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  1. #1
    Community Member Vengenance's Avatar
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    Default Stunning Fist & Stunning Blow

    Is anyone using both of these feats on there monk and if so how successful is stunning blow on end-game content?

    What are your DCs for each and how are your stats broken down for wisdom and strength?

    I made a Dwarf Monk, currently at level 14, and I'm trying to test the viability of adding stunning blow to his arsenal of effects. Stunning Fist seems to land quite often with very few misses when wearing weighted wraps.

    How is the DC for Stunning Fist calculated? Is it 10 Base + Monk Level/2 + Wisdom Modifer + Bonus from weighted + racial enhancements?

    I know Stunning Blow is: 10 Base + Str Modifier + Weighted + Racial Enhancements?

    If those numbers are correct then it appears that I can achieve a DC 34 Stunning Blow (lowish IMO) and a DC 37 Stunning Fist (decent).

    I'd love to get input from others, I'm contemplating just forgoing stunning blow and focusing on improving DC to stunning fist. I really have very limited experience playing a monk, I've played multiple fighters to cap, clerics, casters, rangers, etc., but refused to play a monk because of the issues with handwraps. Now that that issue has been mostly resolved (still need to add greensteel wraps) I'm set on trying to cap one of these.
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  2. #2
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    Quote Originally Posted by Vengenance View Post
    Is anyone using both of these feats on there monk and if so how successful is stunning blow on end-game content?

    What are your DCs for each and how are your stats broken down for wisdom and strength?

    I made a Dwarf Monk, currently at level 14, and I'm trying to test the viability of adding stunning blow to his arsenal of effects. Stunning Fist seems to land quite often with very few misses when wearing weighted wraps.

    How is the DC for Stunning Fist calculated? Is it 10 Base + Monk Level/2 + Wisdom Modifer + Bonus from weighted + racial enhancements?

    I know Stunning Blow is: 10 Base + Str Modifier + Weighted + Racial Enhancements?

    If those numbers are correct then it appears that I can achieve a DC 34 Stunning Blow (lowish IMO) and a DC 37 Stunning Fist (decent).

    I'd love to get input from others, I'm contemplating just forgoing stunning blow and focusing on improving DC to stunning fist. I really have very limited experience playing a monk, I've played multiple fighters to cap, clerics, casters, rangers, etc., but refused to play a monk because of the issues with handwraps. Now that that issue has been mostly resolved (still need to add greensteel wraps) I'm set on trying to cap one of these.

    I'd say taking them both is quite acceptable.

    I have a STR based WF 8monk/2ftr who has 12 base wis + 2mnk+4item = 18wis. And 30 fire-stanced str.

    As it is, IF one doesnt land, the other will.

    I personally don't see it being any harm, as theer are alot of wis named items for a monk, meaning there is alot of improovement on wis to be had with a STR monk.

    However, if you are going dex/wis based, then I would forgo the Stunning blow in favour of the Fist, due to low STR.

  3. #3
    Community Member Vengenance's Avatar
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    I made a Dwarf str monk with a base 16 str. End strength will be:
    16 Base +2 Tome + 4 Level Up + 6 item + 2 exceptional + Fire Stance: 32-34

    DC Stunning Blow: 10 Base + 10 Weighted + 11 Str Modifier + 3 Dwarven Tactics III=34
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  4. #4
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    Quote Originally Posted by Vengenance View Post
    DC Stunning Blow: 10 Base + 10 Weighted + 11 Str Modifier + 3 Dwarven Tactics III=34
    Stunning Fist is 10 Base + 10 Weighted + 5 (Wild Guess) Wisdom + 3 Dwarven Tactics + 10 Monk (for 20th level Monk) = 38

    Stunning Fist cycles so fast, and Stunning Blow so slow...if you have Fist, I see no reason for Blow.

    (that sounded weird)

    I like Stunning Fist very much, I use it non-stop...DC 37 I think.

  5. #5
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    Quote Originally Posted by rimble View Post
    if you have Fist, I see no reason for Blow.

    (that sounded weird)
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  6. #6
    Community Member Asketes's Avatar
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    Stunning Fist:
    DC: 10 + half monk level + wisdom modifier
    10 second cooldown

    Stunning Blow:

    DC: 10 + Strength modifier
    15 second cooldown

    If you can fit it in, and can land them most of the time, this can really enhance your damage to trash mobs.
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  7. #7
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    Quote Originally Posted by Vengenance View Post
    How is the DC for Stunning Fist calculated? Is it 10 Base + Monk Level/2 + Wisdom Modifer + Bonus from weighted + racial enhancements?

    I know Stunning Blow is: 10 Base + Str Modifier + Weighted + Racial Enhancements?

    If those numbers are correct then it appears that I can achieve a DC 34 Stunning Blow (lowish IMO) and a DC 37 Stunning Fist (decent).
    The DC's you listed are correct.
    You keep mentioning weighted. The effect is called Stunning. I havent seen anything with weighted on it in a long time now. It was removed back in mod7.
    Personally, I would just focus on 1. Having both can be useful, but I would rather have the extra feat slot for something else.

  8. #8
    Community Member Vengenance's Avatar
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    Quote Originally Posted by Goldenadult79 View Post
    The DC's you listed are correct.
    You keep mentioning weighted. The effect is called Stunning. I havent seen anything with weighted on it in a long time now. It was removed back in mod7.
    Personally, I would just focus on 1. Having both can be useful, but I would rather have the extra feat slot for something else.
    You're correct, they changed the name from weighted to stunning just recently. In my defense it's been called weighted for far longer than it's been called stunning.
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  9. #9
    Founder Fafnir's Avatar
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    Quote Originally Posted by Asketes View Post
    Stunning Fist:
    DC: 10 + half monk level + wisdom modifier
    10 second cooldown
    Isn't the cooldown faster than this? 6 sec? I rarely have to wait on it.

    Also should note that stunning (weighted), fighter past life and tactics feats add to the DC.

  10. #10
    Founder Jonathan_Lonehawk's Avatar
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    Quote Originally Posted by Asketes View Post
    Stunning Fist:
    DC: 10 + half monk level + wisdom modifier
    10 second cooldown

    Stunning Blow:

    DC: 10 + Strength modifier
    15 second cooldown

    If you can fit it in, and can land them most of the time, this can really enhance your damage to trash mobs.
    Fist is a six second cooldown.

  11. #11
    Community Member Rameses's Avatar
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    I have rather enjoyed the utility of Stunning Fist since monks were released. Chakra has a 40'ish DC depending on stance and does fine in most content.

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  12. #12
    Community Member Asketes's Avatar
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    Quote Originally Posted by Fafnir View Post
    Isn't the cooldown faster than this? 6 sec? I rarely have to wait on it.

    Also should note that stunning (weighted), fighter past life and tactics feats add to the DC.
    oh so it is.

    Sorry, my monk got *deleted* when I tr'd again. Thanks for correcting me!

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  13. #13
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    It is generally more difficult to obtain a high enough stunning blow DC to be useful. At a DC of just over 40, my stunning fist gets saved against about half the time, depending on what I'm doing. Here is an example:

    Stunning Fist:
    10 base + 10 monk levels + 10 wisdom mod + 10 stunning weapon = 40 DC

    To reach 30 wisdom, one would have to start with 14 wis, add 5 when leveling, add 3 from enhancements, use a +2 tome, and wear a +6 item.

    Stunning Blow:
    10 base + 10 stunning weapon + 20 strength mod = 40 DC

    To reach 50 strength would require Barbarian Rage, Madstone Boots, and/or Titan gloves, as well as most of the other things mentioned above.

    It is much easier to reach a useful DC for Stunning Fist than Stunning Blow.

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