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  1. #1
    Community Member Kancho's Avatar
    Join Date
    Mar 2006
    Posts
    37

    Default Request for feedback on a TR Paladin (WF DoS)

    Looking at TR'ing my TWF human paladin into a WF DoS hate tank paladin. Was thinking something along these lines. I'd appreciate it if you could look this over and poke holes in it. I'm really torn by the Adamantine plating for the first feat as that could easily become Dodge or an exotic weapon (Bastard Sword or Khopesh). I'd also be swapping Toughness with Quicken in the feat progression so that Toughness would happen at 6 vs 18. DPS I'd be looking at the usual two hander solutions (greensteel G.Sword/G.Axe/Falchion) then if I don't pick up an exotic weapon feat would likely go with a battleax, pick or warhammer for s&b situations.

    Code:
    Character Plan by DDO Character Planner Version 3.34
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Warforged Male
    (20 Paladin) 
    Hit Points: 362
    Spell Points: 206 
    BAB: 20\20\25\30\30
    Fortitude: 23
    Reflex: 14
    Will: 12
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             18                    24
    Dexterity            11                    13
    Constitution         16                    19
    Intelligence         11                    14
    Wisdom                6                     8
    Charisma             12                    16
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               2                     7
    Bluff                 1                     3
    Concentration         5                    30
    Diplomacy             1                     3
    Disable Device        n/a                   n/a
    Haggle                1                     3
    Heal                 -2                    -1
    Hide                  0                    -4
    Intimidate            1                    14
    Jump                  4                     2
    Listen               -2                    -1
    Move Silently         0                    -4
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair                0                     2
    Search                0                     2
    Spot                 -2                    -1
    Swim                  4                    -3
    Tumble                1                     0
    Use Magic Device      n/a                   n/a
    
    Level 1 (Paladin)
    Feat: (Selected) Adamantine Body
    Feat: (Past Life) Past Life: Paladin
    Enhancement: Paladin Armor Class Boost I
    Enhancement: Paladin Devotion I
    Enhancement: Warforged Healer's Friend I
    
    
    Level 2 (Paladin)
    Enhancement: Follower of the Lord of Blades
    Enhancement: Paladin Focus of Good I
    Enhancement: Paladin Extra Smite Evil I
    
    
    Level 3 (Paladin)
    Feat: (Selected) Power Attack
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Extra Lay on Hands I
    
    
    Level 4 (Paladin)
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Devotion II
    
    
    Level 5 (Paladin)
    Enhancement: Paladin Charisma I
    Enhancement: Warforged Brute Fighting I
    
    
    Level 6 (Paladin)
    Feat: (Selected) Quicken Spell
    Enhancement: Paladin Divine Righteousness I
    Enhancement: Paladin Exalted Smite I
    Enhancement: Warforged Brute Fighting II
    
    
    Level 7 (Paladin)
    Enhancement: Paladin Bulwark of Good II
    Enhancement: Paladin Resistance of Good II
    
    
    Level 8 (Paladin)
    Enhancement: Paladin Extra Lay on Hands II
    Enhancement: Warforged Power Attack I
    
    
    Level 9 (Paladin)
    Feat: (Selected) Combat Expertise
    Enhancement: Paladin Defender of Siberys I
    
    
    Level 10 (Paladin)
    Enhancement: Bladesworn Transformation
    
    
    Level 11 (Paladin)
    Enhancement: Paladin Bulwark of Good III
    Enhancement: Warforged Power Attack II
    
    
    Level 12 (Paladin)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Defender of Siberys II
    
    
    Level 13 (Paladin)
    Enhancement: Paladin Extra Lay on Hands III
    Enhancement: Warforged Constitution I
    
    
    Level 14 (Paladin)
    Enhancement: Paladin Charisma II
    
    
    Level 15 (Paladin)
    Feat: (Selected) Maximize Spell
    Enhancement: Paladin Bulwark of Good IV
    
    
    Level 16 (Paladin)
    Enhancement: Paladin Extra Smite Evil III
    
    
    Level 17 (Paladin)
    Enhancement: Paladin Divine Sacrifice II
    Enhancement: Paladin Exalted Smite II
    
    
    Level 18 (Paladin)
    Feat: (Selected) Toughness
    Enhancement: Paladin Resistance of Good III
    Enhancement: Paladin Defender of Siberys III
    
    
    Level 19 (Paladin)
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Paladin Toughness I
    
    
    Level 20 (Paladin)
    Enhancement: Paladin Toughness II
    Enhancement: Warforged Power Attack III
    Last edited by Kancho; 08-31-2010 at 03:24 PM.

  2. #2
    Community Member ilgriffo's Avatar
    Join Date
    Feb 2010
    Posts
    111

    Default

    I'm tempting to roll a wf Paladin DoS too in those days. so I will do some math in a few days. For what I see above I do not agree about skills selection. Imho Intimidate not maxed have little if not none impact on the game when it matters most. same go for Concentration, normaly a Paladin will self buffs before engage close combat. peronaly I will prefer Blance, Jump and a bit of tumble (just the score you need to tumbe).

    do you already have done some calc. about AC and HP?
    Griffo, Malaspina a.k.a. Lord Enigma -first "dice club" winner on Keeper-
    Enigma - Founder guild on Boldrei since 2nd February 2006, then on Keeper, now lost in time
    Trades link

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