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  1. #1
    Community Member Ranmaru2's Avatar
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    Default Some Poetic Fun With DDO

    Pondering Gameplay and Story - A Sad DDO:EU Disconnection

    I'd like to draw for a few, if I may
    A comparison between two titles of play
    Two games, awards both granted
    The world in wonder both enchanted
    One an RTS from the king of kings
    One an MMO from a comparative peasant's bringings
    Both contrasting in greatness
    Wielding that which the other lacks

    Our first guest be Warcraft III
    And our second, should all know we
    Activision's lovely RTS, lived of a mod
    Meanwhile Turbine's MMO lived off of cod
    While the RTS sailed a glorious skiff
    The MMO drifted, upon a raft, the ocean its limbs frozen stiff
    A small raft of gameplay kept it alive
    Compared to the RTS' story scooner

    But Warcraft III with all its riches
    Looked upon DDO:EU hoping it would go to the fishes
    Perhaps it could acquire that duality it so lacked
    Allowing for its content to finally be completely intact
    Conversely DDO:EU looked up wishing it could live so fine
    Causing much revenue to allow it to reach MMO status divine
    Sadly they both lack each other No meeting can there be
    Only a lesson Turbine should take to heart

    While the continuation of DDO:EU is what we wish
    Trying to rely on a raft of gameplay will only end in death by fish
    For it makes no sense that so many should die
    Making that same passage nearby the frozen Korthos lie
    How many families of sailors do weekly funerals host
    In whatever city and mysterious place our voyage left a coast
    Until they may figure out
    The dragon Aussicarex is ****y as of late

    Some concluded story and side plots
    Could help our characters connect the prophecy dots
    Of Quori and Giants we are purpose sure
    Yet Xoriat Invaders, Tieflings, Pirates, and Devils connection is obscure
    Loosely connected our Necropolis and Vale of Twilight
    Yet no memorable mention of the Path of Light
    Versus our higher merchant friend Warcraft III
    Full of lore and connective proceedings

    Through the full journey are we in Reign of Chaos taken
    Of young Arthas and Orc interaction given unmistaken
    We see the driving force of scourge
    And how it all leads to a deadly demon to purge
    Even the path to the Frozen Throne
    Leaves not an unturned stone
    We're taken on a journey of a wonderful play
    Remembering the whole time why we proceed forth

    And yet our game of fave
    Leaves us with plot points about to massively rave
    How be it so easy to storm the city through the sewers
    Quickly it seems to be taken through quick maneuvers
    Trogs and ogres can setup shop
    Kobolds and pirates proceed past the Sentinels without stop
    And sent to slay them we all are
    Wondering why there's no defenses or wards to be seen

    Are not the great houses acting
    Together for Stormreach's population collecting?
    How does great shadowy Phiarlan miss
    Thousands of kobolds descending into the rank abyss?
    What about the Silver Flame?
    Are they not sworn to the armies of undead to tame?
    The other house Jorasco sits full of healers
    Yet the other houses continuously lose more and more

    To all capable of use they sell
    Enough components and scrolls to clear souls from all Hell
    So how does the undead prove a problem
    When to Jorasco swarm and healing capable people can, to the undead, mob them?
    They sit upon a Haunted Library of a Necromancer
    Intel Phiarlan should know and acquire to provide an answer to the undead cancer
    So here I a fair bard of confusion must ask
    When will our raft transform through a seemless unity?

    When will thee, many a suggestion take
    In order to give us the perfect game full of cake?
    Why does the story remain so far off completion
    Or live so bogged full of mysterious sewer secretion
    So strange the most skilled chemist can ne'er find
    The fruit to fill and complete this rind?
    Who and why is Xanti'lar, how does House Deneith not cover the sky
    Do we help to find useful information in Threnal?

    Our avatars exist in a world disconnected
    Our actions rarely able to be upon reflected
    Sure the Twilight Forge and Lord Goodblade come clear
    And of why the Inspired and Dreaming Dark are we to fear
    Yet of Hobgoblins and Menechtarun and many a troglodyte
    Are we, along with many undead, rarely shed a light
    And sent for a Xorian Cipher without much later mention why
    Or help with a Duality that the Silver Flame could Turn yet don't

    Or perhaps all of the stories are connected
    And out of a great library, I the proper tome yet to have dissected
    For why to embark on all the adventures and tales we partake
    The grander scheme out of a desert of leaves we've yet to rake
    Some tales seem at a stall
    Why should we worry of Demons in Stormreach at all?
    Surely Threnal's Ruins can't all be done
    Or the Cult of the Six forget what we on Sorrowdusk against them performed

    Sadly some of these stories I see are to be left in dust
    For their creators are now names on steel gathering rust
    A newer age has taken upon their way
    With a story from a Dragon's quest to lay
    To see it to its final end
    While the rest of the stories existence they see not but pretend
    And so I end my whimsical ponderings hence
    Perhaps a private message explanation I may receive

    For now my fair listener, good day or night
    From wherever you dwell and delight
    Back to adventures and peril must I turn
    Hoping my eternal end shall not come so I may return
    Perhaps another day for more lyrical fun
    The subject next to stir in my head has not yet begun
    To much reading and lore I am to learn
    Good day and Adieu

    Commentary on the writing:

    This is mostly something that came about after reading for a school assignment on the clarity of story and the wit used in the execution of the stories in question. This got me thinking about DDO and how, besides the Stormreaver's story, some of the happenings around stormreach and quests we go upon seem at a disconnect from the overall narrative. Other times I find myself scratching my head wondering how it got to where it is in the first place, such as The Tide Turns or all of the sewer adventures we partake. I mean, a guard on the side of the House Deneith tower even says "We've got all our bases covered unless they attack us through the air" and low and behold, Captain Tew comes flying in and sacks the tower. Yet they're surprised

    I love the gameplay of this game, but it suffers from being a complete package with some of the stories just leading to moments where you're face palming at what exactly it is you're about to do or you're just wondering why or how did it even get to this point in the first place.

    The story is basically the reason I bring up Warcraft III in the beginning, since that game is basically the opposite of DDO. It has an amazing story, but to be frank, the gameplay is horrible. I realize I might be missing something from Warcraft I and II (having never played them) as to the overall story of Warcraft III and what lead to the beginning of WC3, but overall, the narrative of WC3 is pretty well told. All side plots are concluded and tend to help build to the end of the story in Frozen Throne, so why does a game that had such horrible gameplay possess such a great story and yet we have great gameplay and a pretty "meh" type of story?
    Quote Originally Posted by Thomas Huxley
    There is no greater mistake than the hasty conclusion that opinions are worthless because they are badly argued
    Turbine, you can hire more developers for the game. We operate on a giant Theocracy of Debt, so go all out finding developers for the best MMO out there

  2. #2
    Tasty Ham Smuggler Kromize's Avatar
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    I don't currently have the time to read all that, but I'll get to it.

    +1

  3. #3
    Community Member Svetelana's Avatar
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    I bet it is really good...

  4. #4
    Community Member Vynnt's Avatar
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    You are comparing an MMO to Warcraft 3's single player campaign mode?

    Although, each adventure pack seems to have completely different storylines, they are mostly all connected.
    .
    F O E C L E A V E R

  5. #5
    Producer Tolero's Avatar
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    A very interesting read you have here
    But perhaps some mysteries can be made clear
    Regarding the nature of stories you explore
    That leave you wondering and asking for more

    Remember that Stormreach is not proper "city"
    The life style is rough, the people are gritty
    It's more of a Tortuga or Bartertown
    So shady dealings and chaos are always going down

    Also consider the nature of the original game
    Where no two modules purchased were the same
    Every story could stand on its own
    To allow the DM to run it from home

    A player who missed out on Under Mountain
    Didn't feel lost picking up Al-Qadim
    Whispers of the Vampire's Blade could be given a pass
    Without fumbling in the adventure about the Emerald Claw's Grasp

    We appreciate the comments though, we like to hear more
    About players who are interested in Eberron lore
    I'll be sure to forward your poem to Purplefooz and crew
    And see if there is something more they can do

  6. #6
    Community Member Teldurn's Avatar
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    Quote Originally Posted by Tolero View Post
    A very interesting read you have here
    But perhaps some mysteries can be made clear
    Regarding the nature of stories you explore
    That leave you wondering and asking for more

    Remember that Stormreach is not proper "city"
    The life style is rough, the people are gritty
    It's more of a Tortuga or Bartertown
    So shady dealings and chaos are always going down

    Also consider the nature of the original game
    Where no two modules purchased were the same
    Every story could stand on its own
    To allow the DM to run it from home

    A player who missed out on Under Mountain
    Didn't feel lost picking up Al-Qadim
    Whispers of the Vampire's Blade could be given a pass
    Without fumbling in the adventure about the Emerald Claw's Grasp

    We appreciate the comments though, we like to hear more
    About players who are interested in Eberron lore
    I'll be sure to forward your poem to Purplefooz and crew
    And see if there is something more they can do
    I'm speechless. Bravo!
    Clayne Fourstring - Jack of All Trades, Riddlemaster - Sarlona
    Esson the Sacred Heart - Physician, Healer - Sarlona
    ~~The Paladin Code: Death before dishonor . . . especially when there is a cleric in the group.

  7. #7
    Community Member marcosoneghett's Avatar
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    Exclamation Poetry in a question Tolero


    Tolero is a forum hero
    Always present, never absent
    Our hero, always to the point
    Chooses to answer some threads, which become anointed
    So the big question for Tolero,
    Is if he has anymore good bit of info about wizards and bards Pres… or if he has zero,
    On which case we will be solely disappointed.
    Gallandha Main:Selano; Alts: Phaenre; Bonno; Khazad; Montolio * Thelanis Main: Syrrion; Alts: Kaled; Aylon * Khyber Main: Toylan; * Argonessen Main: Steelcaster; Alt: Syrrion * Sarlona Main: Bonno. and many others on all these servers.

  8. #8
    Community Member Aexicas's Avatar
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    Quote Originally Posted by marcosoneghett View Post

    Tolero is a forum hero
    Always present, never absent
    Our hero, always to the point
    Chooses to answer some threads, which become anointed
    So the big question for Tolero,
    Is if he has anymore good bit of info about wizards and bards Pres… or if he has zero,
    On which case we will be solely disappointed.
    Tolero, watching.
    She truly is always there.
    But she isn't a "he". ;p

    Tolero answers,
    But Eladrin is the dev
    that you are wanting.

    Edit, as a side note, Metaphoric +1 for Tolero; you really do write good poetry =p
    Aexicas Ryinn- 11 Rogue/6 Monk
    Anju Allerian- 6 Barbarian/ 9 Fighter/2 Ranger
    Aislynn Lore- 18 Human Sorcerer

    Tharashk-Thelanis Server

  9. #9

    Default

    This place, Eberron.
    Shadows creep, ruins crumble,
    How fast can you run?

    New adventurers
    Pick up thine sword, wand, or faith,
    Join us. Hi Welcome.

    Wars long ago fought,
    Tides of blood and devils run free,
    now... clicky clicky

  10. #10
    Community Member Cpw's Avatar
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    New adventurers
    Pick up thine sword, wand, or faith,
    Join us. Hi Welcome.

    I see what you have done there....And its AWESOME!

  11. #11
    The Hatchery
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    Sep 2009
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    Something to think about

    We slay devils on their plane
    But only for personal gain
    Loot and raid as we run along
    No one stops to think "Is this wrong?"

    Bashing in doors, crates and gates
    Leaving orphaned children to their fates
    Raiding, killing, running through their lair
    Seldom these fights are fair

    Rogues wreck their machines and alarms
    Barbarians slaying everyone who bears arms
    Wizards burn down everything in their path
    And some opportunist faces the Paladins wrath

    All this chaos and mayhem on our quest
    For some simple items in a chest
    Which we forcefully took as our own
    Looking at all of this you can only frown
    When we sell it for little cash
    Treating their belongings as vendor trash
    The Cult Has Risen Again (Welcome Back) ~ The Spellswords ~ Khim* on Ghallanda.
    EU: Keeper (RIP)

  12. #12
    Community Member Ranmaru2's Avatar
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    Dec 2006
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    47

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    Quote Originally Posted by Tolero View Post
    A very interesting read you have here
    But perhaps some mysteries can be made clear
    Regarding the nature of stories you explore
    That leave you wondering and asking for more

    Remember that Stormreach is not proper "city"
    The life style is rough, the people are gritty
    It's more of a Tortuga or Bartertown
    So shady dealings and chaos are always going down

    Also consider the nature of the original game
    Where no two modules purchased were the same
    Every story could stand on its own
    To allow the DM to run it from home

    A player who missed out on Under Mountain
    Didn't feel lost picking up Al-Qadim
    Whispers of the Vampire's Blade could be given a pass
    Without fumbling in the adventure about the Emerald Claw's Grasp

    We appreciate the comments though, we like to hear more
    About players who are interested in Eberron lore
    I'll be sure to forward your poem to Purplefooz and crew
    And see if there is something more they can do
    Verily Honored am I Tolero
    For a ponder turned tip to the crew.
    What lead you in exercise forward throw
    To fellow company this poem view?
    Are story and lore subject of guesses
    And in dark chaos of no perceived hue?
    A common complaint from leaving masses
    Or creatively presented in here
    Yet clearly so with comparing phrases?
    Should more suggestions be of poem's lyre
    Before sent forth for developers glance?
    Or too easily causing thy eyes fear?
    A fun query this rebuttal form dance
    Perhaps lyric will the pitch place enhance?

    Many the ways to say the bits from here.
    Current looks so lacking of expression,
    Far and few the written posts to revere,
    To read seems too scary a job burden.
    Yet, wonder do I, what gets yay or nay,
    More specific, the look of pitch chosen
    From random nest to dev's desk reading way?
    Sure, feedback we see what Madfloyd prefer,
    But what doth the team of suggestion say
    of what is liked, and what is just banter?
    'Twould be nice to know, so like spice, ideas flow
    In form not of a weak rabid blighter
    But rather as sweet a flowered meadow
    Additions we'd see instead of nerf woe.

    OK, I'm going to stop now with further attempts at Terza Rima! Man that is tough! I hope this followed the typical rules of it, though. I had no clue proper English use of Terza Rima is in Iambic Pentameter, as that just made it so much more difficult.

    But yeah, Tolero, is this another thing we could get a statement from you (the customer relations people), the developers, or the Executives on? I've always wondered what from the suggestion forum is written in such a way that warrants enough attention that it might get brought up in meetings for when the list of what could be included in the game (ala a future update) and what is just considered gibberish.
    Quote Originally Posted by Thomas Huxley
    There is no greater mistake than the hasty conclusion that opinions are worthless because they are badly argued
    Turbine, you can hire more developers for the game. We operate on a giant Theocracy of Debt, so go all out finding developers for the best MMO out there

  13. #13
    The Hatchery
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    Quote Originally Posted by Ranmaru2 View Post
    OK, I'm going to stop now with further attempts at Terza Rima! Man that is tough! I hope this followed the typical rules of it, though. I had no clue proper English use of Terza Rima is in Iambic Pentameter, as that just made it so much more difficult.

    In between ripped trees and baren land
    Wander those that never sleep
    Filled with hate, haunting until the end
    This hideous place they keep
    Its sirens call still lures the brave
    Hoping for a share of the treasure heap
    Fame, glory and riches they crave
    No one prepared, for what they face
    To the undead their live they gave
    Storming from the hollow haze
    Reanimated, they join the walking dead
    Eternally falling from their grace
    Horrific stories filled with dread
    Scarring little children to their bed

    good enough?

    p.s.: what place am I talking about?
    The Cult Has Risen Again (Welcome Back) ~ The Spellswords ~ Khim* on Ghallanda.
    EU: Keeper (RIP)

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