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  1. #1
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    Unhappy No more Trap parts

    Please put in a toggle to stop the collections of Trap parts. I have filled up one of my collection bags on my rog and they have such a little value its not worth selling them on the AH.

    1. I do have a caster and do make stones for Plat on the AH or Friends if they need them.
    2. I like the idea of trap making but not intrested in making them right now.
    3. It does bug me that you have to have both caster and rog to complet a crafted item (even though it is true to DnD fashion)
    4. I'm just looking for a way to stop the collection for now, but if friends or people need them be able to collect them.
    5. At the current time I do just toss them out and destroy them. I like for my Shroud bags to be for just GS Crafting. Would be happy to buy a Traps bag and say all is good.

    (edit I have edited the OP, because I felt I was giving people the wrong idea of where I was going and what I wanted to see

    and thanks for the input.


    TY
    Last edited by CavernDragon; 09-03-2010 at 07:14 AM.
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  2. #2
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    Well, at later levels you have a chance as a rogue to get your own soul stones (greensteel comes to my mind), but otherwise... ddo is a teamgame, and as such it is a wise move to find friends or a nice guild where you can find other casters to help you out?

    *edit* not meant to be mean, just realised your forum join date so you should know about that already for sure

  3. #3
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    Quote Originally Posted by boomeranky View Post
    Well, at later levels you have a chance as a rogue to get your own soul stones (greensteel comes to my mind), but otherwise... ddo is a teamgame, and as such it is a wise move to find friends or a nice guild where you can find other casters to help you out?

    Team Game, I agree 100%, having to log on one of my capped casters to farm parts for my rog, Just dont want to do it. Now I'm not asking to remove them from the game. Infact I love the idea. I have 3 toons that can collect parts, I Just want a way to stop collecting them for now, or Give me another bag that is setup for only the collection of the parts.
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  4. #4
    Community Member AyumiAmakusa's Avatar
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    Quote Originally Posted by CavernDragon View Post
    Team Game, I agree 100%, having to log on one of my capped casters to farm parts for my rog, Just dont want to do it. Now I'm not asking to remove them from the game. Infact I love the idea. I have 3 toons that can collect parts, I Just want a way to stop collecting them for now, or Give me another bag that is setup for only the collection of the parts.
    Just throw them away or destroy them.
    In case you didn't already notice, my posts that end with must NEVER EVER, under any circumstances, be taken seriously.

    http://forums.ddo.com/showthread.php?p=3012617

  5. #5
    Hopeless Romantic dunklezhan's Avatar
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    Quote Originally Posted by AyumiAmakusa View Post
    Just throw them away or destroy them.
    How's this:

    Make the trap making feat an active one. When active, you have a -2 to DD traps, but get parts. When inactive, you detrap as normal and don't scavenge any parts?

    Those that don't want to make traps or deal with housekeeping parts can ignore the whole thing, those that do can risk it or decide that in this elite instance where their skills are borderline they will forgo carefully extracting minute fiddly parts for the benefit of not actually setting the trap off...
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  6. #6
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    Quote Originally Posted by AyumiAmakusa View Post
    Just throw them away or destroy them.
    As stated, this is what is done, the point is I dont want to have to do this . "I'm Lazy" I like to keep my shround items in my shroud bag, and other stuff out "again Lazy"
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  7. #7
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    Quote Originally Posted by dunklezhan View Post
    How's this:

    Make the trap making feat an active one. When active, you have a -2 to DD traps, but get parts. When inactive, you detrap as normal and don't scavenge any parts?

    Those that don't want to make traps or deal with housekeeping parts can ignore the whole thing, those that do can risk it or decide that in this elite instance where their skills are borderline they will forgo carefully extracting minute fiddly parts for the benefit of not actually setting the trap off...

    +1 rep, Perfect idea.
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  8. #8
    Community Member AyumiAmakusa's Avatar
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    Quote Originally Posted by CavernDragon View Post
    As stated, this is what is done, the point is I dont want to have to do this . "I'm Lazy" I like to keep my shround items in my shroud bag, and other stuff out "again Lazy"
    Well in that case, then I agree that some sort of toggle should be available.
    In case you didn't already notice, my posts that end with must NEVER EVER, under any circumstances, be taken seriously.

    http://forums.ddo.com/showthread.php?p=3012617

  9. #9
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    Find your friendly neighborhood caster and give them the raw materials to gather you up some souls.

    It's fairly fast to go gather up a dozen of whatever kind you want. (fire/air/earth anyway)

    As in all of 10 minutes...

  10. #10
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    Quote Originally Posted by fuzzy1guy View Post
    Find your friendly neighborhood caster and give them the raw materials to gather you up some souls.

    It's fairly fast to go gather up a dozen of whatever kind you want. (fire/air/earth anyway)

    As in all of 10 minutes...
    I have the caster and the needed materials, and do create the needed items for others and AH funds, I just dont want the parts in invantory., One poster has a good idea about being able to toggle them on and off as needed.
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  11. #11
    Community Member Doxmaster's Avatar
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    I see absolutely no harm in making the feat toggle-able. With a penalty is kind of iffy, but the toggle part is absolutely lovely; how would I accidentally rip a trap apart to get somethnig I dont want?

    Also, does anyone else get the fealing most people just kinda skim one or two posts in a thread before responding?

  12. #12
    Community Member AyumiAmakusa's Avatar
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    Quote Originally Posted by Doxmaster View Post
    Also, does anyone else get the fealing most people just kinda skim one or two posts in a thread before responding?
    I do that all the time. No time to read every post. I normally read the first 3 posts and the last 3 posts.
    In case you didn't already notice, my posts that end with must NEVER EVER, under any circumstances, be taken seriously.

    http://forums.ddo.com/showthread.php?p=3012617

  13. #13
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    I was responding directly to....

    Quote Originally Posted by CavernDragon View Post
    I have not made any traps due to the need for the stones casters have to provide
    Problem..... solution... <shrug>

    And then ya say you got the caster and stones in a later post... idk.. it takes all of 10 seconds to delete a bunch of items... i just don't see any other issue that needs dev time spent on it here. :P

  14. #14
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    [QUOTE=dunklezhan;3243748]How's this:

    Make the trap making feat an active one. When active, you have a -2 to DD traps, but get parts. When inactive, you detrap as normal and don't scavenge any parts?

    Those that don't want to make traps or deal with housekeeping parts can ignore the whole thing, those that do can risk it or decide that in this elite instance where their skills are borderline they will forgo carefully extracting minute fiddly parts for the benefit of not actually setting the trap off...[/QUO

    that is just messed up, suggesting a nerf that makes trap part collecting more of a hassle then not. I love traps. personally the OP loses rep points just for complaining about what to me is a great feature added.

    I totally agree it is silly to make soul stones a material in traps. It is not in true pnp fashion as in pnp crafting its rare a caster cant manage it all on his own. Buy a cheap masterwork weapon and boom whatever you know the spells for, have the loose coin for, and the weapon of your dreams is on the way.

    Traps should take less parts to begin with and just take more to make the bigger ones period. I think a 100 parts should let you make the biggest trap period as 100 is not really that easy to get of any but maybe mecahnical.

    Magic traps should just take magic parts and a scroll, soul stones for making consumable is insane and a huge negative of the current system.

    Personally to the OP nothing to complaina bout, you dont want the parts toss, or better yet send them to a friend or to random rogues on the search list. When I think of the time I spend collecting them and think of how many like you may be out there wasting them it literally disgusts me.

  15. #15
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    Quote Originally Posted by CavernDragon View Post
    +1 rep, Perfect idea.
    you openly admit your soul complaint is based on your own laziness, and yet endorse and give out rep to make the current system actually become counter productive and penalize those who want to make traps and use the newly added ability dev time was spent on.

    Neg rep now and expect more as your mindset is utterly selfish and you have no interest in good gameplay or balance, just want anything that causes you a second of thought to be removed. go play 4E already and leave this ghost of D20 alone.

  16. #16
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    Quote Originally Posted by fuzzy1guy View Post
    Find your friendly neighborhood caster and give them the raw materials to gather you up some souls.

    It's fairly fast to go gather up a dozen of whatever kind you want. (fire/air/earth anyway)

    As in all of 10 minutes...
    I know few casters who give away soul stones. You seen the rpices asked for them on AH. Trust me I doubt any but a RL friend playing would give them away and even then ive known some RL friends who get **** greedy in game.

  17. #17
    Community Member Looonatic's Avatar
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    If some sort of large-scale agreement could be reached among rogues to manufacture and put on the AH khyber dragonshards of various sizes for low low prices and their rarity dropped, maybe the presence of soul stones would increase.

  18. #18
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    Quote Originally Posted by Karavek View Post
    you openly admit your soul complaint is based on your own laziness, and yet endorse and give out rep to make the current system actually become counter productive and penalize those who want to make traps and use the newly added ability dev time was spent on.

    Neg rep now and expect more as your mindset is utterly selfish and you have no interest in good gameplay or balance, just want anything that causes you a second of thought to be removed. go play 4E already and leave this ghost of D20 alone.
    No intrest in good gameplay, Get real, all in fact the right NOT to collect trap parts or to collect trap parts would be with in GOOD GAMEPLAY, I want to be able to pick when and where I collect the parts as a PnP game would play out.

    Balance? how would having a toggle or method to turn on or off parts collection affect balance.

    and for the record I do not play 4E Good Sir. 3.5 will live 4 ever in my house hold. Whoot... Whoot
    I still have my AD&D boxed set can you say the same. I think I was running games b4 you were even born..
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  19. #19
    Community Member Symar-FangofLloth's Avatar
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    If you're on Thelanis just mail all your trap parts to me

    But, I don't see the harm in a toggle, but I don't think the penalty is a good idea. It won't hurt at endgame, but might hurt new players up through the ranks.
    Former Xoriat-er. Embrace the Madness.

  20. #20
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    @Karavek: you could just have said you like traps and don't want any changes that results in a penalty to your skills. Telling the OP he's just lazy was uncalled for, especially since later you yourself admitted that to get the soulstones is not easy.

    That said, I have to agree that dunklezahn's suggestion comes with the somewhat bad taste of penalizing those that want to collect and use trap parts. It does make sense, but I can already see people going to complain, because they see it as a personal, direct nerf to their disable skill.

    Maybe it would be a better solution to separate the disabling from the salvaging part: make two seperate checks, first to disable as normal, second to salvage parts. It would still come at the cost of a few extra seconds of time, but would not put a rogue's skills at a disadvantage for trying to salvage parts. If someone doesn't want to bother with trap parts he can omit the second check.

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