This is my first build for my girlfriend, she want to be fighter with Falchion and throwing daggers(she loves them very much for debuffing ability and just for fun with throwing), mostly not-tank style, and she has const-party (me&couple friends) of Cleric(font of healing)/Rogue(mechanic with crossbow)/Sorc(usual nuker) so as fourth member i guess she must be just not-so gimped.
The build is messed up in second half, coz as caster all i know about fighters is what i read from searching this precious forum(i've spent 3 days only on reading).
I will appreciate any help, consider she doesn't want to be uber-dps-dealer and just want to make some not-worthless damage + use her favorite throwing dagger.
Code:
Character Plan by DDO Character Planner Version 3.5.1
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Fighter Lovely
Level 20 True Neutral Human Female
(20 Fighter)
Hit Points: 342
Spell Points: 0
BAB: 20\20\25\30\30
Fortitude: 15
Reflex: 5
Will: 5
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 20)
Strength 18 27
Dexterity 8 8
Constitution 16 16
Intelligence 10 10
Wisdom 8 8
Charisma 8 8
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 1 10.5
Bluff -1 2
Concentration 3 6
Diplomacy -1 2
Disable Device n/a n/a
Haggle -1 -1
Heal -1 -1
Hide -1 -1
Intimidate 3 25
Jump 8 31
Listen -1 -1
Move Silently -1 -1
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 0
Spot -1 -1
Swim 4 8
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Fighter)
Skill: Balance (+2)
Skill: Intimidate (+4)
Skill: Jump (+4)
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Two Handed Fighting
Feat: (Human Bonus) Weapon Focus: Slashing Weapons
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Toughness I
Level 2 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Power Attack
Enhancement: Fighter Strength I
Level 3 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Cleave
Enhancement: Fighter Strategy (Trip) I
Enhancement: Human Improved Recovery I
Enhancement: Racial Toughness I
Level 4 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Toughness II
Level 5 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Human Adaptability Strength I
Level 6 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Great Cleave
Feat: (Fighter Bonus) Improved Two Handed Fighting
Enhancement: Kensei Falchion Mastery I
Enhancement: Fighter Kensei I
Level 7 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Fighter Strength II
Level 8 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Falchion Specialization I
Level 9 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Greater Weapon Focus: Slashing Weapons
Enhancement: Racial Toughness II
Level 10 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Brutal Throw
Enhancement: Fighter Strength III
Level 11 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Human Improved Recovery II
Level 12 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Greater Two Handed Fighting
Feat: (Selected) Greater Weapon Specialization: Slashing Weapons
Enhancement: Fighter Haste Boost II
Enhancement: Kensei Falchion Mastery II
Enhancement: Fighter Kensei II
Level 13 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Fighter Haste Boost III
Level 14 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Quick Draw
Enhancement: Fighter Attack Boost III
Level 15 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Selected) Improved Critical: Thrown Weapons
Enhancement: Fighter Haste Boost IV
Level 16 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Superior Weapon Focus: Slashing Weapons
Enhancement: Fighter Attack Boost IV
Enhancement: Fighter Falchion Specialization II
Level 17 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Fighter Extra Action Boost I
Level 18 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Focus: Thrown Weapons
Feat: (Selected) Weapon Specialization: Thrown Weapons
Enhancement: Kensei Falchion Mastery III
Enhancement: Fighter Kensei III
Enhancement: Fighter Throwing Dagger Specialization I
Level 19 (Fighter)
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Enhancement: Human Improved Recovery III
Level 20 (Fighter)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Intimidate (+1)
Skill: Jump (+1)
Feat: (Fighter Bonus) Greater Weapon Specialization: Thrown Weapons
Enhancement: Fighter Weapon Alacrity
Enhancement: Fighter Strategy (Trip) II