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  1. #1
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    Default Radiant/Solar/Phoenix Fad Builds.

    Please stop making these things unless you know what you are doing.

    Builds that don’t do anything except stand around blocking doorways and regenerating are really not that useful. Dedicating every last equipment slot to this purpose is equally silly.

    The next person to post one of these is getting a pile of coal shoveled on his solar-powered creation.


    /flame on
    Sarlona: Tobril | Syg | Trogbril | Warmachyne | Sql

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  2. #2
    Community Member Sillk's Avatar
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    Default

    I think coal would "uncenter" me, and that's no help at all.

  3. #3
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    [QUOTE=Tobril;3251518]... blocking doorways and regenerating ...

    if they are regenerating, then they are hitting(at least with the healing ki builds).. if they are hitting then they are doing damage.. if they are doing damage then they aren't useless.

    and I agree with Sillk, *uncentering* them won't help your situation. :P

  4. #4
    Halfling Hero phalaeo's Avatar
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    To the OP: OOC, what qualifies someone to know what they are doing with these builds?
    ~ Pallai, Chennai, Saraphima~
    ~Shipbuff, Sophalia, Northenstar ~
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  5. #5
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    Default

    Quote Originally Posted by phalaeo View Post
    To the OP: OOC, what qualifies someone to know what they are doing with these builds?
    I’ve recently seen a lot of really bad builds based on the aura.

    The 12 cleric with 6-8 monk levels really stand out as an example of this. They lack any significant advantage to offset the loss of high level cleric abilities.

    It’s really frustrating to see people overemphasize an aspect of their class to the detriment of their solo and group usefulness.
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  6. #6
    Community Member OldAquarian's Avatar
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    Best way to do this:
    3 Monk for auto full healing
    6 Wizard for Pale Master
    11 rogue for best dps possible

    Huge HP for survival

    Enhancements and skills are obvious

    Code:
    Character Plan by DDO Character Planner Version 3.34
    DDO Character Planner Home Page
    
    Roasted Chicken
    Level 20 Lawful Good Warforged Male
    (3 Monk \ 11 Rogue \ 6 Wizard) 
    Hit Points: 450
    Spell Points: 275 
    BAB: 13\13\18\23
    Fortitude: 15
    Reflex: 13
    Will: 11
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             18                    27
    Dexterity             8                    12
    Constitution         20                    24
    Intelligence          8                    12
    Wisdom                6                    10
    Charisma              6                    10
    
    Tomes Used
    +4 Tome of Strength used at level 1
    +4 Tome of Dexterity used at level 1
    +4 Tome of Constitution used at level 1
    +4 Tome of Intelligence used at level 1
    +4 Tome of Wisdom used at level 1
    +4 Tome of Charisma used at level 1
    
    Level 1 (Monk)
    Feat: (Selected) Toughness
    Feat: (Selected) Toughness
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Toughness
    
    
    Level 3 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 4 (Wizard)
    Ability Raise: STR
    Feat: (Wizard Bonus) Maximize Spell
    
    
    Level 5 (Wizard)
    
    
    Level 6 (Wizard)
    Feat: (Selected) Toughness
    
    
    Level 7 (Wizard)
    
    
    Level 8 (Wizard)
    Ability Raise: STR
    Feat: (Wizard Bonus) Spell Focus: Necromancy
    
    
    Level 9 (Wizard)
    Feat: (Selected) Toughness
    
    
    Level 10 (Rogue)
    
    
    Level 11 (Rogue)
    
    
    Level 12 (Rogue)
    Ability Raise: STR
    Feat: (Selected) Toughness
    
    
    Level 13 (Rogue)
    
    
    Level 14 (Rogue)
    
    
    Level 15 (Rogue)
    Feat: (Selected) Toughness
    
    
    Level 16 (Rogue)
    Ability Raise: STR
    
    
    Level 17 (Rogue)
    
    
    Level 18 (Rogue)
    Feat: (Selected) Toughness
    
    
    Level 19 (Rogue)
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 20 (Rogue)
    Ability Raise: STR

  7. #7
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    Quote Originally Posted by OldAquarian View Post
    Best way to do this:
    3 Monk for auto full healing
    6 Wizard for Pale Master
    11 rogue for best dps possible

    Huge HP for survival

    Enhancements and skills are obvious

    Code:
    Character Plan by DDO Character Planner Version 3.34
    DDO Character Planner Home Page
    
    Roasted Chicken
    Level 20 Lawful Good Warforged Male
    (3 Monk \ 11 Rogue \ 6 Wizard) 
    Hit Points: 450
    Spell Points: 275 
    BAB: 13\13\18\23
    Fortitude: 15
    Reflex: 13
    Will: 11
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             18                    27
    Dexterity             8                    12
    Constitution         20                    24
    Intelligence          8                    12
    Wisdom                6                    10
    Charisma              6                    10
    
    Tomes Used
    +4 Tome of Strength used at level 1
    +4 Tome of Dexterity used at level 1
    +4 Tome of Constitution used at level 1
    +4 Tome of Intelligence used at level 1
    +4 Tome of Wisdom used at level 1
    +4 Tome of Charisma used at level 1
    
    Level 1 (Monk)
    Feat: (Selected) Toughness
    Feat: (Selected) Toughness
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Toughness
    
    
    Level 3 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 4 (Wizard)
    Ability Raise: STR
    Feat: (Wizard Bonus) Maximize Spell
    
    
    Level 5 (Wizard)
    
    
    Level 6 (Wizard)
    Feat: (Selected) Toughness
    
    
    Level 7 (Wizard)
    
    
    Level 8 (Wizard)
    Ability Raise: STR
    Feat: (Wizard Bonus) Spell Focus: Necromancy
    
    
    Level 9 (Wizard)
    Feat: (Selected) Toughness
    
    
    Level 10 (Rogue)
    
    
    Level 11 (Rogue)
    
    
    Level 12 (Rogue)
    Ability Raise: STR
    Feat: (Selected) Toughness
    
    
    Level 13 (Rogue)
    
    
    Level 14 (Rogue)
    
    
    Level 15 (Rogue)
    Feat: (Selected) Toughness
    
    
    Level 16 (Rogue)
    Ability Raise: STR
    
    
    Level 17 (Rogue)
    
    
    Level 18 (Rogue)
    Feat: (Selected) Toughness
    
    
    Level 19 (Rogue)
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 20 (Rogue)
    Ability Raise: STR

    This guy just trolled something that looks like what a lot of the fists-of-light wanna-be’s are actually serious about running.

    +1 for the giggles.
    Sarlona: Tobril | Syg | Trogbril | Warmachyne | Sql

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  8. #8
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    Default Because I've lost track of the number of times I've screwed up...

    Quote Originally Posted by phalaeo View Post
    To the OP: OOC, what qualifies someone to know what they are doing with these builds?

    A more direct answer to your comment:


    Experience.

    I’ve low-manned elite shavarath and soloed a few raids.

    People sometimes post builds that are not something I’d play, but do perform exceptionally well.

    Regarding outright failure-ridden builds, however, I would prefer to spare people the time and frustration of creating something they will eventually not like.

    There have been several people I’ve known who thought they had a good idea, while myself and a few others told them it would suck. These people never played the build they suggest, yet insisted that it would perform well. The builders created it anyhow and now they don’t like how it performs.


    It’s frustrating to see this happen repeatedly.

    High AC, no strength barbarians, clerics who can’t cleric, battle-wizards who can’t cast, fight, or heal. All of these are painful to watch.


    I’m just trying to make the pain stop.
    Sarlona: Tobril | Syg | Trogbril | Warmachyne | Sql

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  9. #9

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    Quote Originally Posted by Tobril View Post
    A more direct answer to your comment:

    High AC, no strength barbarians, clerics who can’t cleric, battle-wizards who can’t cast, fight, or heal. All of these are painful to watch.

    I’m just trying to make the pain stop.
    Heh, I hope you make exceptions for folks that simply like a challenge and are willing to be a bit weaker for the sake of being unique.

    Also I suspect folks that say something won't work if they haven't tried it themselves as much as something will if they haven't tried it. Both have a decent chance of being wrong. But of course that backs up your notion that the more experience you have, the better your builds/advice is going to be.

    I just see weaker builds as learning opportunities. When I get requests for one I just don't think works, I try to let folks know. Still, I think even a poor build can be played well enough to enjoy most of the game content if you learn to play well and often a weak build will teach you how to play well better than a strong one will.
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  10. #10
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    Default

    Quote Originally Posted by sigtrent View Post
    Heh, I hope you make exceptions for folks that simply like a challenge and are willing to be a bit weaker for the sake of being unique.

    Also I suspect folks that say something won't work if they haven't tried it themselves as much as something will if they haven't tried it. Both have a decent chance of being wrong. But of course that backs up your notion that the more experience you have, the better your builds/advice is going to be.

    I just see weaker builds as learning opportunities. When I get requests for one I just don't think works, I try to let folks know. Still, I think even a poor build can be played well enough to enjoy most of the game content if you learn to play well and often a weak build will teach you how to play well better than a strong one will.

    I really should have posted a specific example of what I'm complaining about instead of just venting randomly.

    Anyhow...

    While no expert in every area (example - I would never give advice on bards, as I have never played one past 7) I am, however, intimately familiar with the fist of light style builds and have a decent grasp of radiant servant.

    There have been several builds recently that cross the line between "different" and "bad".

    "Different" is OK. Some people are able to create builds that are unique and highly successful. This is innovation that drives future designs and advances the state of the game.

    "Bad" is another story. Herein are the people that don't understand how "something" works but want to incorporate that "something" into their build thinking they will be unstoppable with their shiny toy. These people then proceed to ignore anything that anyone says about how the "something" works regardless of the experience offered with said "something" by the advising party and insist that the "something" will make the build unstoppable.

    People (like me) have already made horrid decisions regarding builds in the past. I don't see anything wrong with trying to help others avoid the pain and disappointment involved in this kind of learning.

    My tone may not always be appropriate, but that's just the "tough love" style I was raised with.
    Sarlona: Tobril | Syg | Trogbril | Warmachyne | Sql

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