use wands and scrolls as if you were a level one cleric, and more importantly it say that for item use purposes you count as a level one cleric. Now if you where to take a level of cleric and 19 levels of barbarian my understanding is that you could still use a scroll of raise dead with out a UMD check cause its on a clerics spell list and you more than meet the level requirement, is this how it will work? cause if it is then this is a great ability.
    No, one level of a class will let you use any WAND that has a spell available to that class without a UMD check.
    Scrolls are different and require a class level check.
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  10. #190
    Community Member Perspicacity's Avatar
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    Quote Originally Posted by Falco_Easts View Post
    No, one level of a class will let you use any WAND that has a spell available to that class without a UMD check.
    Scrolls are different and require a class level check.
    I see, thank you for the clarification.

    Eternium (Art 18), Tatooine (Bard 19), Technodrome (Wiz 18 / Rog 2), Thanigar (Brb 14)

  11. #191
    Community Member Perspicacity's Avatar
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    Quote Originally Posted by Eladrin View Post
    It is pretty safe to expect that when we roll out the enhancement lines, the Half-Elf Barbarian feat will grant access to Barbarian Improved Damage Reduction, the Monk (and Paladin) will have enhancements that increase the cap on the abilities, and so on.
    I'm sorry but even if the enhancement lets you build up to DR 5/- it's still pretty useless when your fighting a monster that does 150 points of damage per swing or more, the barbarian DR in this game is insignificant at best. I have a 20 barb and I don't even bother considering it when planing a spec and I suspect that this enhancement line wont go past DR 3/- which you can get from any adamantine shield or full plate and even if you where to get up to DR 10/- (a.k.a. stone skin) your not really doing much to differ damage. The problem is that while DR of 5-10/- can be mildly useful against some monsters its not enough to mater when you need it most such as against really serious bosses like say the one in VOD on elite. The barb dilettante feat should be 1 use of rage and the enhancement should be extra uses. That would actually make it useful if not highly desirable.

    Eternium (Art 18), Tatooine (Bard 19), Technodrome (Wiz 18 / Rog 2), Thanigar (Brb 14)

  12. #192
    Community Member vVAnjilaVv's Avatar
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    Quote Originally Posted by Perspicacity View Post
    I am not understanding this correctly. it says:



    It doesn't say use level 1 wands it says use wands and scrolls as if you were a level one cleric, and more importantly it say that for item use purposes you count as a level one cleric. Now if you where to take a level of cleric and 19 levels of barbarian my understanding is that you could still use a scroll of raise dead with out a UMD check cause its on a clerics spell list and you more than meet the level requirement, is this how it will work? cause if it is then this is a great ability.
    That would be insanely overpowering and completely broken IMO. You can just look at the barbarian one and tell that these are not supposed to be that powerful...altho still pretty powerful. I mean being able to use cleric wands instead of potions can make leveling a melee class a lot more affordable, altho I find using potions way easier as u don't have to switch back to ur weapon.

    In all actuality, the barbarian one is a complete and total joke as it is now.

  13. #193
    The Hatchery psteen1's Avatar
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    isn't update 7 up on Lamannia today? Can someone post the missing dilettante feats?

  14. #194
    Community Member The_Cataclysm's Avatar
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    Actually it has been up since Wednesday

    http://forums.ddo.com/showthread.php?t=206066


    * Half-Elven Dilettante: Barbarian
    o Prerequisites: Half-Elf, 13 Constitution
    o Benefit: You have become toughened by time spent outdoors and amongst barbarian tribes. You gain Damage Reduction 1/- as if you were a barbarian. This feat does not stack with Barbarian Damage Reduction. For item use purposes, you count as a level one barbarian in addition to any other classes you possess. This feat is not recommended for characters with actual barbarian levels.
    * Half-Elven Dilettante: Bard
    o Prerequisites: Half-Elf, 13 Charisma
    o Benefit: You have the gift of song, and have learned a few tips from famous bards. You can produce a Bardic Fascinate effect three times per rest that mesmerizes nearby enemies, with a Will DC based on a Perform check (or 1d20 + Charisma Modifier if untrained) to negate. You are able to use wands and scrolls as if you were a level one bard, and for item use purposes you count as a level one bard in addition to any other classes you possess. This feat is not recommended for characters with actual bard levels.
    * Half-Elven Dilettante: Cleric
    o Prerequisites: Half-Elf, 13 Wisdom
    o Benefit: You have learned much by watching clerics perform their arts. You are able to use wands and scrolls as if you were a level one cleric, and for item use purposes you count as a level one cleric in addition to any other classes you possess. This feat is not recommended for characters with actual cleric levels.
    * Half-Elven Dilettante: Favored Soul
    o Prerequisites: Half-Elf, 13 Charisma
    o Benefit: You have fought alongside the chosen of the gods, and a little bit of divine favor appears to have rubbed off on you. You are able to use wands and scrolls as if you were a level one favored soul, and for item use purposes you count as a level one favored soul in addition to any other classes you possess. This feat is not recommended for characters with actual favored soul levels.
    * Half-Elven Dilettante: Fighter
    o Prerequisites: Half-Elf, 13 Strength
    o Benefit: You have trained with the best, and your martial skills have improved. You gain proficiency with all martial melee weapons, and for item use purposes you count as a level one fighter in addition to any other classes you possess. This feat is not recommended for characters with actual fighter levels.
    * Half-Elven Dilettante: Monk
    o Prerequisites: Half-Elf, 13 Wisdom
    o Benefit: You have meditated alongside monks in the most remote of places. You gain proficiency with the quarterstaff, kama, and shuriken, and can add up to 2 points of your Wisdom bonus to your Armor Class as long as you are Defensively Centered (unarmored and unencumbered). This Armor Class bonus does not stack with the similar monk class ability. For item use purposes you count as a level one monk in addition to any other classes you possess. This feat is not recommended for characters with actual monk levels.
    * Half-Elven Dilettante: Paladin
    o Prerequisites: Half-Elf, 13 Charisma
    o Benefit: You have spent enough time among holy warriors that you know their chants by heart. You can add up to 2 points of your Charisma bonus to all saves. This bonus does not stack with the Divine Grace ability. You are able to use wands and scrolls as if you were a level one paladin, and for item use purposes you count as a level one paladin in addition to any other classes you possess. This feat is not recommended for characters with actual paladin levels.
    * Half-Elven Dilettante: Ranger
    o Prerequisites: Half-Elf, 13 Dexterity
    o Benefit: You have hunted with some of the greatest rangers of Khorvaire. You gain proficiency with all martial ranged weapons, and you are able to use wands and scrolls as if you were a level one ranger. for item use purposes you count as a level one ranger in addition to any other classes you possess. This feat is not recommended for characters with actual ranger levels.
    * Half-Elven Dilettante: Rogue
    o Prerequisites: Half-Elf, 13 Dexterity
    o Benefit: You have learned a few tricks from less reputable sources. You deal +1d6 Sneak Attack damage, but this does not stack with the Rogue Sneak Attack ability. For item use purposes you count as a level one rogue in addition to any other classes you possess. This feat is not recommended for characters with actual rogue levels.
    * Half-Elven Dilettante: Sorcerer
    o Prerequisites: Half-Elf, 13 Charisma
    o Benefit: Your travels and adventures seem to have awakened a bit of power within your blood. You are able to use wands and scrolls as if you were a level one sorcerer, and for item use purposes you count as a level one sorcerer in addition to any other classes you possess. This feat is not recommended for characters with actual sorcerer levels.
    * Half-Elven Dilettante: Wizard
    o Prerequisites: Half-Elf, 13 Intelligence
    o Benefit: "You have studied ancient tomes alongside powerful wizards. You are able to use wands and scrolls as if you were a level one wizard, and for item use purposes you count as a level one wizard in addition to any other classes you possess. This feat is not recommended for characters with actual wizard levels.

  15. #195
    The Hatchery psteen1's Avatar
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    the release notes say: "Half-elves gain access to many Elven and Human enhancements. Selecting certain racial enhancements will lock out variants that are extremely similar. (For example, taking Elven Dexterity I will lock out Human Adaptability and vice-versa.) "

    Can half-elves take human versatality, or is that not included in the "many" elven and human enhancements?

  16. #196
    Community Member JeffreyGator's Avatar
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    If half-elf rogue dillettante opened up the rogue SA line, it could conceivably be worth it on a rogue splash.

    +9 SA over the d6+3 that is currently available to the rogue splash of less than 4.


    And a variety of other multiclassed toons without vowels thnk/r/s/rbll/sgmp

  17. #197
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    Quote Originally Posted by JeffreyGator View Post
    If half-elf rogue dillettante opened up the rogue SA line, it could conceivably be worth it on a rogue splash.

    +9 SA over the d6+3 that is currently available to the rogue splash of less than 4.
    The dilettante feats don't stack with the classes they are "mimicking". So you would not want to take dilettante: rogue if you were planning on taking rogue levels.

  18. #198
    Community Member Tanner102310's Avatar
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    The feat should be cool. How will it work? Any class gets a choice of all class delitante? or Certain choices p/ class you are?

  19. #199
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    Default Question

    Not sure if this was asked, and I didn't want to do an hour of searching to find out. Would the monk and fvs dillettante be availible if one did not have said classes?

  20. #200
    The Hatchery Karadon_II's Avatar
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    Quote Originally Posted by 9001 View Post
    Not sure if this was asked, and I didn't want to do an hour of searching to find out. Would the monk and fvs dillettante be availible if one did not have said classes?
    That's an excellent question [if only because I was just about to ask too]
    Karadon: Paladin [5] Mar - Jul 2006 - Aureon [EU] --- Paladin [20] Feb 2010 - June 2012 - Orien --- Paladin [21] June 2012 - July 2013 - Orien [TR1] --- Paladin [20] July 2013 - Present - Orien [TR2]
    Yes this is correct, I played Paladins, even pure Paladins before Update 23!!!

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