This is a new build I thought up reciently. Kind of a Fighting AA Barby. The build is a "very" tight fit but does seem to work... I think...
1 Sorc and Sorc Dragon Blood gets me 230 spell points which is more than enough for Arcane Archer.
6 fighter crams in the needed feats and also gets me Kensai (long bow) + Fighter haste boost II + Crit accuracy II + Strength II.
The 13 Barb. gets me Damage boost III + Sprint boost I + Crit rage I + Power Rage II + (Frenzied Beserker II My ultimate goal at the end gets at level 19)+ Barb Extend Rage IV + Barb Extra rage III + Constitution I + Faster Movement + Item defense 33%.
Elven gets me all the Arcane archer enhancements + Elven Ranged Damage II + Dex 1
So with multi shot + improved precise shot + Barb Damage boost 3 + Fighter Hast II + Fighter attack II
And again it just barely fits. So what do y'all think.
Code:
Character Plan by DDO Character Planner Version 3.5.1
DDO Character Planner Home Page
Level 20 Neutral Good Elf Male
(6 Fighter \ 13 Barbarian \ 1 Sorcerer)
Hit Points: 280
Spell Points: 230
BAB: 19\19\24\29\29
Fortitude: 15
Reflex: 11
Will: 7
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 16 22
Dexterity 18 20
Constitution 13 14
Intelligence 14 14
Wisdom 8 8
Charisma 8 8
Level 1 (Sorcerer)
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Power Attack
Level 2 (Fighter)
Feat: (Fighter Bonus) Point Blank Shot
Level 3 (Fighter)
Feat: (Selected) Rapid Shot
Feat: (Fighter Bonus) Weapon Focus: Ranged Weapons
Level 4 (Fighter)
Ability Raise: DEX
Level 5 (Fighter)
Feat: (Fighter Bonus) Bow Strength
Level 6 (Fighter)
Feat: (Selected) Weapon Specialization: Ranged Weapons
Level 7 (Fighter)
Feat: (Fighter Bonus) Manyshot
Level 8 (Barbarian)
Ability Raise: STR
Level 9 (Barbarian)
Feat: (Selected) Precise Shot
Level 10 (Barbarian)
Level 11 (Barbarian)
Level 12 (Barbarian)
Ability Raise: STR
Feat: (Selected) Improved Precise Shot
Level 13 (Barbarian)
Level 14 (Barbarian)
Level 15 (Barbarian)
Feat: (Selected) Improved Critical: Ranged Weapons
Level 16 (Barbarian)
Ability Raise: STR
Level 17 (Barbarian)
Level 18 (Barbarian)
Feat: (Selected) Cleave
Level 19 (Barbarian)
Level 20 (Barbarian)
Ability Raise: STR
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Barbarian Damage Boost I
Enhancement: Barbarian Damage Boost II
Enhancement: Barbarian Damage Boost III
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Barbarian Sprint Boost I
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Barbarian Critical Rage I
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Extend Rage III
Enhancement: Barbarian Extend Rage IV
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Extra Rage III
Enhancement: Barbarian Power Attack I
Enhancement: Barbarian Power Attack II
Enhancement: Barbarian Power Rage I
Enhancement: Barbarian Power Rage II
Enhancement: Barbarian Frenzied Berserker I
Enhancement: Barbarian Frenzied Berserker II
Enhancement: Elven Dexterity I
Enhancement: Elven Enchantment Resistance I
Enhancement: Elven Ranged Damage I
Enhancement: Elven Ranged Damage II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Barbarian Item Defense I
Enhancement: Barbarian Item Defense II
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Enhancement: Elven Arcane Archer I
Enhancement: Sorcerer Energy of the Dragonblooded I
Enhancement: Barbarian Constitution I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II