This is a new build I thought up reciently. Kind of a Fighting AA Barby. The build is a "very" tight fit but does seem to work... I think...
1 Sorc and Sorc Dragon Blood gets me 230 spell points which is more than enough for Arcane Archer.
6 fighter crams in the needed feats and also gets me Kensai (long bow) + Fighter haste boost II + Crit accuracy II + Strength II.
The 13 Barb. gets me Damage boost III + Sprint boost I + Crit rage I + Power Rage II + (Frenzied Beserker II My ultimate goal at the end gets at level 19)+ Barb Extend Rage IV + Barb Extra rage III + Constitution I + Faster Movement + Item defense 33%.
Elven gets me all the Arcane archer enhancements + Elven Ranged Damage II + Dex 1
So with multi shot + improved precise shot + Barb Damage boost 3 + Fighter Hast II + Fighter attack II
And again it just barely fits. So what do y'all think.
Code:Character Plan by DDO Character Planner Version 3.5.1 DDO Character Planner Home Page Level 20 Neutral Good Elf Male (6 Fighter \ 13 Barbarian \ 1 Sorcerer) Hit Points: 280 Spell Points: 230 BAB: 19\19\24\29\29 Fortitude: 15 Reflex: 11 Will: 7 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 20) Strength 16 22 Dexterity 18 20 Constitution 13 14 Intelligence 14 14 Wisdom 8 8 Charisma 8 8 Level 1 (Sorcerer) Feat: (Past Life) Past Life: Ranger Feat: (Selected) Power Attack Level 2 (Fighter) Feat: (Fighter Bonus) Point Blank Shot Level 3 (Fighter) Feat: (Selected) Rapid Shot Feat: (Fighter Bonus) Weapon Focus: Ranged Weapons Level 4 (Fighter) Ability Raise: DEX Level 5 (Fighter) Feat: (Fighter Bonus) Bow Strength Level 6 (Fighter) Feat: (Selected) Weapon Specialization: Ranged Weapons Level 7 (Fighter) Feat: (Fighter Bonus) Manyshot Level 8 (Barbarian) Ability Raise: STR Level 9 (Barbarian) Feat: (Selected) Precise Shot Level 10 (Barbarian) Level 11 (Barbarian) Level 12 (Barbarian) Ability Raise: STR Feat: (Selected) Improved Precise Shot Level 13 (Barbarian) Level 14 (Barbarian) Level 15 (Barbarian) Feat: (Selected) Improved Critical: Ranged Weapons Level 16 (Barbarian) Ability Raise: STR Level 17 (Barbarian) Level 18 (Barbarian) Feat: (Selected) Cleave Level 19 (Barbarian) Level 20 (Barbarian) Ability Raise: STR Enhancement: Fighter Attack Boost I Enhancement: Fighter Attack Boost II Enhancement: Barbarian Damage Boost I Enhancement: Barbarian Damage Boost II Enhancement: Barbarian Damage Boost III Enhancement: Fighter Haste Boost I Enhancement: Fighter Haste Boost II Enhancement: Barbarian Sprint Boost I Enhancement: Elven Arcane Archer: Imbue Acid Arrows Enhancement: Elven Arcane Archer: Imbue Force Arrows Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows Enhancement: Elven Arcane Archer: Imbue Slaying Arrows Enhancement: Elven Arcane Archer: Imbue Terror Arrows Enhancement: Barbarian Critical Rage I Enhancement: Barbarian Extend Rage I Enhancement: Barbarian Extend Rage II Enhancement: Barbarian Extend Rage III Enhancement: Barbarian Extend Rage IV Enhancement: Barbarian Extra Rage I Enhancement: Barbarian Extra Rage II Enhancement: Barbarian Extra Rage III Enhancement: Barbarian Power Attack I Enhancement: Barbarian Power Attack II Enhancement: Barbarian Power Rage I Enhancement: Barbarian Power Rage II Enhancement: Barbarian Frenzied Berserker I Enhancement: Barbarian Frenzied Berserker II Enhancement: Elven Dexterity I Enhancement: Elven Enchantment Resistance I Enhancement: Elven Ranged Damage I Enhancement: Elven Ranged Damage II Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Critical Accuracy II Enhancement: Barbarian Item Defense I Enhancement: Barbarian Item Defense II Enhancement: Elven Arcane Archer: Conjure +2 Arrows Enhancement: Elven Arcane Archer: Conjure +3 Arrows Enhancement: Elven Arcane Archer: Conjure +4 Arrows Enhancement: Elven Arcane Archer: Conjure +5 Arrows Enhancement: Elven Arcane Archer I Enhancement: Sorcerer Energy of the Dragonblooded I Enhancement: Barbarian Constitution I Enhancement: Fighter Strength I Enhancement: Fighter Strength II