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  1. #141
    Community Member J1NG's Avatar
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    You might want to put in a note about the Shared Bank stacking issue. Checked it about an hour ago of this post and it's still there. No change yet.

    Items lost this way can not be recovered at all, contacting a GM will be fruitless due to the nature of the "loss" and being unable to prove the numbers and hence loss due to the fault of the Shared Bank system.

    J1NG
    Thelanis: Yijing (*Completionist* TR 20 Aasimar Scourge Monk Level 20 / Epic Level 10)
    Thelanis: Pocket-Monks: Sightblur, Peashoote, Jigglypath, Jedinja.
    Invisible Fences, unkillable Target Practice Dummy's, Shared Bank's, Pale Lavender Ioun Stones, the dimensional barrier between Eberron and Shavarath, I've broken them all...

  2. #142
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    1. Dance of the Water Strider: if you activate it while jumping into the water you can find yourself stuck underwater: as you cannot do anything underwater what is considered breaking the water strider there will be a barrier at the surface which can only be bypassed by finding a ladder or the shore.

    2. Tempest Spine fire and ice room: if you die by falling into the lava, jump out while in ghost form and wait until your soul teleports back to your stone an invisible barrier will prohibit you from resurfacing again.

    3. If you get a cursed wound (the permanent clay golem type) and a mummy's curse after, and leave the mummy's curse run out of duration, you still have the cursed wound (and correctly immune to healing), but no icon will be shown above your head. I didn't test it with different timed curses but I think the longer curse won't be shown as an icon when the shorter duration curse expires.

    4. Firewall does not damage monsters on the other side of a closed door but blade barrier does.

    5. If you put down a firewall before a door closes on you, after the door closes will correcty damage only monsters inside. However if the door reopens the firewall will deal no damage at all.

    6. Skeleton archers can tumble back through closed doors. Sometimes they can hop through walls as well rendering the quest unsolvable (catacombs last quest before the end fight).

    7. Arcane skeletons which were sufficiently close to a closing door can cast through the closed door. You however have no way to deal damage to them.

    8. Tomb of the Tormented: chain lightning and blade barrier deals damage to worgs/rats, while other AoE spells do not.

  3. #143
    Community Member Stormblaest's Avatar
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    I am not sure if anyone mentioned these, if it's mentioned, ignore this:

    1. Hirelings leaving (rage quit? ) your party for no reason, randomly, in the middle of a quest. You have to go back to the starting point and re-summon them.

    2. Sometimes if I open the inventory in the middle of a fight, my character stops fighting and the mouse clicks do not perform attack: a) for a few seconds or longer; b) until i close the inventory.
    This also, sometimes happens when opening LFM and Compendium windows.

    3. I'm not sure if this is intended, but i'm sick of levitating mobs . Meaning, some monsters jump up to all kinds of invisible objects so you can't reach them in melee. And those are not only Kobolds, but also, for example, sharpshooters in Tide Turns quest.

    Thats all i can think of right now.

    Thank you very much OP, +1, because much of the things you described happens to me too and now i'm glad to have a confirmation on those.

    EDIT:
    It does not matter that there is a thread of Known Issues which lacks everything that Turbine expect more input on.
    What matters is that we have a complete list of issues, so that I, as a user/customer/player can rule out problem causes such as my own computer problems, internet connection problems, client install problems, or am-i-simply-going-mad-and-seeing-things problems.

    They really should make an official thread "Know Issues on which we need more information to deal with".
    Last edited by Stormblaest; 08-16-2010 at 07:23 AM.

  4. #144
    The Hatchery teh_meh's Avatar
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    NEW (Quests) - Tomb of the Blighted. When you arm the flasks of purifying water, then switch to a bow...your arrows won't fire. You need to open your inventory, remove the arrows and then put them back. Bugs out again once you switch back to the flasks (happens every time)

    NEW (UI)...since update 5, I am getting horrendous mouse lag/freezes/jolts when my cursor goes anywhere near a hotbar or other UI interface aspect while I'm in mouselook mode. This occurs most heinously when new mobs phase in or swarm me. This has caused a few deaths and is by far the most infuriating bug I have encountered.

  5. #145
    Community Member Schwarzie's Avatar
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    - Since Update 5 i cannot any longer log out from a Character and directly log in into another character.

    If i do that i get a Blue Screen after 10 seconds up to after 20min. But that the bluescreen will come is guaranteed. Espceially zoning after relogging decreases the time to the BSOD. If i relog twice or thrice in a row i cant even zone once before the BSOD occurs.

    Therefore i always have to completely restart my Client for log into another Character. A friend of mine playing this game (Noctus here in the forums) has the same problem.

    And yes, i already bugreported it at least twice.

    - As there is the microstuddering in Shadowcrypt already mentioned add the same for the Subterranean please. Its not as frequent as in the Shadowcrypt, but it happens there also.
    I am no native english speaker


    Other Toons: Siaphas, Kelderian, Kelras, Keldi, Kelmons

  6. #146
    Community Member Ranmaru2's Avatar
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    Quote Originally Posted by Lord_WC View Post
    4. Firewall does not damage monsters on the other side of a closed door but blade barrier does.

    5. If you put down a firewall before a door closes on you, after the door closes will correcty damage only monsters inside. However if the door reopens the firewall will deal no damage at all.
    In this case, #5 would be considered a bug, while #4 is working as intended. Except they've been trying to work on getting blade barrier to work like firewall does atm. They were never meant to work through walls/doors, as that creates quite a lot of cheese tactics that allows you to skip a lot of encounters as long as you can hit at least 1 enemy through the door with Firewall, as the rest of the enemies would move to the door to open it in order to get to you. If it's a crit or dealing sufficient damage, you end up killing them before they get a chance to see/get to you.

    This was changed quite a while ago to prevent tactics used in tempest spine and other quests that prevented you fromt getting hit while still killing everything behind the giant door you usually wait for the party to catch up to you.

    Plus, while not in the description in the game, in pen & paper, physical barriers can and will restrict the size of Wall of Fire if I remember correctly.
    Quote Originally Posted by Thomas Huxley
    There is no greater mistake than the hasty conclusion that opinions are worthless because they are badly argued
    Turbine, you can hire more developers for the game. We operate on a giant Theocracy of Debt, so go all out finding developers for the best MMO out there

  7. #147
    Community Member Noctus's Avatar
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    Quote Originally Posted by Schwarzie View Post
    Therefore i always have to completely restart my Client for log into another Character. A friend of mine playing this game (Noctus here in the forums) has the same problem.

    True.
    If i want to swap characters i have to restart the client.


    Also worth to mention is that the bluescreen doesnt simply kill of the DDO client, but the whole PC with it. After it i have to completely restart my system. Which about takes 5-6min, till im back into the game and can move again. Which is super fun when the shroud entry portal just opened.......
    Erzskalde (Warchanter) / Erzassassin (just passing through - ignore me) / Erzsoldat (waiting for TR-time) / Erzschmied (ranged Artificer)

  8. #148
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    Mephit "flapping wings" sound effect continues to play long after the mephit is dead.

    Some pirates leave their hats floating in mid air after they're dead.

    After a TR you're left with all your old macro bars, empty and out of position and piled up on the right hand side of the screen.

    When you empty your TR cache you get a "buy now" button show up which takes you to a place on the DDO store that says "This offer is not available for purchase at this time"

    The message given when you try to TR with items still in your TR cache has "<rgb=#000000>" in front and "</rgb>" at the end of it.

    The male/female button doesn't work on a TR.
    Last edited by oweieie; 08-16-2010 at 11:51 AM.

  9. #149
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    Talking

    ayumi, your greenis has grown!!

    nice post!
    woundweaver 20 cl woundcleaver 20 barb woundbleeder 17 barb woundreaver 20 ftr woundheal 18 cl
    woundedsoul 20 fvs woundedfist 20 monk woundshadow 20 fvs woundtoaster 20 wiz woundtusk 15 monk

  10. #150
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    Quote Originally Posted by Ranmaru2 View Post
    In this case, #5 would be considered a bug, while #4 is working as intended.

    This was changed quite a while ago to prevent tactics used in tempest spine and other quests that prevented you fromt getting hit while still killing everything behind the giant door you usually wait for the party to catch up to you.

    Plus, while not in the description in the game, in pen & paper, physical barriers can and will restrict the size of Wall of Fire if I remember correctly.
    I know that's why I took both examples. They are behaving in the exact opposite way while they should work the same. Just like mobs near the door. I think it's a simple request to have similar spells behave similarly and if I cant hit/cast on a monc it shouldn't hit/cast on me.

    And you're right about pnp (and bb works with the same restriction), however it would require more calculation from the computer than its actual worth.

  11. #151
    Community Member KillEveryone's Avatar
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    This is more wording than actual bug but...

    #13 under items should be changed from fighter boosts to action boosts. I have one of those necklaces on my bard and it will also give boosts for all of the Human Versitility boosts.

    I don't totally know if it is supposed to give to HV since HV boosts are racial and not fighter.
    Disappointed and without trust in the powers that be.
    http://ddowiki.com/page/Fansites

  12. #152
    The Hatchery
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    Default Air Elemental + Air Guard = Total Existance Failure

    The Air Guard Knockdown effect doesn't work properly on Air Elementals (possibly other mobs too, not sure). Air Elementals just disappear instead of being knocked down (possibly because they don't have a knocked-down animation).

    You don't get credit for the kill when this happens. So, the chest of the Air Elemental rare in the sands doesn't open, just stays locked with no rare around to kill. Bug reported and also got a GM to re-spawn the named Air Elemental to kill it properly.

    Fully repeatable.

  13. #153
    Community Member AyumiAmakusa's Avatar
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    I'll update/edit mistakes when I get home. For now, keep posting bugs. Thanks all for the support!
    In case you didn't already notice, my posts that end with must NEVER EVER, under any circumstances, be taken seriously.

    http://forums.ddo.com/showthread.php?p=3012617

  14. #154
    Community Member Autolycus's Avatar
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    Default Radiant Servant Burst Targeting Bug

    I didn't see the following listed in the OP, but maybe I missed it.
    You can't have an enemy targeted when using the Radiant Servant Burst.

  15. #155

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    Pawlo the Navigator will not teleport you to Amrath. He says he will ... but nothing happens when you select the Amrath option

  16. #156
    The Hatchery
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    Quote Originally Posted by geoffhanna View Post
    Pawlo the Navigator will not teleport you to Amrath. He says he will ... but nothing happens when you select the Amrath option
    This is WAI, but should be changed to give a descriptive error. You need a Planescaller to enable your Navigator to take you to other planes (i.e., Amrath).

  17. #157
    Community Member AyumiAmakusa's Avatar
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    Quote Originally Posted by dormetheus View Post
    I'm sorry? How would I expect there to be a risk?

    Greater Reincarnation resets stats, skills, and feats. Why would I expect it to remove a permanent buff??
    Well, judging by how bugged lesser/greater reincarnation is (by the multitude of people complaining about it, and not just because they made a mistake) you should have thought twice.
    In case you didn't already notice, my posts that end with must NEVER EVER, under any circumstances, be taken seriously.

    http://forums.ddo.com/showthread.php?p=3012617

  18. #158
    Community Member AyumiAmakusa's Avatar
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    Quote Originally Posted by teh_meh View Post
    NEW (Quests) - Tomb of the Blighted. When you arm the flasks of purifying water, then switch to a bow...your arrows won't fire. You need to open your inventory, remove the arrows and then put them back. Bugs out again once you switch back to the flasks (happens every time)
    This does not only apply to that area. It's already been put up.

    Items

    5) After using a Thrown Weapon, you will need to re-equip ranged weapon ammo such as arrow or bolts.
    In case you didn't already notice, my posts that end with must NEVER EVER, under any circumstances, be taken seriously.

    http://forums.ddo.com/showthread.php?p=3012617

  19. #159
    Community Member AyumiAmakusa's Avatar
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    Quote Originally Posted by oweieie View Post
    The male/female button doesn't work on a TR.
    Sex change is not allowed when TR-ing.
    In case you didn't already notice, my posts that end with must NEVER EVER, under any circumstances, be taken seriously.

    http://forums.ddo.com/showthread.php?p=3012617

  20. #160
    Community Member AyumiAmakusa's Avatar
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    Updated. Any mistakes in Original Post, please point it out. Anything you've mentioned but I missed out in typing it, please post it again after this post.
    In case you didn't already notice, my posts that end with must NEVER EVER, under any circumstances, be taken seriously.

    http://forums.ddo.com/showthread.php?p=3012617

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