Summary:
Glancing Blows now deal 60% of the physical damage portion of your weapon if you are a THF-specialized barbarian, but the added vicious damage from Frenzy/Deathless Frenzy will only proc on 20% of your glancing blows. Glancing blows will continue to work on 3/4 on attacks while standing still, and not at all while moving.
This is different from how glancing blows currently work:
-Glancing blow physical damage equation is unknown; only way to figure it out is by using experimental data. Currently, it is less than
40% of physical damage.
-Vicious damage from Frenzy/Deathless Frenzy proc on 100% of glancing blows
-Damage from special effects has such a small proc rate that the damage increase is virtually negligible
Implications:
Our physical glancing blow damage will increased, our Vicious damage will be reduced, and special weapon effects (like Holy and Slicing) will have a 20% proc rate on glancing blows.
How this affects our DPS:
Maximum sustainable strength: 64 (+27)
- 18 base
- 5 levels
- 4 tome
- 6 enhancement
- 1 exceptional
- 2 exceptional
- 2 capstone
- 2 Frenzied Berserker ToD set
- 12 barbarian rage
- 4 deathless frenzy
- 2 frenzy
- 2 rage spell
- 2 yugoloth potion
- 2 Madstone
Total Strength to Damage: +40
Other Damage Bonuses:
- +22 Power Attack
- +2 Frenzied Berserker Set
- +2 Shintao Set
- +9 Warchanter songs
- +1 Prayer
- +4d6 Deathless Frenzy
- +2d6 Frenzy
- Bloodstone (non-epic)
Total Static Damage: 4d6+2d6+76
Epic Sword of Shadows (force damage ritual) vs no DR, 0% Fortification:
Average Damage Per Second: 465.476
Damage Change: +9.9 DPS
Epic Sword of Shadows (force damage ritual) vs 15 DR, 50% Fortification:
Average Damage Per Second: 328.830
Damage Change: +3.6 DPS
Mineral II Greataxe (force damage ritual) vs Evil, Acid-Resistant, 0 DR, 50% Fortification:
Average Damage Per Second: 329.338
Damage Change: +14.2 DPS
Conclusions:
-THF will receive a very slight (almost unnoticeable) bonus to DPS
-Barbarians will take slightly less vicious damage.
-Mineral II Greataxes now out-DPS eSOS versus Arratraekos, Suulomades, and Horoth (previously this was only the case if you were missing +2 strength somewhere, Prayer, or full Warchanter songs)