Hold Ranger
Level: 1 Clr, Pal, Wiz, Sor, Fvs, Brd
Cooldown: 5 seconds
Spell Point Cost: 10
Target: Party Member, Foe, Positional
Components: Focus, Somatic, Verbal
School: Enchantment
Metamagic: Enlarge, Extend, Quicken
Spell Resistance: No
Affected Ranger becomes paralyzed and can take no actions for 6 seconds per caster level.
The ranger is no longer able to run his mouth, doubt the ability of non-Ranger builds, or be generally obnoxious.
Effects that would normally prevent paralysis are ineffective for Ranger characters against this spell.