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Thread: Ok for Healer?

  1. #1
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    Post Ok for Healer?

    Keep in mind that i just want a healer. I didn't take heighten spell, and I don't really know if that's a mistake based on my feat selection. I want some feed back on this guy, just to see if he's viable. I don't know about equipment, so this is all based purely on potential. Is this ok for a healer type cleric with almost minimal offensive casting ability?

    Level 20 Neutral Good Human Male
    (20 Cleric)
    Hit Points: 242
    Spell Points: 1651
    Fortitude: 14
    Reflex: 5
    Will: 21

    Starting
    Abilities Base Stats
    Strength 10
    Dexterity 8
    Constitution 14
    Intelligence 8
    Wisdom 18
    Charisma 12

    Level 1 (Cleric) Feat: (Selected) Empower Healing Spell, (Human Bonus) Extend Spell
    Level 3 (Cleric)Feat: (Selected) Toughness
    Level 6 (Cleric)Feat: (Selected) Spell Penetration
    Level 9 (Cleric)Feat: (Selected) Quicken Spell
    Level 12 (Cleric) Feat: (Selected) Maximize Spell
    Level 15 (Cleric) Feat: (Selected) Mental Toughness
    Level 18 (Cleric) Feat: (Selected) Greater Spell Penetration

    Enhancement: Cleric Radiant Servant II
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Human Adaptability Wisdom I
    Enhancement: Cleric Improved Empower Healing III
    Enhancement: Cleric Heal II
    Enhancement: Cleric Prayer of Life III
    Enhancement: Cleric Prayer of Incredible Life II
    Enhancement: Cleric Life Magic IV
    Enhancement: Cleric Improved Spell Penetration III
    Enhancement: Cleric Energy of the Zealot III
    Enhancement: Cleric Wisdom III
    Enhancement: Cleric Divine Healing I
    Enhancement: Cleric Improved Turning I

    Code:
    Character Plan by DDO Character Planner Version 3.5.1
    DDO Character Planner Home Page

  2. #2
    Community Member dkyle's Avatar
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    Why limit yourself? Pure healer = waste of your cleric's potential. Take Heighten instead of Mental Toughness, and you're still have an excellent healer, but you cast offensively as well. Mental Toughness adds a piddling amount of SP.

    Why did you take the spell pen feats if you don't care about offensive casting?

  3. #3
    Community Member AndyD47's Avatar
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    You shouldn't have any problems healing with the build you posted.
    Seems like an offensive caster to me too,and to be honest unless you're in a raid you'd probably be better off playing it as such.

    But, if you are bound and determined:
    The wand and scroll enhancements might be worth looking into as opposed to the spell penetration enhancements for heal scrolls imo.
    Drop the spell penetration feats and the mental toughness.
    Drop the wisdom down a bit for a little more int/charisma for some umd.Or con,can't hurt.
    Splashing rogue or monk might be worth it for the evasion,but I don't know to much about splashing those two so I couldn't tell you more about it.

    Basically,if I wanted to be a healbot I'd focus on survivability as my shtick.
    IMO of course.

  4. #4
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    @dkyle, thanks. I don't know much about mental toughness feat. Can anyone else back dkyle up on this? I took the spell penetration feats as a way to enhance my spell casting abilities. It was for an offensive casting backup.

    @Andy, I don't want to compromise my Wis for any reason, multiclassing is complicated for me at the moment. I took the spell penetration feats and enhancements but maybe I won't. Can anyone back Andy up on his (I am assuming a gender based on the name, sorry) judgement calls?
    Last edited by Infinigen; 08-16-2010 at 08:30 PM. Reason: I forgot to answer dkyle completely.

  5. #5
    Community Member biggin's Avatar
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    Quote Originally Posted by Infinigen View Post
    Keep in mind that i just want a healer. I didn't take heighten spell, and I don't really know if that's a mistake based on my feat selection. I want some feed back on this guy, just to see if he's viable. I don't know about equipment, so this is all based purely on potential. Is this ok for a healer type cleric with almost minimal offensive casting ability?

    Level 20 Neutral Good Human Male
    (20 Cleric)
    Hit Points: 242
    Spell Points: 1651
    Fortitude: 14
    Reflex: 5
    Will: 21

    Starting
    Abilities Base Stats
    Strength 10
    Dexterity 8
    Constitution 14
    Intelligence 8
    Wisdom 18
    Charisma 12

    Level 1 (Cleric) Feat: (Selected) Empower Healing Spell, (Human Bonus) Extend Spell
    Level 3 (Cleric)Feat: (Selected) Toughness
    Level 6 (Cleric)Feat: (Selected) Spell Penetration
    Level 9 (Cleric)Feat: (Selected) Quicken Spell
    Level 12 (Cleric) Feat: (Selected) Maximize Spell
    Level 15 (Cleric) Feat: (Selected) Mental Toughness
    Level 18 (Cleric) Feat: (Selected) Greater Spell Penetration

    Enhancement: Cleric Radiant Servant II
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Human Adaptability Wisdom I
    Enhancement: Cleric Improved Empower Healing III
    Enhancement: Cleric Heal II
    Enhancement: Cleric Prayer of Life III
    Enhancement: Cleric Prayer of Incredible Life II
    Enhancement: Cleric Life Magic IV
    Enhancement: Cleric Improved Spell Penetration III
    Enhancement: Cleric Energy of the Zealot III
    Enhancement: Cleric Wisdom III
    Enhancement: Cleric Divine Healing I
    Enhancement: Cleric Improved Turning I

    Code:
    Character Plan by DDO Character Planner Version 3.5.1
    DDO Character Planner Home Page
    If you are going for healbot, you can drop the Spell Pen enhancements and load up on Scroll and Wand mastery. I would switch up your feats in this way: (this is a playstyle choice, nothing set in stone)

    Level 1 (Cleric) Feat: (Selected) Empower Healing, (Human Bonus) Extend Spell
    Level 3 (Cleric)Feat: (Selected) Toughness
    Level 6 (Cleric)Feat: (Selected) Empower
    Level 9 (Cleric)Feat: (Selected) Quicken Spell
    Level 12 (Cleric) Feat: (Selected) Maximize Spell
    Level 15 (Cleric) Feat: (Selected) Mental Toughness
    Level 18 (Cleric) Feat: (Selected) Imp Mental Toughness

    Now many people will argue that this gimps your offensive casting and they would be correct. However, until you learn to toggle your Metas efficiently and learn how to judge the flow of a group, the extra SP will help a bit. I would suggest swapping those back into Spell Pen's or even Heighten (try it out, it can't hurt) after you get a better feel for the class. When I started playing I made the same decision, to learn the game by trying to help a party with good buffs and healing while kind of sitting back and watching how everything worked. There isn't anything wrong with it, but have offensive spells loaded and test them out as you go. Soundburst is a great spell for those early levels and you can knock entire armys of mobs down with Greater Command.

    Again, as you collect better gear I would drop those MT feats. Pick up (and don't be afraid to ask for) every wand that you see, they are great SP savers at those early levels. Have fun out there.
    There is no lag. Just because you had none before and can't play now doesn't mean the server move had anything to do with it.

  6. #6
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    I would agree with dykle that Heighten would be a better choice than Mental Toughness. This build looks more like an offensive casting cleric than a healbot, with max Wisdom, relatively low Charisma, standard Con and dumped Str/Dex/Int.

    You could try going with the build as is, using Mental Toughness as an early feat and swapping it out for Heighten later on. On that note, Spell Penetration at level 6 seems a bit early.


    I would agree with Andy's comment that you don't need max Wis to make this type of character. Instead I would suggest more Charisma to give you more healbot options, and Constitution, because HP is always nice.

    Why Human? If all you want is a Healbot, you could go high Elf for the Raise/True Rez available at level 6, or Dwarf for more SP/HP. As a Human however you could drop Mental Toughness and Greater Spell Pen and pick up a couple Dragonmarks for more utility. It can be nice having D-Door easily available.

    However, I really, really don't recommend this unless you have a specific group that this character is being built for. Playing Healbot to PUGs can be a very frustrating experience, especially if you have not built your character to take care of things itself.

  7. #7
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by Infinigen View Post
    Keep in mind that i just want a healer. I didn't take heighten spell, and I don't really know if that's a mistake based on my feat selection. I want some feed back on this guy, just to see if he's viable. I don't know about equipment, so this is all based purely on potential. Is this ok for a healer type cleric with almost minimal offensive casting ability?

    Level 20 Neutral Good Human Male
    (20 Cleric)
    Hit Points: 242
    Spell Points: 1651
    Fortitude: 14
    Reflex: 5
    Will: 21

    Starting
    Abilities Base Stats
    Strength 10
    Dexterity 8
    Constitution 14
    Intelligence 8
    Wisdom 18
    Charisma 12

    Level 1 (Cleric) Feat: (Selected) Empower Healing Spell, (Human Bonus) Extend Spell
    Level 3 (Cleric)Feat: (Selected) Toughness
    Level 6 (Cleric)Feat: (Selected) Spell Penetration
    Level 9 (Cleric)Feat: (Selected) Quicken Spell
    Level 12 (Cleric) Feat: (Selected) Maximize Spell
    Level 15 (Cleric) Feat: (Selected) Mental Toughness
    Level 18 (Cleric) Feat: (Selected) Greater Spell Penetration

    Enhancement: Cleric Radiant Servant II
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Human Adaptability Wisdom I
    Enhancement: Cleric Improved Empower Healing III
    Enhancement: Cleric Heal II
    Enhancement: Cleric Prayer of Life III
    Enhancement: Cleric Prayer of Incredible Life II
    Enhancement: Cleric Life Magic IV
    Enhancement: Cleric Improved Spell Penetration III
    Enhancement: Cleric Energy of the Zealot III
    Enhancement: Cleric Wisdom III
    Enhancement: Cleric Divine Healing I
    Enhancement: Cleric Improved Turning I

    Code:
    Character Plan by DDO Character Planner Version 3.5.1
    DDO Character Planner Home Page
    I agree that it is so easy to make a viable offensive caster without in any way gimping your healing abilities.
    I would start with the stats listed but gimp strength down to 8 and put charisma up to 14. This can be a little painful at low levels and you'll want to equip the best strength item that you can find or cast bullstrength/divine power often but it will pay off in the long run with an extra turn undead per day for Radiant Servant aura or burst. In the low levels don't underestimate Turn Undead. I blitzed up to level 8 using a combination of a sacred item, seek eternal rest and eagles splendor, this is easily enough to destroy most undead in at level content.

    Ditch mental toughness and definitely take heighten. I would also ditch greater spell penetration and take empower instead. Your blade barriers will be excellent when they are empowered, maximised, heightened, quickened and extended. Pick up a greenblade and you'll drop some critical blade barriers for ~500 damage.

    Spell penetration doesn't need to be taken until level 12+ as you won't see many if any mobs with SR until then (I'd say level 15 or 18 honestly if you are taking spell penetration enhancements, on that note, tier 2 of that is probably enough).
    I found that I didn't need to take toughness on my cleric until higher levels. 12+ is fine in my opinion. Before then you can simply heal up the HP you lose. Toughness only becomes important when you have large amounts of incoming damage and then the buffer can really help (I took toughness on my elven cleric at level 18 which has 2 points lower constitution compared to your cleric).

  8. #8
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    Thank you guys so much for everything! It's so nice to have a community that is knowledgeable and willing to help a noob. Believe me, we need it.

    I don't know how the meta magic feats work, so I took spell penetration because it's passive. I didn't know whether you could have more than one meta magic feat active. And I will take your advice on Heighten. I guess after reading your responses, I won't take Mental Toughness. I think I will dump Str even more than I have, to get the higher Chr. I like humans, after all, it's my species :]

    I can't thank you guys enough.

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