Only been playing a couple weeks. Got a rogue lvl4 I'm not too happy with. Wanting to play a healer/buffer type with good combat skills. More on the combat and soloing side of things, with healing and buffing as an invaluable side benefit. Bad thing here is lack of skills. But a cleric ain't gonna have a ton of skill points anyway. I just hope I don't get knocked on my arse too much.
Might decide to swap lvl 6 and lvl 9 feats around. Extend might should be 6 and toughness 9. Would have to shuffle enhancements a little, but no prob. Notice I only went for Radiant servant 1 and not 2. My reasoning for that is the enhancements I chose i feel are too valuable for the heal bumps and extra sp. I like cranking the hp buffs too.
I would be grateful for input.
Code:Character Plan by DDO Character Planner Version 3.5.1 DDO Character Planner Home Page Level 20 Lawful Good Dwarf Male (20 Cleric) Hit Points: 362 Spell Points: 1433 BAB: 15\15\20\25\25 Fortitude: 18 Reflex: 5 Will: 14 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 17 22 Dexterity 8 8 Constitution 20 22 Intelligence 8 8 Wisdom 11 14 Charisma 6 6 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance -1 3 Bluff -2 -2 Concentration 9 29 Diplomacy -2 -2 Disable Device n/a n/a Haggle -2 -2 Heal 0 4 Hide -1 -1 Intimidate -2 -2 Jump 3 6 Listen 0 2 Move Silently -1 -1 Open Lock n/a n/a Perform n/a n/a Repair -1 -1 Search -1 1 Spot 0 2 Swim 3 6 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Cleric) Feat: (Selected) Quicken Spell Enhancement: Cleric Heal I Enhancement: Cleric Life Magic I Enhancement: Cleric Energy of the Zealot I Level 2 (Cleric) Enhancement: Dwarven Faith I Enhancement: Cleric Wisdom I Level 3 (Cleric) Feat: (Selected) Empower Healing Spell Enhancement: Dwarven Constitution I Enhancement: Cleric Divine Healing I Level 4 (Cleric) Ability Raise: STR Enhancement: Cleric Heal II Enhancement: Cleric Life Magic II Level 5 (Cleric) Enhancement: Dwarven Faith II Enhancement: Cleric Energy of the Zealot II Enhancement: Cleric Improved Turning I Level 6 (Cleric) Feat: (Selected) Toughness Enhancement: Cleric Radiant Servant I Level 7 (Cleric) Enhancement: Racial Toughness I Enhancement: Cleric Life Magic III Enhancement: Cleric Divine Healing II Level 8 (Cleric) Ability Raise: STR Enhancement: Dwarven Constitution II Level 9 (Cleric) Feat: (Selected) Extend Spell Enhancement: Cleric Energy of the Zealot III Level 10 (Cleric) Enhancement: Cleric Life Magic IV Level 11 (Cleric) Enhancement: Racial Toughness II Enhancement: Racial Toughness III Level 12 (Cleric) Ability Raise: STR Feat: (Selected) Improved Critical: Slashing Weapons Enhancement: Cleric Wisdom II Level 13 (Cleric) Enhancement: Cleric Energy of the Zealot IV Level 14 (Cleric) Level 15 (Cleric) Feat: (Selected) Two Handed Fighting Enhancement: Cleric Wisdom III Level 16 (Cleric) Ability Raise: STR Enhancement: Racial Toughness IV Level 17 (Cleric) Enhancement: Dwarven Faith III Enhancement: Cleric Divine Healing III Level 18 (Cleric) Feat: (Selected) Improved Two Handed Fighting Enhancement: Dwarven Faith IV Level 19 (Cleric) Level 20 (Cleric) Ability Raise: STR Enhancement: Cleric Prayer of Life I Enhancement: Cleric Prayer of Incredible Life I Enhancement: Cleric Prayer of Incredible Life II Enhancement: Cleric Prayer of Incredible Life III Enhancement: Cleric Wand and Scroll Mastery I