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  1. #1
    Community Member XaatXuun's Avatar
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    Default Wiz/Ran W/Dragonmark of Passage I got a question(s)

    Hi every one.
    There was a post I read about Dragonmarks, which caught my interest. So I wanted to see what it was like. I decided to try this with a Human Wizard, but before I leveled up to 2, I got another crazy Idea, Splash in Ranger, I was thinking the Fighter, but thought this is really a build to get familiar with the wiz and the Dragonmark .. Oh before I forget the Dragonmark of interest was Passage.
    I should also add I am a Premium (was VIP, but RL took over $) not that it will matter if I was VIP or F2P, just thought I bring that up if any suggestions involved certain Adventures. The reason I decided on the Ranger was I thought getting the TWF as a lvl 2 ranger would be nice. And fun.
    Just an reminder this is just a fun build to start but seeking serious intentions.
    One of the problems I am about to face is I kinda need that second lvl of Wiz, see I am 99% just soloing this one, I don’t want to mess up any ones’ party. I did not plan to take this to lvl 20, maybe 10 tops, chances this guy may be rerolled after I get some playing time and familiarization with the build.
    The leveling is a lil slower then I am used to, but still enjoying, but only reason for the 2 lvl wiz is more spells. My plan was Wiz,Ran,Ran,Wiz, wiz till the end, but now I am thinking Wiz,Ran,Wiz,Ran,Wiz till the end
    if I had Vet status it really wouldn’t matter, but till that time, decisions decisions

    This is what I started with, 28pt build . At the moment, I forgot why I wanted the 13 dex, but because of it, I knew TWF would work. May never get ITWF due to Dex (unless I get lucky with some + Tomes)

    Str13 / Dex13 / Con14 / Int16 / Wis10 / Cha8
    feats at creation : Dragonmark of Passage / Toughness / Mental Toughness, at lvl 2 I choose Favorite Enemy: Undead
    Enhancements I have selected so far : Extra Dragonmark Use I / Orien Balance I / Human Versatility I / Wizard Concentration I / Wizard Elemental Manipulation I / Wizard Energy of the Scholar I

    I have something laid out on the Character Planner, but it’s kinda a guide and not a real plan. So didn’t want to post that. That’s why I am here, asking.
    Remember this is a build to see what the Dragonmark is like, if I wanted to play a wizard it would be Pure and without a Dragonmark (could be a “maybe” on the Mark).
    I think the reason I wanted 13 dex was for Dodge. I plan to get the spells to find Hidden Doors and Unlocking. and was also going to have Summon’s to help me along. I will be running with a Cleric Hireling for my Heals.
    I had to build this on a different server, so I have no main to sponsor or farm me gear, So doing this one from scratch (Ouchy)
    so now you’re probably asking “Yeah so what the heck did you want “

    Which feat should I select at Lvl 3 ? Currently only thing I could think of was “ Spell Penetration “
    Which Feat at lvl 7 ? Current plans has me getting “Improved Mental Toughness”
    I don’t want a button smashing Wizard, at least not yet, that is what turned me off from playing a monk.
    Which Enhancements should I really think about ? I’m not familiar enough with the Magic-user on PnP, so you could say I have no idea about the Wizard in DDO, if I could just select them all I would just do that..
    And was wanting to know is this build too Balanced ?

  2. #2
    Community Member Bacab's Avatar
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    Quote Originally Posted by XaatXuun View Post
    Hi every one.

    And was wanting to know is this build too Balanced ?
    Hi Welcome

    Yes, your build appears to be too balanced.

    As of now, the general consensus is all Dragonmarked Feats are a waste unless its the Halfling Dragonmarked...or you are a Fighter and have a Glut of feats to waste.

    The Dodge Feat is considered worthless unless its used to one of 2 things...qualifying for Tempest, or for an Extreme AC build.

    So you know...you need an end game of AC of about 65+ for your AC to matter.
    "Hireling" and "Hjealer"
    Member of THACO on Ghallanda

  3. #3
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    Hmm, Dragonmark of Passage gives you Expeditious Retreat, Dimension Door and Teleport spell as 'clickie'. But Wizards can cast those spells.

    Why DM of Passage on a Wizard?

  4. #4
    Community Member XaatXuun's Avatar
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    Quote Originally Posted by Kriogen View Post
    Hmm, Dragonmark of Passage gives you Expeditious Retreat, Dimension Door and Teleport spell as 'clickie'. But Wizards can cast those spells.

    Why DM of Passage on a Wizard?
    I think I decided on the Wizard because it was something I have not started yet. and wanted to see how the Dragonmark of Passage worked.
    I have rogues and Fighters and rangers and wanted a different flavor to play, which left me with Bard or Wizard, I started a bard, but have not yet played it yet, well not beyond lvl 2, and the rest of the classes just did not work well, I just couldn't get a decent start with a Cleric, Still testing out the paladin, but I am not a paladin kinda player. And I totally dislike playing the Barbarian. Monk was way too many button smashing at the beginning, and I was having troubles with playing a Sorcerer, tho I would rather be a Sorc then a Wiz.
    Wiz are the only other class that can (with spells) find hidden and unlock, was prolly the main reason I went with a Wiz.
    So you could say I am trying out 2 different things on just the one character.
    I saw that wiz got those as Spells after I started this, when I decided to think up a plan using the Character planner.

  5. #5
    Community Member Phidius's Avatar
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    Quote Originally Posted by XaatXuun View Post
    ...
    so now you’re probably asking “Yeah so what the heck did you want “

    Which feat should I select at Lvl 3 ? Currently only thing I could think of was “ Spell Penetration “
    Which Feat at lvl 7 ? Current plans has me getting “Improved Mental Toughness”
    I don’t want a button smashing Wizard, at least not yet, that is what turned me off from playing a monk.
    Which Enhancements should I really think about ? I’m not familiar enough with the Magic-user on PnP, so you could say I have no idea about the Wizard in DDO, if I could just select them all I would just do that..
    And was wanting to know is this build too Balanced ?
    Level 3: I'd pickup Extend
    Level 7: I'd pickup Maximize

    Get the enhancements to improve Fire/Cold damage spells (Lineage, Lineage of Deadly, Elemental Manipulation). At level 9 you'll be able to pick wall of fire, so you'll be good for a few levels regardless of your other choices.

    It's not that your build is too balanced, it just lacks meaningful focus. If you only plan to play him until level 10 or so, you don't need to maximize his casting power. You can have fun playing with the dragon marks before rebuilding him
    "I require a reminder as to why raining arcane destruction is not an appropriate response to all of life's indignities" - Vaarsuvius, OoTS #674

  6. #6
    Community Member voodoogroves's Avatar
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    Quote Originally Posted by Kriogen View Post
    Hmm, Dragonmark of Passage gives you Expeditious Retreat, Dimension Door and Teleport spell as 'clickie'. But Wizards can cast those spells.

    Why DM of Passage on a Wizard?
    This ...

    A wizard can get those spells. While some may say only the halfling marks are useful, I'm a speed and movement junkie - my Cleric-Monk has the passage marks because I'm lazy. You also see intimidators w/ the sentinel mark.

    I'd avoid the passage marks on a wizard; you can duplicate those with spells (and you'll have room for them easily).

  7. #7
    Community Member XaatXuun's Avatar
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    Quote Originally Posted by Phidius View Post
    Level 3: I'd pickup Extend
    Level 7: I'd pickup Maximize

    Get the enhancements to improve Fire/Cold damage spells (Lineage, Lineage of Deadly, Elemental Manipulation). At level 9 you'll be able to pick wall of fire, so you'll be good for a few levels regardless of your other choices.

    It's not that your build is too balanced, it just lacks meaningful focus. If you only plan to play him until level 10 or so, you don't need to maximize his casting power. You can have fun playing with the dragon marks before rebuilding him
    ahh, too late for the level 3, I went ahead and grabbed Spell Penetration, but that can be fixed, I'm not sure if it's just the first character or if all characters can get the free Feat change. Will find out soon
    yes the improve fire/cold damage was something I was thinking, and thank you on that, because I wasn't sure

    Quote Originally Posted by voodoogroves View Post
    This ...

    A wizard can get those spells. While some may say only the halfling marks are useful, I'm a speed and movement junkie - my Cleric-Monk has the passage marks because I'm lazy. You also see intimidators w/ the sentinel mark.

    I'd avoid the passage marks on a wizard; you can duplicate those with spells (and you'll have room for them easily).
    Kinda thought I had answered your quote and query, but I can do it again

    I have no plans to play this character out, it's to test and get the feel of playing a wizard and Dragonmark of Passage on just one character.
    But before I made it lvl 2, I added a 3rd thing 'a splash of Ranger' (for TWF feat).

    I didn't want to play another Fighter, Ranger, Rogue, and I had not fully tried out the Wizard. So the Wizard is chosen
    forgot to include I already have a Bard and Paladin started to see if I like them, so again it just left me with Wizard
    Last edited by XaatXuun; 09-13-2010 at 07:25 PM. Reason: was interrupted and forgot

  8. #8
    Community Member donfilibuster's Avatar
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    Quote Originally Posted by XaatXuun View Post
    I think I decided on the Wizard because it was something I have not started yet. and wanted to see how the Dragonmark of Passage worked.
    Sorry, it isn't worth the time as an experiment either, it's entirely up to your personal choice.
    Mental thougness and extend give enough uses of expeditous retreat and save the action points.
    If splashing you won't get ddoor until lv 9, but probably you don't need it by lv 6 either.
    At that point you should be able to use scrolls of teleport, since you don't plan on leveling over 10.

    That said, it is safe to reroll up to level six or so. You can take the splash first and the wizard levels afterwards.
    Taking ranger first would also give you extra skill points and also make it easy to go through those first levels.

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