
Originally Posted by
suitepotato
EPIC IS NOT ENDGAME
Period.
Upping the stats of existing content while adding NOTHING is not uber.
Period.
Now that we've gotten that out of the way, the reality of DDO is simply this: endgame is the stuff you grind at level 20 until your eyes bleed, your stomach twists, you retch, and finally spend some cash for points to buy wood to TR and remake your character until you do it all over again before TR'ing all over again.
We've asked for intricate game design, RP story adherence, complex faction politics, choose-your-own-story type action-reaction mechanics, more and better monsters, more thoughtful dungeon design, etc. and we've gotten NONE of that. We get ONE semi-new idea, and a dozen variations, and that's it. Shavarath, Meridia, etc. all just variations on ONE theme. No real thought. Even the Red Fens and that Kobold/Dragon one. Instead of steam tunnels, we have swamps. Same old monsters, just redressed. Hello, the vine monsters are trolls, people. The mud monsters are just moist clay golems.
Endgame is whatever you want it to be, and most of the time, that's not going to be anything you actually want to do, and what the actual endgame is, is stuff you don't have any real choice about doing if you don't want to play Superman and slaughter level 2 kobolds with your level 20 tank.
Hello, we defeated an invasion by devils and even went directly to Shavarath to b*tch-slap them. Shouldn't some of the demons and other powers have noted this and taken advantage of it MONTHS ago???