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  1. #1
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    Default Improved recovery Monk/human

    I created a human monk, and i would like to know if the human improved recovery and the monk one stacks(30%+30%)

    thanks

  2. #2
    Founder coolpenguin410's Avatar
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    Quote Originally Posted by leopoldo95 View Post
    I created a human monk, and i would like to know if the human improved recovery and the monk one stacks(30%+30%)

    thanks
    They do stack, but it's not 30% + 30% = 60%.

    Healing amp is multiplicitive.

    It's 1.3 x 1.3 = 1.69. AKA +69% bonus to healing.

  3. #3
    Community Member countesscrow's Avatar
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    My understanding is it works like this.

    To make this equation simple Im going to say you have 20 percent from monk and 20 percent from human.

    100 pt heal cast on you.

    100
    x 1.20 Monk Healing Amp
    -------
    = 120

    Then you Multiply that again times Human Healing Amp

    120
    x 1.20 Human Healing Amp
    -------
    = 144

    If this is incorrect I'm sure somebody will let us know @
    Respectfully

    Ten of Ten the Sorcerer, Aerenal
    Alprudr of Thorr and Sif, Aerenal
    Mother of Symphonies, Aerenal
    Illusions of Life, Aerenal

  4. #4
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    Healing amplification from items also stacks with other items, but only if they are different values. Item bonuses will also stack with enhancements and feats.

  5. #5
    Community Member TheDearLeader's Avatar
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    http://ddowiki.com/page/Healing_Amplification

    The wiki has a fairly decent page on this. Also, search the forums, there's a "Max Healing Amp" Build.

    They are multiplicative. That is to say, for non-WF races, each new item/enhancement benefits them more than it would if they were additive.

    Monk/Human/Paladin Hunter of the Dead Enhancements all stack for purposes of Healing Amplification in a Multiplicative Manner. 10%/20%/30% Items stack, as long as they are not of the same value. Fleshmaker's Necklace stacks with all of the above.

    Hope that helps.

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