I won't claim this is a better build, but here's my take - ranger 2 / ftr 2 / bard 16 AA Virtuoso:
Code:
Character Plan by DDO Character Planner Version 3.5.1
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Level 20 True Neutral Elf Female
(2 Fighter \ 2 Ranger \ 16 Bard)
Hit Points: 244
Spell Points: 515
BAB: 16\16\21\26\26
Fortitude: 13
Reflex: 18
Will: 9
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 22
Dexterity 17 20
Constitution 14 14
Intelligence 8 8
Wisdom 8 8
Charisma 12 14
Tomes Used
+2 Tome of Dexterity used at level 14
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 13
Bluff 1 2
Concentration 2 25
Diplomacy 5 27
Disable Device n/a n/a
Haggle 1 2
Heal -1 -1
Hide 3 5
Intimidate 1 2
Jump 6 12
Listen -1 3
Move Silently 3 5
Open Lock n/a n/a
Perform 5 32
Repair -1 -1
Search -1 1
Spot -1 1
Swim 3 6
Tumble 4 6
Use Magic Device 5 25
Level 1 (Bard)
Skill: Balance (+4)
Skill: Diplomacy (+4)
Skill: Jump (+3)
Skill: Perform (+4)
Skill: Tumble (+1)
Skill: Use Magic Device (+4)
Feat: (Selected) Toughness
Spell (1): Cure Light Wounds
Level 2 (Ranger)
Skill: Concentration (+5)
Feat: (Favored Enemy) Favored Enemy: Undead
Level 3 (Bard)
Skill: Diplomacy (+1)
Skill: Perform (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Point Blank Shot
Spell (1): Expeditious Retreat
Level 4 (Bard)
Ability Raise: STR
Skill: Balance (+1)
Skill: Diplomacy (+2)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Spell (1): Focusing Chant
Level 5 (Bard)
Skill: Balance (+2)
Skill: Diplomacy (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Spell (2): Blur
Spell (2): Cure Moderate Wounds
Level 6 (Ranger)
Skill: Concentration (+4)
Skill: Jump (+1)
Feat: (Selected) Weapon Focus: Ranged Weapons
Level 7 (Fighter)
Skill: Jump (+1)
Feat: (Fighter Bonus) Manyshot
Level 8 (Bard)
Ability Raise: STR
Skill: Perform (+3)
Skill: Use Magic Device (+2)
Spell (2): Heroism
Spell (1): Detect Secret Doors
Level 9 (Bard)
Skill: Diplomacy (+2)
Skill: Perform (+1)
Skill: Use Magic Device (+2)
Feat: (Selected) Skill Focus: Perform
Enhancement: Fighter Haste Boost I
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Bard Extra Song I
Enhancement: Bard Extra Song II
Enhancement: Bard Inspired Attack I
Enhancement: Bard Inspired Damage I
Enhancement: Bard Lingering Song I
Enhancement: Bard Music of the Dead
Enhancement: Bard Virtuoso I
Enhancement: Elven Dexterity I
Enhancement: Elven Ranged Attack I
Enhancement: Elven Ranged Damage I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Elven Arcane Archer I
Enhancement: Bard Perform I
Enhancement: Bard Perform II
Enhancement: Bard Energy of the Music I
Enhancement: Bard Charisma I
Enhancement: Fighter Toughness I
Level 10 (Fighter)
Skill: Jump (+1)
Feat: (Fighter Bonus) Improved Critical: Ranged Weapons
Level 11 (Bard)
Skill: Concentration (+1)
Skill: Perform (+2)
Skill: Use Magic Device (+2)
Spell (2): Rage
Spell (3): Displacement
Spell (3): Haste
Level 12 (Bard)
Ability Raise: STR
Skill: Concentration (+3)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Precise Shot
Spell (3): Good Hope
Level 13 (Bard)
Skill: Concentration (+3)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Level 14 (Bard)
Skill: Concentration (+1)
Skill: Diplomacy (+2)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Spell (3): Cure Serious Wounds
Spell (4): Freedom of Movement
Spell (4): Dimension Door
Level 15 (Bard)
Skill: Concentration (+1)
Skill: Diplomacy (+2)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Precise Shot
Spell (4): Cure Critical Wounds
Level 16 (Bard)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Diplomacy (+2)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Level 17 (Bard)
Skill: Concentration (+1)
Skill: Diplomacy (+2)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Spell (4): Break Enchantment
Spell (5): Greater Heroism
Spell (5): Shadow Walk
Level 18 (Bard)
Skill: Concentration (+1)
Skill: Diplomacy (+2)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Extend Spell
Spell (5): Mass Cure Light Wounds
Level 19 (Bard)
Skill: Concentration (+1)
Skill: Diplomacy (+2)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Level 20 (Bard)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Perform (+1)
Skill: Use Magic Device (+1)
Spell (1): Feather Fall
Spell (5): Mind Fog
Spell (6): Otto's Irresistable Dance
Spell (6): Mass Cure Moderate Wounds
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Bard Inspired Attack II
Enhancement: Bard Inspired Attack III
Enhancement: Bard Inspired Damage II
Enhancement: Bard Inspired Damage III
Enhancement: Bard Lingering Song II
Enhancement: Bard Music of Makers
Enhancement: Fighter Item Defense I
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Enhancement: Bard Charisma II
Enhancement: Fighter Strength I
Enhancement: Bard Wand Mastery I
Enhancement: Bard Wand Mastery II
Enhancement: Bard Wand Mastery III
Enhancement: Bard Wand Mastery IV
Compared to yours, it's got 2 more bard lvls (for lvl 6 spells), more HPs, and higher STR for more DPS, but lower SPs (no MT, lower CHA) and no ITWF (though feats can be adjusted).