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  1. #1
    Community Member Draccus's Avatar
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    Default What do I need to pay you, Turbine, to lock toolbars?

    Name your price. Seriously.

    What would I have to pay you to make a locked toolbar really, really, really stay locked. I'm talking "won't move even if I grab it and move it" locked. I'm talking "Hannibal Lecter not even gonna let you eat because you'll find a way to escape" locked. Locked!

    v. locked, lock·ing, locks
    v.tr.
    1.
    a. To fasten the lock of: close and lock a drawer.
    b. To shut or make secure with or as if with locks: locked the house.
    2. To confine or exclude by or as if by means of a lock: locked the dog in for the night; locked the criminal up in a cell.
    3. To fix in place so that movement or escape is impossible; hold fast: The ship was locked in the ice through the winter. She felt that she had become locked into a binding agreement.

    LOCKED!





    oops...sorry about that last one. Not sure how it got in here.

    Anyway...LOCKED!

    What will it take? 2 hours of a developer's time? I'm good with that. Let's say your coding guys make $40/hr with 40% EBE. Assume they're too busy to do this task on straight time so I'll pay OT. That's $56/hr plus $20 per hour OT for a total of $152 (hey, I'm not paying benefits on OT hours...I'll only go so far). I'm good with that. To whom should I write the check? QC? Not needed because he couldn't make it worse than it is now considering my bars fly all over the screen even though they are "locked." Am I off in my estimate? Fine, tell me what it will cost and let me pay it.

    Please, for the love of all that is sacred, let us lock our toolbars!

    Basic, universal rogue build advice
    "Not in the face! Not in the faaaaaace!"

  2. #2
    Community Member Chai's Avatar
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    Quote Originally Posted by Draccus View Post

    What will it take? 2 hours of a developer's time? I'm good with that. Let's say your coding guys make $40/hr with 40% EBE. Assume they're too busy to do this task on straight time so I'll pay OT. That's $56/hr plus $20 per hour OT for a total of $152 (hey, I'm not paying benefits on OT hours...I'll only go so far). I'm good with that. To whom should I write the check? QC? Not needed because he couldn't make it worse than it is now considering my bars fly all over the screen even though they are "locked." Am I off in my estimate? Fine, tell me what it will cost and let me pay it.

    Please, for the love of all that is sacred, let us lock our toolbars!
    Those checks are made payable in increments of time, and not dollars.

    I will let you know as soon as I am unstuck from this ladder and actually begin climbing it.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  3. #3
    Community Member BucMan55's Avatar
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    Um, CTRL = locks the toolbars I thought. No?
    "I don't know, I'm makin' this up as I go."

  4. #4
    Community Member khaldan's Avatar
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    Quote Originally Posted by BucMan55 View Post
    Um, CTRL = locks the toolbars I thought. No?
    IIRC, that locks you from dragging stuff off the toolbar, not dragging the toolbar itself.

    Half the reason I keybind everything was NEVER to deal with this again.

  5. #5
    Hero LordPiglet's Avatar
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    Quote Originally Posted by khaldan View Post
    IIRC, that locks you from dragging stuff off the toolbar, not dragging the toolbar itself.

    Half the reason I keybind everything was NEVER to deal with this again.
    oh, no, it doesn't actually even prevent you from dragging stuff off the toolbar.

    Somehow I managed to remove my voice of the master, and then swapped the locations of my duskheart and pendant of time last night.

  6. #6
    Community Member BucMan55's Avatar
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    Lotta good that does then.


    Seconded!!(thirded?)
    "I don't know, I'm makin' this up as I go."

  7. #7
    Community Member Draccus's Avatar
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    Quote Originally Posted by LordPiglet View Post
    oh, no, it doesn't actually even prevent you from dragging stuff off the toolbar.

    Somehow I managed to remove my voice of the master, and then swapped the locations of my duskheart and pendant of time last night.
    I pulled my Heal scrolls off my toolbar in the middle of a big fight in a no-healer, duo run of Epic Partycrashers.

    Basic, universal rogue build advice
    "Not in the face! Not in the faaaaaace!"

  8. #8

    Default

    Quote Originally Posted by LordPiglet View Post
    oh, no, it doesn't actually even prevent you from dragging stuff off the toolbar.

    Somehow I managed to remove my voice of the master, and then swapped the locations of my duskheart and pendant of time last night.
    http://my.ddo.com/codeshaper/2010/09...about-hotbars/

    You may have a solution coming, LP.

    OP... you are asking for something that has never been in the game. Would be nice though.

  9. #9
    Founder & Hero
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    Quote Originally Posted by BucMan55 View Post
    Um, CTRL = locks the toolbars I thought. No?
    they seem to come unlocked or portions of them randomly sometimes


    Beware the Sleepeater

  10. #10
    Community Member Tholar's Avatar
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    Quote Originally Posted by Codeshaper View Post
    Now that's just crazy talk
    I think I have a new line to add to my signature.

  11. #11
    Community Member Autolycus's Avatar
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    Quote Originally Posted by Codeshaper View Post
    Correct. I am working on this and hope to have it in for Update 7. My assumption at this point is that shouldn't be too hard, but I've been surprised before.

    And it is a legitimate bug, as it seems to happen only with items from the inventory, when logging in with toolbars already locked.
    I just wanted to clarify, are you saying you're also working on locking the toolbars themselves from being dragged around on the screen in addition to the toolbar items themselves?

    Quote Originally Posted by Sani_Medicor View Post
    Since you brought it up...for the millionth time...I'd like to see the hotbars stick together when you drag them near each other. I'm tired of trying to space them evenly and get them all lined up. This is a pretty common feature in software programs. It would be nice to have it in the game.
    /Signed. This would be very nice.

    Quote Originally Posted by Lithic View Post
    Any chance you can fix how toolbars move around when going back and forth between full screen and windowed mode?
    Yes, Please! This is so annoying.

  12. #12

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    Quote Originally Posted by Autolycus View Post
    I just wanted to clarify, are you saying you're also working on locking the toolbars themselves from being dragged around on the screen in addition to the toolbar items themselves?
    I haven't heard him say that. Only that items can not be removed from the toolbars.

    Toolbars moving is WAI. Which I do wish you could just lock everything in place along side with the "layer order" on which things are.

  13. #13

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    Quote Originally Posted by Autolycus View Post
    I just wanted to clarify, are you saying you're also working on locking the toolbars themselves from being dragged around on the screen in addition to the toolbar items themselves?
    Yes, I am also working on that problem, although stopping the items from moving is higher priority.

    And to address someone else's suggestion: Sure, I could automatically unlock/relock on login, but I'd much rather fix it properly. Adding a hack to fix a bug is not my preferred method of working.

    As for all the other wish-list items mentioned in this thread, I'm right there with you, but we're not going to get sticky toolbars, client-side UI layouts, default UI layouts, or any of the rest of it for U7. Or even U8 or U9. You can consider all of those items to be on my own future development wish-list, FWIW.

    I would love to get all those in, but they involve significantly more work than fixing the toolbar bugs. They would need to be a major part of the work for an update, so they compete directly with other new stuff.

  14. #14
    Community Member Draccus's Avatar
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    Quote Originally Posted by Codeshaper View Post
    Yes, I am also working on that problem, although stopping the items from moving is higher priority.

    And to address someone else's suggestion: Sure, I could automatically unlock/relock on login, but I'd much rather fix it properly. Adding a hack to fix a bug is not my preferred method of working.

    As for all the other wish-list items mentioned in this thread, I'm right there with you, but we're not going to get sticky toolbars, client-side UI layouts, default UI layouts, or any of the rest of it for U7. Or even U8 or U9. You can consider all of those items to be on my own future development wish-list, FWIW.

    I would love to get all those in, but they involve significantly more work than fixing the toolbar bugs. They would need to be a major part of the work for an update, so they compete directly with other new stuff.
    Thanks a ton for your replies, Codeshaper. I started this thread as an attept to (somewhat) humorously point out an annoying but and it's great to see that you're working on it and it's a priority.

    While I've got your attention, there's another toolbar glitch (I wouldn't call it a bug) that would be nice to see addressed.

    When toolbars are locked, the control box portion of the toolbar (the part with the button to flip it or send it back underneath the other bars) disappears. However, even though you can't see it, it's still there and will block buttons that may be below it. I stack 6 toolbars on the right side of my screen in 3 columns of two. The bottom buttons of the top 3 toolbars cannot be used unless I click the very top of them, even though I can see the whole button. I think this is because the invisible control box of the bottom bars is on top of the bars above it.

    EDITED: Here's a screenshot. The buttons circled in red cannot be pushed unless I click on the very top of the button. I assume they are being covered by the invisible border/control box of the toolbars below.

    Last edited by Draccus; 09-15-2010 at 09:17 AM.

    Basic, universal rogue build advice
    "Not in the face! Not in the faaaaaace!"

  15. #15
    Community Member Septimus's Avatar
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    Quote Originally Posted by Draccus View Post
    Thanks a ton for your replies, Codeshaper. I started this thread as an attept to (somewhat) humorously point out an annoying but and it's great to see that you're working on it and it's a priority.

    While I've got your attention, there's another toolbar glitch (I wouldn't call it a bug) that would be nice to see addressed.

    When toolbars are locked, the control box portion of the toolbar (the part with the button to flip it or send it back underneath the other bars) disappears. However, even though you can't see it, it's still there and will block buttons that may be below it. I stack 6 toolbars on the right side of my screen in 3 columns of two. The bottom buttons of the top 3 toolbars cannot be used unless I click the very top of them, even though I can see the whole button. I think this is because the invisible control box of the bottom bars is on top of the bars above it.
    As a user of many toolbars, that toolbar 'overlap' glitch has annoyed me in the past too. I'm now in the habit of leaving sufficient space at the end of the bars, but from time to time I forget.

  16. #16
    Founder binnsr's Avatar
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    Quote Originally Posted by Draccus View Post
    Thanks a ton for your replies, Codeshaper. I started this thread as an attept to (somewhat) humorously point out an annoying but and it's great to see that you're working on it and it's a priority.

    While I've got your attention, there's another toolbar glitch (I wouldn't call it a bug) that would be nice to see addressed.

    When toolbars are locked, the control box portion of the toolbar (the part with the button to flip it or send it back underneath the other bars) disappears. However, even though you can't see it, it's still there and will block buttons that may be below it. I stack 6 toolbars on the right side of my screen in 3 columns of two. The bottom buttons of the top 3 toolbars cannot be used unless I click the very top of them, even though I can see the whole button. I think this is because the invisible control box of the bottom bars is on top of the bars above it.

    EDITED: Here's a screenshot. The buttons circled in red cannot be pushed unless I click on the very top of the button. I assume they are being covered by the invisible border/control box of the toolbars below.

    This annoys me more than the locked- but-not-really locked items that CodeShaper has already fixed.

    It's fairly easy to confirm that it's the hidden control tab on the end of the bar that is responsible. With most of spot '0' obscured, click on one of the other numbers on the obscured hotbar - now you can click anywhere you want on the '0' item for that hotbar. Now, click any one of the items on the obscuring hotbar. How you'll have the same restrictions for clicking '0' on the obscured hotbar.
    -=]ArchAngels[=-

  17. #17
    Community Member Chaosprism's Avatar
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    Yeah thats fantastic, been bug reporting that one forever, accidentally moving my toolbars around when I'm trying to click icons on them has been a pet UI peeve for me.. Guess the resources and priorities were never around before, glad to see thats changed.


    Being able to see the CLOCK icon for USED hirelings in the toolbar would be nice too, rather than just inventory.

  18. #18

    Default

    Quote Originally Posted by Codeshaper View Post
    Yes, I am also working on that problem, although stopping the items from moving is higher priority.

    And to address someone else's suggestion: Sure, I could automatically unlock/relock on login, but I'd much rather fix it properly. Adding a hack to fix a bug is not my preferred method of working.

    As for all the other wish-list items mentioned in this thread, I'm right there with you, but we're not going to get sticky toolbars, client-side UI layouts, default UI layouts, or any of the rest of it for U7. Or even U8 or U9. You can consider all of those items to be on my own future development wish-list, FWIW.

    I would love to get all those in, but they involve significantly more work than fixing the toolbar bugs. They would need to be a major part of the work for an update, so they compete directly with other new stuff.
    Honestly, with the advent of lesser, greater, and TRs, the ability to export your layout (where you have your hot bars setup, chat window setup, etc.) should be put into the game ASAP. Lotro has this, and has had it for years? now.

  19. #19
    Community Member rest's Avatar
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    Quote Originally Posted by Codeshaper View Post
    Adding a hack to fix a bug is not my preferred method of working.
    That's awesome.

  20. #20
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by Draccus View Post
    Name your price. Seriously.

    What would I have to pay you to make a locked toolbar really, really, really stay locked. I'm talking "won't move even if I grab it and move it" locked. I'm talking "Hannibal Lecter not even gonna let you eat because you'll find a way to escape" locked. Locked!

    v. locked, lock·ing, locks
    v.tr.
    1.
    a. To fasten the lock of: close and lock a drawer.
    b. To shut or make secure with or as if with locks: locked the house.
    2. To confine or exclude by or as if by means of a lock: locked the dog in for the night; locked the criminal up in a cell.
    3. To fix in place so that movement or escape is impossible; hold fast: The ship was locked in the ice through the winter. She felt that she had become locked into a binding agreement.

    LOCKED!





    oops...sorry about that last one. Not sure how it got in here.

    Anyway...LOCKED!

    What will it take? 2 hours of a developer's time? I'm good with that. Let's say your coding guys make $40/hr with 40% EBE. Assume they're too busy to do this task on straight time so I'll pay OT. That's $56/hr plus $20 per hour OT for a total of $152 (hey, I'm not paying benefits on OT hours...I'll only go so far). I'm good with that. To whom should I write the check? QC? Not needed because he couldn't make it worse than it is now considering my bars fly all over the screen even though they are "locked." Am I off in my estimate? Fine, tell me what it will cost and let me pay it.

    Please, for the love of all that is sacred, let us lock our toolbars!
    Drac, I'm not really sure what you're trying to say here. Could you be a little clearer?
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

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