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Thread: Rangers

  1. #61
    Community Member JDCrowell's Avatar
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    Quote Originally Posted by Aranticus View Post
    a good player that goes pew pew pew 100% of the time is an oxymoron
    a good player that goes pew pew pew 100% of the time is an moron

    Quote Originally Posted by Slink View Post
    Fixed

    I actually thought his statement was quite right....though both statements are highly acceptable
    Last edited by JDCrowell; 09-14-2010 at 07:48 AM.
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  2. #62
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    Quote Originally Posted by DDOTalk71 View Post
    <snip> If you didn't care about ranged at all and were only a tempest ranger, you could look at a line of 18/10/16/8/8/8 on a 32 point build. <snip>
    I just wanted to point out that a Tempest ranger needs at least 13 dex to get the Dodge feat, which is required.



    edit: Rangers also get Evasion, and higher Dex means higher Reflex saves. Also, some Ranger skills are Dex-based.
    Last edited by Grecan; 09-14-2010 at 08:39 AM.
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  3. #63
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    all this AA hate... i've just started the first life of 3 with hopefully the 3rd life being an AA... er... hope i like this... (monk, then exploiter Tempest, then AA)... er... ok...

    i have a guildie (Tach) with an elf AA fully TRed and geared up and he's absolutely awesome at it. mind you he's a brilliant player anyway...

    (and i need to stop sending him all my slayer arrows and start saving them for myself i guess...)
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  4. #64
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    Quote Originally Posted by Aranticus View Post
    a good player that goes pew pew pew 100% of the time is an oxymoron
    I think what Aranticus meant to say here, is that someone who uses 1 type of weapon 100% of the time is not a good player.
    If i haven't responded to your post, it doesn't necessarily mean that i don't have counter-arguments, it might simply mean that i don't want to keep feeding the trolls.
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  5. #65
    Community Member grodon9999's Avatar
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    The fastest EVoN6 I was ever in had 3 Arcane Archers in it. It wasn't a speed-run by any means as we weren't trying to do it fast, it just happened that way. It was a pug as well, go figure . . .
    Last edited by grodon9999; 09-14-2010 at 09:09 AM.

  6. #66
    Community Member Folonius's Avatar
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    Quote Originally Posted by NaturalHazard View Post
    + the silver bow is 19-20 threat range and 1d10 and holy so its in no way redundant I still use it and cold iron arrows in dq1 and 2.
    Oh right, I know which bow you're talking about. It says silver, but it's actually holy.

    Edit:

    So an Anarchic Longbow of Greater Evil Outsider Bane with silver arrows is better than the silver bow with silver arrows.
    Edit again:
    I got it ... no good to break DR. Would need Holy Longbow of GEOB.
    Last edited by Folonius; 09-14-2010 at 10:00 AM.

  7. #67
    Community Member PopeJual's Avatar
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    Quote Originally Posted by Aranticus View Post
    a player that goes pew pew pew 100% of the time is a moron
    Fixed Slink's fix.

    Every once in a while, I remember that I have a bow on my Ranger. I'm glad when I do remember because it's a handy thing to have in some quests.

    The idea of just pew pew pewing all day long makes me a bit nauseous, though.

  8. #68
    Community Member Slink's Avatar
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    Quote Originally Posted by PopeJual View Post
    Fixed Slink's fix.

    Every once in a while, I remember that I have a bow on my Ranger. I'm glad when I do remember because it's a handy thing to have in some quests.

    The idea of just pew pew pewing all day long makes me a bit nauseous, though.
    This must be the Turbine forums.
    Every fix requires another 3-4 fixes.
    Last edited by Slink; 09-14-2010 at 09:33 AM.

  9. #69
    Community Member Eladiun's Avatar
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    This thread needs something....ah I know...



    pew pew pew
    “If at first you don't succeed, keep on sucking till you do succeed.”

  10. #70
    Community Member Renvar's Avatar
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    Quote Originally Posted by Grecan View Post
    I just wanted to point out that a Tempest ranger needs at least 13 dex to get the Dodge feat, which is required.



    edit: Rangers also get Evasion, and higher Dex means higher Reflex saves. Also, some Ranger skills are Dex-based.
    You are correct about the dodge feat. A minimum Dex of 11 would be required to fit within my original parameters of +2 tomes only. My mistake.

    On the topic of reflex save:
    Given that the discussion is about an elven ranger, which gets +2 racial and +3 class dex enhancements, even if you start at 11 +2 tome + 5 enhancements + 6 item = 24. Reflex save at 20 would be 12 (ranger base) + 7 (dex) + 5 item + 1 ritual + 4 gh = 29 without anything fancy. Not even counting a voice of master +1 or any raid loot. I'm not sure that bumping that reflex save higher is a good argument for putting more build points into dex vs. con. That would be the tail wagging the dog, imo.


    On the topic of ranger skills:
    The two in question are hide and move silently. There are many ways to get a higher hide/ms. Adding build points to dex to get an extra +1 or +2 to these skills vs. a +1 fort save and 20 extra HP? Sorry. still not seeing it.

    There is still no reason you can't work a 14 con into a strength or dex based ranger. Elf or otherwise.
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  11. #71
    Community Member grodon9999's Avatar
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    Quote Originally Posted by DDOTalk71 View Post
    There is still no reason you can't work a 14 con into a strength or dex based ranger. Elf or otherwise.
    Show me a breakdown for an Elf "Exploiter" build that has enough stats points to have good AC and be a decent trap-monkey that has a higher than 12 starting CON.

    For a Pure pew-pew-pew build yeah, 14 is no sweat.

  12. #72
    Community Member Eladiun's Avatar
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    Quote Originally Posted by DDOTalk71 View Post
    On the topic of ranger skills:
    The two in question are hide and move silently. There are many ways to get a higher hide/ms. Adding build points to dex to get an extra +1 or +2 to these skills vs. a +1 fort save and 20 extra HP? Sorry. still not seeing it.

    There is still no reason you can't work a 14 con into a strength or dex based ranger. Elf or otherwise.

    Or you can just safely ignore both skills since they are useless in 95% of the game.
    “If at first you don't succeed, keep on sucking till you do succeed.”

  13. #73
    Community Member grodon9999's Avatar
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    Quote Originally Posted by Eladiun View Post
    Or you can just safely ignore both skills since they are useless in 95% of the game.
    And with gear, you can get them effective with NO RANKS put in them for that 5% of the time when it is useful.

  14. #74
    Community Member stainer's Avatar
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    I think my drama work here is done. Stay tuned for next weeks topic - People who craft in Shroud before completion and why I hate them.

  15. #75
    Community Member Eladiun's Avatar
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    Quote Originally Posted by grodon9999 View Post
    And with gear, you can get them effective with NO RANKS put in them for that 5% of the time when it is useful.

    Which brings me to another issue on my exploiter...not enough inventory space for weapon sets and other situational gear/clickies. It's flipping annoying...
    “If at first you don't succeed, keep on sucking till you do succeed.”

  16. #76
    Community Member grodon9999's Avatar
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    Quote Originally Posted by Eladiun View Post
    Which brings me to another issue on my exploiter...not enough inventory space for weapon sets and other situational gear/clickies. It's flipping annoying...
    I would pay real money (TP at least . . .) for a 6th inventory slot.

  17. #77
    Community Member PopeJual's Avatar
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    Quote Originally Posted by Eladiun View Post
    Which brings me to another issue on my exploiter...not enough inventory space for weapon sets and other situational gear/clickies. It's flipping annoying...
    Think of all those poor Wizard 11/Clr 9 builds too! All the space they lose for their spell component inventories.

    MUST TAKE ESCHEW MATERIALS! ZOMG TEH INVENTORY SPACE!


    I'm not sure why I posted that. Still haven't had caffeine yet today.

  18. #78
    Community Member Schmoe's Avatar
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    Just to summarize:

    The silver bow does not bypass Pit Fiend DR (or anything else requiring silver weapons), you need silver arrows as well.

    The silver bow is always better than an Anarchic GEO Bane bow against Harry:
    - Silver bow is holy, anarchic bow is anarchic, damage cancels out as they both do 2d6
    - GEO bow does +4 +3d6 damage, 4 affected by DR and 10.5 not affected by DR
    - Silver bow (with silver arrows), all damage not affected by DR
    - Summary, GEO bow does an extra 10.5 DR-bypassing damage and DR effectively reduced by 4 to 11, silver bow does an extra 11 (or whatever the effective DR is) over the GEO bow. Silver bow does an extra 0.5 damage, not factoring in crit range or base damage differences.

    I like pew pew pew either with Manyshot or like this:

    Quote Originally Posted by Eladiun View Post
    "And you ate an apple, and I ate a pear,
    From a dozen of each we had bought somewhere;
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    And the sun rose dripping, a bucketful of gold. " - Millay

  19. #79
    Community Member grodon9999's Avatar
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    Quote Originally Posted by stainer View Post
    I think my drama work here is done. Stay tuned for next weeks topic - People who craft in Shroud before completion and why I hate them.
    Not a good topic, nobody will defend the opposing view.

  20. #80
    Community Member Sweyn's Avatar
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    Quote Originally Posted by Eladiun View Post
    Which brings me to another issue on my exploiter...not enough inventory space for weapon sets and other situational gear/clickies. It's flipping annoying...
    Yea, on my Exploiter i have 18 open inventory slots, the rest are filled lol. I've gotten used to it tho
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