And thats alot! After playing for a while i got so many ideas i just have to post them or i forget.
First idea:
Wilderness
[This includes making areas like Korthos Island non-instanced, like Korthos Village. Someone likes always instances , but some open areas with monsters would be cool. Maybe like 10 Channels so it dont get flooded.]
Trap's
[Rogue's, or other skilled trapmakers, can set up a trap like a bear-clamper (you know, chomp around foot) or tripwires and when enemies touch them they loose health (clamper), trip(trip-wire) and so on. It would open a new world of luring!]
Knockdown and finishing blow
[Well, when a monster has small health left (not bosses?), they might get knocked down from a blowing weapon. Then you can press Q or something to stab it with a (piercing) weapon, and kill it. It would be kinda cool, right?]
Fishing
[Self-explanotary, but, you get a rod, and fish! You can get skill in it (not AP, but just by fishing) and get better chhance for better fish. Then you can cook* them and then its editable!]
*Cook
[Cook fishes, turkeys, chickens, anything editable! Make food!]
Alchemy
[Including Alchemist class, weak fighter, but only whom may make potions and other special stuff! Some of the ideas is: You find red mushrooms in a dungeon, then blessed water from a curch, mix it in a vial and you got a Potion of Healing! Blue mushrooms: Mana Potion! Yellow Mushrooms: KI Potion! Red with small(nearly invicible) dots: A potion that kills the drinker! Its name is the same as Potion of Healing, so if the alchemist dont use a magnifying glass (rare-expensive?) the potion might be a poison! You can make other things, like The Perfect Potion, by Golden Mushrooms SUPER RARE?, Water of Alchemy (RARE?) and other rare things, and the potion convert an item to its DOUBLE Stock Value in CASH!!
Dont got moar ideas for nao, so discuss this ideas, i wanna hear if my ideas are good!
Also i vote FOR rep points ingame!