Been striving to come up with a halfling-based monk build to get me interested in DDO again. I was flirting with a Dex build, but from what I see, they're generally regarded as subpar these days.
How does this strength build look? Do people not take mobility & spring attack anymore? The BAB is -2 compared to a comparable Dex build - would it be a good idea to pick up weapon focus for +1 ?
Code:
Character Plan by DDO Character Planner Version 3.5.1
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Level 20 Lawful Good Halfling Male
(20 Monk)
Hit Points: 336
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 17
Reflex: 18
Will: 16
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 15 22
Dexterity 16 20
Constitution 16 18
Intelligence 8 10
Wisdom 11 16
Charisma 8 10
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 3 5
Bluff -1 3
Concentration 3 14
Diplomacy -1 2
Disable Device n/a n/a
Haggle -1 0
Heal 0 3
Hide 3 9
Intimidate -1 0
Jump 2 10
Listen 0 5
Move Silently 3 7
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 0 3
Swim 2 6
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Monk)
Feat: (Selected) Stunning Fist
Feat: (Monk Bonus) Two Weapon Fighting
Enhancement: Monk Jump I
Enhancement: Monk Tumble I
Level 2 (Monk)
Feat: (Monk Bonus) Dodge
Enhancement: Monk Wisdom I
Enhancement: Halfling Cunning I
Enhancement: Way of the Elegant Crane I
Level 3 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Feat: (Selected) Toughness
Enhancement: Halfling Dexterity I
Enhancement: Halfling Guile I
Enhancement: Monk Improved Recovery I
Enhancement: Racial Toughness I
Level 4 (Monk)
Enhancement: Static Charge
Enhancement: Monk Jump II
Level 5 (Monk)
Enhancement: Way of the Elegant Crane II
Enhancement: Monk Tumble II
Level 6 (Monk)
Feat: (Monk Bonus) Power Attack
Feat: (Selected) Toughness
Enhancement: Halfling Cunning II
Enhancement: Porous Soul
Level 7 (Monk)
Enhancement: All-Consuming Flame
Enhancement: Winter's Touch
Level 8 (Monk)
Enhancement: Halfling Guile II
Enhancement: Adept of Flame
Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Adept of Rock
Level 10 (Monk)
Enhancement: Halfling Dexterity II
Level 11 (Monk)
Enhancement: Monk Ninja Spy I
Level 12 (Monk)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Monk Ninja Spy II
Enhancement: Touch of Death
Level 13 (Monk)
Enhancement: Master of Stone
Level 14 (Monk)
Enhancement: Halfling Cunning III
Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Halfling Guile III
Enhancement: Master of Bonfires
Level 16 (Monk)
Enhancement: Monk Wisdom II
Level 17 (Monk)
Level 18 (Monk)
Feat: (Selected) Toughness
Enhancement: Monk Wisdom III
Level 19 (Monk)
Enhancement: Grandmaster of Mountains
Level 20 (Monk)
Enhancement: Monk Serenity
Enhancement: Grandmaster of the Sun