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  1. #1
    Community Member toukai's Avatar
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    Default Touch of Death for 1500 hp

    In my last fight agains the Maruth in Von 3, I did it 1500 hp with the ToD, join a 3 hits combo.

    At this moment i can do, usually, join 3 hits and do a touch of death to hit for 1500 hp, spending only 50 ki points.

    To do this hit you must do the next combo: punching to make a hit with the left hand, press the ToD, and continue the normal hits.
    You must press the ToD before of the left hand hit the mob.


    I try it with the guildy dummy trainer


    So... can anyone do it in 4 or more simultaneus hits?
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  2. #2
    Community Member Visty's Avatar
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    considering that 3 attacks is the max per swing (shown in that other thread) noone will be able to show a 2000+ dmg 50ki tod on the current live build of the game
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  3. #3
    Community Member Odin's_Hugin's Avatar
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    Quote Originally Posted by Visty View Post
    considering that 3 attacks is the max per swing (shown in that other thread) noone will be able to show a 2000+ dmg 50ki tod on the current live build of the game
    Er... whut? 2000 dmg:


  4. #4
    Community Member Visty's Avatar
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    Quote Originally Posted by Odin's_Hugin View Post
    Er... whut? 2000 dmg:

    jep, bug

    few posts above yours is one with 2500
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  5. #5
    Community Member Alintalkin's Avatar
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    Quote Originally Posted by toukai View Post
    In my last fight agains the Maruth in Von 3, I did it 1500 hp with the ToD, join a 3 hits combo.

    At this moment i can do, usually, join 3 hits and do a touch of death to hit for 1500 hp, spending only 50 ki points.

    To do this hit you must do the next combo: punching to make a hit with the left hand, press the ToD, and continue the normal hits.
    You must press the ToD before of the left hand hit the mob.


    I try it with the guildy dummy trainer


    So... can anyone do it in 4 or more simultaneus hits?
    Yes, in air stance due to the double strike bonus you can hit 3 times. However you can't hit 4 ever. It is also possible that when you tried it with the guild dummy it could be a coincidence that you hit 3 times again. Also you don't have to do your combo as I do hit three hits of ToD every once and a while randomly because of the double strike bonus. You probably only notice it now because:

    1. Most mobs you face at the low and middle levels don't have enough hp to show a triple ToD. If you kill it in one shot the text for the follow ups won't show (if a hit had a potential to hit three times and your strike had the ability to kill an enemy in 1 or 2 hits it would not show the third)

    2. Or you were very unlucky getting the hit before now.
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  6. #6
    Community Member AylinIsAwesome's Avatar
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    Quote Originally Posted by Visty View Post
    considering that 3 attacks is the max per swing (shown in that other thread) noone will be able to show a 2000+ dmg 50ki tod on the current live build of the game
    Quote Originally Posted by Alintalkin View Post
    Yes, in air stance due to the double strike bonus you can hit 3 times. However you can't hit 4 ever.
    Not true.

    Taken from this post.


  7. #7
    Community Member dkyle's Avatar
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    That's almost certainly a bug. Since it's a bug that benefits players, don't should expect it to continue working once U7 comes out.

    If the correct rules for TWF and doublestrike were being applied to Monks and ToD, three ToDs would be the max.

  8. #8
    Community Member AylinIsAwesome's Avatar
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    Quote Originally Posted by dkyle View Post
    That's almost certainly a bug. Since it's a bug that benefits players, don't should expect it to continue working once U7 comes out.

    If the correct rules for TWF and doublestrike were being applied to Monks and ToD, three ToDs would be the max.
    You are correct; it was confirmed that this was not WAI by Eladrin after U5 came out.


    As best as I can tell, it's determined on when you hit the button in your attack chain. I've noticed the same thing on my Paladins with Divine Sacrifice and Exalted Smite when I didn't have Zeal running.

  9. #9
    Community Member Hokonoso's Avatar
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    you can get 3 tods in any stance and 5 in wind stance as the picture shows. any conjecture or thoughts on this are moot as there is proof that this is the case via screenshots. dont try to explain it, dont argue against it and dont try to get it nerfed as it is definitely WAI.

    now what is interesting is that it seems you can get it to go every time if you mash tod during the right sequence of your attack chain, now that is much more interesting than any other conjecture

  10. #10
    The Hatchery Nospheratus's Avatar
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    Quote Originally Posted by dkyle View Post
    That's almost certainly a bug. Since it's a bug that benefits players, don't should expect it to continue working once U7 comes out.

    If the correct rules for TWF and doublestrike were being applied to Monks and ToD, three ToDs would be the max.
    Or U6.1 :P
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  11. #11
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    Quote Originally Posted by AylinIsAwesome View Post
    Not true.

    Taken from this post.

    Aylin, while looking at your two screenshots, it seems that the 3rd attack sequence has somehow disappeared

    If i look at the SS in fire stance we have :
    18+31 to hit // 19 dam // Attack 1
    4+31 to hit // 18 dam // Off hand proc attack 1 OR Attack 2
    15+31 to hit // 11 dam // Attack 2 OR Off hand proc attack 2
    7+41 to hit // 19+500 dam // +41 should mean Attack 4 !!!
    7+41 to hit // 21+500 dam // +41 should mean Attack 4 or Off hand proc attack 4
    14+41 to hit // 11+500 dam // +41 should mean Attack 4 or Off hand proc attack 4
    Question is : what happened to the +36 3rd attack....and why 3 dice rolls for attack 4

    Same thing can be seen (though less obvious) in air stance we have :
    8+33 to hit // 20 dam // Attack 1
    15+33 to hit // 17 dam // Proc (off hand or double strike) attack 1 OR Attack 2
    1(+??) // miss // i highly suspect this an attack or proc attack from attack 2
    16+43 to hit // 13+500 // +43 should mean Attack 4 !!!
    14+43 to hit // 16+500 // +43 should mean Attack 4 or Off hand/DS proc attack 4
    16+43 to hit // 22+500 // +43 should mean Attack 4 or Off hand/DS proc attack 4
    2+43 to hit // 14+500 // +43 should mean Attack 4 or Off hand/DS proc attack 4
    13+43 to hit// 14+500 // +43 should mean Attack 4 or Off hand/DS proc attack 4
    15+43 to hit // 17 // +43 should mean Attack 4 or Off hand proc/DS attack 4
    Question is : what happened to the +38 3rd attack....and why 6 !!! dice rolls for attack 4

    It almost looks like Attack 3 has been merged into Attack 4.

    Maybe we re approaching the bug...

  12. #12
    Community Member RhapsodieInBlue's Avatar
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    I get two almost all of the time, 3 often, and I have only seen 4 hits twice when I've been actively watching. (Mindsunder and Portal Beating.)

  13. #13
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    Considering how much damage you lose from strikes not going off fully when you try to do more than 1 strike or from ToD simply not going off at all when you hit it, I think I'll say it's WAI. Buggy seems to be DDO's WAI.

  14. #14
    Community Member Phidius's Avatar
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    Quote Originally Posted by oweieie View Post
    Considering how much damage you lose from strikes not going off fully when you try to do more than 1 strike or from ToD simply not going off at all when you hit it, I think I'll say it's WAI. Buggy seems to be DDO's WAI.
    Unless it benefits the players, in which case it becomes an Exploit.
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  15. #15
    Community Member AylinIsAwesome's Avatar
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    Quote Originally Posted by kruggh_ddo View Post
    Aylin, while looking at your two screenshots, it seems that the 3rd attack sequence has somehow disappeared

    If i look at the SS in fire stance we have :
    18+31 to hit // 19 dam // Attack 1
    4+31 to hit // 18 dam // Off hand proc attack 1 OR Attack 2
    15+31 to hit // 11 dam // Attack 2 OR Off hand proc attack 2
    7+41 to hit // 19+500 dam // +41 should mean Attack 4 !!!
    7+41 to hit // 21+500 dam // +41 should mean Attack 4 or Off hand proc attack 4
    14+41 to hit // 11+500 dam // +41 should mean Attack 4 or Off hand proc attack 4
    Question is : what happened to the +36 3rd attack....and why 3 dice rolls for attack 4

    Same thing can be seen (though less obvious) in air stance we have :
    8+33 to hit // 20 dam // Attack 1
    15+33 to hit // 17 dam // Proc (off hand or double strike) attack 1 OR Attack 2
    1(+??) // miss // i highly suspect this an attack or proc attack from attack 2
    16+43 to hit // 13+500 // +43 should mean Attack 4 !!!
    14+43 to hit // 16+500 // +43 should mean Attack 4 or Off hand/DS proc attack 4
    16+43 to hit // 22+500 // +43 should mean Attack 4 or Off hand/DS proc attack 4
    2+43 to hit // 14+500 // +43 should mean Attack 4 or Off hand/DS proc attack 4
    13+43 to hit// 14+500 // +43 should mean Attack 4 or Off hand/DS proc attack 4
    15+43 to hit // 17 // +43 should mean Attack 4 or Off hand proc/DS attack 4
    Question is : what happened to the +38 3rd attack....and why 6 !!! dice rolls for attack 4

    It almost looks like Attack 3 has been merged into Attack 4.

    Maybe we re approaching the bug...
    Those are not my screenshots.

    They belong to Syntax42, and I just stole them from his post here to use as prove in this thread that ToD can currently proc more than 3 times with a single use.

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