New to the game and wanted to ask what people think about this build. The character is now lvl 3 and close to 4. Two things about this build. Skills and enhancements will be adjusted some, I'm sure, as I go. But this is a good guideline as I think I have what I will want there. Also, at CL 3, I have actually taken oversized two weapon fighting instead of mobility. At CL 6 / Ranger 5, I will do a feat exchange for Mobility (before I go to the trainer and actually lvl) and then at the trainer take Spring Attack to then have Mobility+Spring Attack in order to get Tempest 1 at CL 7 / Ranger 6. My reasoning is that I hate to take Mobility in the first place, but I want to go Tempest, so I only want to suffer that feat when I need to. And I know at lower levels, OTWF will be far more valuable than Mobility. I do end up taking OTWF at lvl 12, but that might change depending on how well I'm hitting stuff at that time.

Oh yeah, the stats include no tomes or stat items, but that will change in order to even stats out and get Wisdom enough to cast spells as they become available. Also, I am dual wielding dwarven axes.

Please be kind to the noob and let me know how this is. Thanks.


Code:
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Level 20 Lawful Good Dwarf Male
(1 Rogue \ 19 Ranger) 
Hit Points: 320
Spell Points: 280 
BAB: 19\19\24\29\29
Fortitude: 15
Reflex: 16
Will: 6

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(32 Point)       (Level 1)             (Level 20)
Strength             18                    23
Dexterity            14                    17
Constitution         16                    18
Intelligence         10                    10
Wisdom               10                    10
Charisma              6                     6

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               6                    11
Bluff                -2                    -2
Concentration         5                    15
Diplomacy            -2                    -2
Disable Device        4                    19
Haggle               -2                    -2
Heal                  0                     0
Hide                  6                     7
Intimidate           -2                    -2
Jump                  4                     6
Listen                0                     0
Move Silently         6                     7
Open Lock             6                    10
Perform              n/a                   n/a
Repair                0                     0
Search                4                    16
Spot                  4                    16
Swim                  4                     6
Tumble                n/a                   n/a
Use Magic Device     n/a                   21

Level 1 (Rogue)
Feat: (Selected) Dodge
Enhancement: Rogue Haste Boost I
Enhancement: Dwarven Axe Damage I
Enhancement: Rogue Sneak Attack Training I


Level 2 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead


Level 3 (Ranger)
Feat: (Selected) Mobility
Enhancement: Ranger Dexterity I


Level 4 (Ranger)
Enhancement: Dwarven Axe Attack I
Enhancement: Dwarven Constitution I
Enhancement: Ranger Devotion I


Level 5 (Ranger)
Enhancement: Ranger Devotion II
Enhancement: Ranger Energy of the Wild I


Level 6 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Selected) Spring Attack
Enhancement: Dwarven Spell Defense I


Level 7 (Ranger)
Enhancement: Dwarven Axe Damage II
Enhancement: Ranger Tempest I
Enhancement: Ranger Dexterity II


Level 8 (Ranger)
Enhancement: Dwarven Constitution II


Level 9 (Ranger)
Feat: (Selected) Toughness
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Energy of the Wild II


Level 10 (Ranger)
Enhancement: Dwarven Axe Attack II


Level 11 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Aberration
Enhancement: Racial Toughness III


Level 12 (Ranger)
Feat: (Selected) Oversized Two Weapon Fighting
Enhancement: Racial Toughness IV


Level 13 (Ranger)
Enhancement: Ranger Tempest II
Enhancement: Ranger Energy of the Wild III


Level 14 (Ranger)
Enhancement: Ranger Devotion III


Level 15 (Ranger)
Feat: (Selected) Extend Spell
Enhancement: Rogue Damage Boost I
Enhancement: Ranger Devotion IV


Level 16 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Giant
Enhancement: Ranger Skill Boost I
Enhancement: Dwarven Spell Defense II


Level 17 (Ranger)
Enhancement: Dwarven Spell Defense III


Level 18 (Ranger)
Feat: (Selected) Quicken Spell
Enhancement: Ranger Dexterity III


Level 19 (Ranger)
Enhancement: Ranger Skill Boost II
Enhancement: Ranger Tempest III


Level 20 (Ranger)
Enhancement: Ranger Skill Boost III