Owlbears
Purple Worms
Slaads
Modrons
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Owlbears
Purple Worms
Slaads
Modrons
![]()
Last edited by Natashaelle; 09-10-2010 at 04:11 AM.
Epitaph for Europe : Valete Keeper Devourerque -- honos et laus insint memoriam et honorem vestram. Gaudium et praedas, quos dedisti generose ad gimpes nostris, in cordibus atque nostris sempiternum. Valete atque semper et gloriose in aeternitatem fideles et robustes CCC !!! - I Was a Mournlander ... - Keeper/Mournlands/Lamannia/Ghallanda
Displacer Beasts are my all-time favorite D&D monsters and I have yet to see them in a video game.
I'm going to go with "demilich" just for the amusement factor of all those players screaming "how the f*** do we kill this thing?"
What I would really like to see is more non-humanoid monsters. Having 2 arms, 2 legs and a head is fine but it gets boring.
Worms/snakes/maggots-like monsters or any crawling type would be a really nice addition. We know it can be done, the Marilith already has that kind of body.
You'll have to admit one of the best looking monster in DDO is the beholder, flailing their eyes around. We need more monsters with tentacles/multiple heads/chains flailing stuff around. I was kinda disappointed we didn't get fungi in the Red Fens.
Or of course anything with a totally aberrant form like gibbering mouthers, shambling mounds, xorns or silt horrors.
I am aware that these types of creatures take longer to model and animate, but it would add a LOT of visual diversity to the game.
Yuan ti.
Chimera.
A hydra would be pretty darn cool and be an amazing visual as well.
Owlbears would be fun, but without grappling they lose some of their appeal.
I would absolutely love to see a dracolich though, fun stuff!
Lol! Just... Lol! Never send a band of adventurers to do the job of a full army. This is (Tarrasque is unique) worse than a Garagantua (Reptillian & Insectoid: Godzilla & Mothra prototypes).
+4 minimum weapon enchantment to bypass DR I believe, which in AD&D was considered at or near artifact/relic class of weapons. Insane hitpoints, absurd AC, immunities, regen, vorpal/severing bites, multiple high-dmg attacks per round, and I think a wish was required to perm-kill it.
Definitely the "kill everything" card for a DM to just end a party/campaign.
If you see one of these, DD, Word of Recall, or Teleport immediately. No hope! No hope!
Griffins/Hippogrifs
Sphinx
Manticores
Wyvern
Salamanders
and another undead: Banshees
If it exists in D&D, it likely exists in Eberron. Just don't expect it to fill the same role.
If you look up Eberron, most information is going to be about the continent of Khorvaire, which is the default location for the setting. The other continents are less fleshed out (hence why DDO is on Xen'drik, plus it best lends itself to exploration of the mysterious.), although there are books on them.
Former Xoriat-er. Embrace the Madness.
Epitaph for Europe : Valete Keeper Devourerque -- honos et laus insint memoriam et honorem vestram. Gaudium et praedas, quos dedisti generose ad gimpes nostris, in cordibus atque nostris sempiternum. Valete atque semper et gloriose in aeternitatem fideles et robustes CCC !!! - I Was a Mournlander ... - Keeper/Mournlands/Lamannia/Ghallanda
****wraiths
Two Plus Two makes TwentySeven and I bit your rat in half. What now?
I would like to see some ultra powerful spellcaster enemies.
so far all the casters in ddo are weak, (save a couple named or raid bosses like abbot) like 2-3 hits from a greataxe and they're toast
the kind that make your barbarians hide behind rocks and you need to use ranged or specific spell debuff strategies before you send a melee in.
they would need to be:
-immune to charms, instakill, stun etc.
-using quicken, heighten, enlarge
-have a killer spell list...mord's disjunction, energy drain, and wail of the banshee would be a fun combo
-also have a very aggressive spellcasting AI. they need to spam a combo and FAST or else the challenge is lost and becomes boring and too easy like most other fights
-oh and have see invisibility, spot skill 100 and spell resistance 40
i want something thats powerful enough that it scares most groups, but maybe only placed in optionals so the quest is still finishable by your average party. maybe make it an elite mindflayer?
darkmantles