Note: Sirgog has a good list of issues that he wishes will be fixed since Update 6 here http://forums.ddo.com/showthread.php?t=269186. I will update this thread bsed on his findings when they are implemented. (We can hope) For my own reference, Cyr has mentioned quite a few bugs here http://forums.ddo.com/showthread.php...=1#post3206653 that I'll update this one on soon. More news on bug fixes, thank you MadFloyd! http://my.ddo.com/madfloyd/2010/08/2...-for-update-7/
Okay, I'm getting sick of it. If Turbine won't update their list of known issues, WE WILL. Please post here ALL the spell bugs, UI bugs, gameplay bugs, etc that you know of here and I will try my best to update them all. Also, since this is more of a Bug List than the Official Known Issues, I will delete irrelevant Issues from the 'Official Known Issues'. If you want to talk about a bug, this is the place to do so. DO note that this list is for reference only and be sure to report ALL bugs you encounter using the bug report as Tolero tells you to do. Exploits of ANY kind should NOT be posted here so as to strictly abide by the forum guidelines.
Any issues with Tolero's statement should be done in another thread, preferably this one http://forums.ddo.com/showthread.php?p=3166260.
Known Bugs:
To start off, we will copy and paste the 'official' one just so we can get the format right.
http://forums.ddo.com/showthread.php?t=150534
Of Special Note
1) NEW - From roughly 6:45 to 8:15 am EST daily, there will be horrific lag due to Turbine backups. You may lose items from the mailbox and bank. You may not be able to interact with NPCs. Players may get stuck on loading screens. Do note that this issue has been acknowledged and promises of a gradual improvement over time has been made.
NOTE: If you are awarded TP in-game due to favor completions during this time, sometimes you will NOT be given the TP at all. Please remember to check that you have received the TP after every 'Favor Milestone' and if you still have not received the TP after 24-48 hours, report it to the support staff.
2) NEW - Voice Of The Master trinket is not showing the +5% XP bonus at the end of a quest while equipped. You will indeed get the 4% of XP (4% not 5%) but it will not be displayed in the XP list in a dungeon. Only a display error.
3) NEW - When entering a HUGE explorer area such as Sands of Menechtarun, Vale of Twilight, Gianthold, players may experience a crash of the game client.
4) NEW - Drinking a potion, then moving forward while you are drinking the potion cancels the animation (and the effect) of the potion, but still puts all potions on cooldown.
5) If your quest fails to complete, logging out and back in can re-update your quest status to grant the completion. Make sure you have someone in the quest to keep the instance active for you while attempting this work-around. Solo players please note: logging out and back in may help, but only if your instance does not reset in the process. If the instance resets you will need to redo the quest.
6) Players have reported that they sometimes have trouble climbing up long ladders due to hitching or becoming caught in the middle of the ladder. Many of these "sticky" ladders have been fixed, but there may be other locations. If you come across a sticky ladder, please submit a bug report from the location of the ladder.
7) The DDO Unlimited key mapping will over-ride existing Stormreach key maps. Make a copy of your 'ddo.keymap' file before using DDO Unlimited to retain your old settings.
10) NEW - Players will notice that upon logging in, your character will be stripped of all equipment and then re-equipped causing any temporary HP and SP to be removed. Additionally, players with Whirling Steel Strike will notice that they will become uncentered when wielding weapons and their Ki will be drained until the game fully loads.
11) NEW - All buffs you had while in a dungeon will be removed if you log out and log in again within a dungeon.
12) NEW - It is rare, but people who put their ingredient/collectible bags in the shared bank will have said bags vanish with all their contents. Use at your own risk. Also note that if you try to place a stack of items into the Shared Bank when a stack of the same item is already present, any excess stacks will disappear.
Guilds & Airships
1) Casting implosion on a training dummy will cause it to become invisible.
2) NEW - Guild Reagents brought prior to the patch on 2nd August 2010 do not currently work.
3) NEW - Items with no augment slot and minimum guild level (greater than 1) are still dropping.
5) NEW - Guild members who aren't officers who try to open a small guild chest on their airship will get the message that "only members of the guild can access the guild chest".
6) NEW - The aft exit from below deck on someone else's Windspyre Falcon may take you to the deck of my Stormglory Bolt. The fore exit works correctly and will take you to the Windspyre Falcon's deck.
Replication steps:
1. Be a member of a guild with an airship.
2. Get invited to another guild's Windspyre Falcon airship.
3. Go below deck.
4. Return from below deck via the aft exit (the one with the ramp, not the ladder).
5. Arrive at your own deck.
DDO Store
1) The search option has difficulty with search queries on items that are less than 3 letters long, or that are plural. (examples: you may not get any search results from searching for "+3" instead of "+3 weapon", or "quivers" instead of "quiver").
5) Scrollbars erroneously appear on dropdown menus, but you can't scroll without closing the menu.
6) Crafting menu is obscured by the scrollbar.
9) Scroll and Potion vendors do not link to the correct page in the Store.
10) Some items display a different icon in the Store then the icon in your inventory.
11) The DDO Store's automatic filtering does not recognize feats or enhancements that allow you to overcome prerequisites for some items. This can result in the Store blocking some items from appearing in your catalog because the store doesn't think you are able to use the items.
12) Returning players who are not receiving their favor reward Turbine Points may be able to correct the issue by logging out and back into the game to receive residual Points. Refreshing the Store using the home (the house icon) button may also correct the issue.
In Game Vendors
1) NEW - Masei the NPC in Sands of Menectarun will not reward you for turning in Bronze Tokens if you have not entered the associated Explorer Area. (Confrim?)
3) The Armor Broker in Amarath is not currently brokering armor, but clothing instead.
4) Agrimor, the Level 1 - 3 Arcane reagents vendor, has run out of supplies of Licorice (Level 3 Bard Component). Agrimor is expecting a fresh shipment of Licorice in the future.
UI
1) Items listed in the auction house and placed in the shared bank do not display their properties. Relisting the auction house item and moving the item out of, and back into, the shared bank will resolve this display issue.
2) Grazing hits from monsters are not showing in the combat log.
3) NEW - When creating a new character, increasing stats in Con and your main spellcasting stat will not show an increase in HP and SP.
4) NEW - Character attack animations are not synchonised with the sounds associated with it.
5) NEW - The Adventure Compendium may sometimes show a blank or a duplicate for each quest. To bypass this, log out and log in again. You may need to close the client and restart it.
6) NEW - Casting a spell/spell-like ability/skill/etc from the hotbar may sometimes not land on a target (such as a buff) but will consume SP/start the cooldown nonetheless.
7) NEW - Shooting multiple arrows at once may cause a few arrows to disappear.
8) NEW - When first logging into the game, players may notice that the LFM page appear to have groups with no members in it. This is the game trying to load the LFM page and waiting/zoning into another area will fix this (sorta).
9) NEW - The LFM page now defaults to appear on the top left corner of the screen every login. (WAI maybe?)
10) NEW - Zoning or logging in will usually cause many copies of the buffs you have to scroll above your character, for instance when you zone into an area you will usually see half a dozen or more "blessing of the silver flame" icon appear above your character's head often overlapping one another.
11) NEW - The tooltip boxes for the metal Companion enhancements have a duration marked as 10 minutes, but the description underneath says five minutes.
12) NEW - Players and monsters may be able to 'merge' with a door. If the door closes while you are sufficiently close to it (preferably ON it), you can either go in or out and attack from there. Additionally, monsters who go near closed doors (whether they were there when the door was closing or not) can still attack players who are near the door as well. i.e. Their attacks go THROUGH the door.
Reincarnations
1) The in-game reincarnation text incorrectly states that your normal bank inventory is not placed in the reincarnation cache. All bank inventory is placed in the reincarnation cache with your equipment and personal inventory. Items in the shared bank are not placed in the reincarnation cache.
2) NEW - Players who have purchased additional bank slots from the DDO Store may not be able to access their bank at all after True Reincarnating.
3) NEW - After a TR you're left with all your old macro bars, empty and out of position and piled up on the right hand side of the screen.
4) NEW - When you empty your TR cache you get a "buy now" button show up which takes you to a place on the DDO store that says "This offer is not available for purchase at this time".
5) NEW - The message given when you try to TR with items still in your TR cache has "<rgb=#000000>" in front and "</rgb>" at the end of it.
Hirelings
2) NEW - Hirelings may suddenly quit your party for no apparent reason.
3) NEW - A hireling that has been told to remain in place will not come when called (unless you first allow them to move again).
4) A Cleric who has been cursed or who serves a cursed player will keep casting cure spells until it runs out of spell points.
5) Monsters that are set to not attack players will still attack hirelings.
6) You may experience problems when hirelings are in your party for the quests Dreams of Insanity and Maze of Madness.
7) NEW - Hirelings are unable to use the first shrine in the quest 'Jungle of Khyber' and will disappear after standing near the shrine for too long.
8) NEW - The hireling 'Castle' has a permanent negative level because he is using a chaotic item and his alignment is lawful. (Not WAI? Confirm?)
Spells
1) When casting Blade Barrier while standing in water, the spell effect will disappear immediately after it appears.
2) When Good Hope is cast after players take advantage of Heroes' Feast at a rest shrine, the immunity for Fear and Poison will be lost.
3) During PVP, players with the Invisibility spell cast on them can still be seen by opponent players.
4) When a spell caster casts a Ray spell (e.g. Niac's Cold Ray, Ray of Enfeeblement, Scotching Ray, etc) at a target that is 2.5 meters away or closer, the spell misses.
5) NEW - Rage, Prayer, Bless and Recitation are not currently working as intended. Their AOE effects have been temporarily removed.
6) NEW - Master's Touch is still being affected by Extend despite being a permanent spell. Also, it does not grant proficiency with thrown weapons. (Please confirm)
7) NEW - Mass Hold Monster works fine if you hard target a monster to be the center. If you do not hard target a monster, the spell takes your mana and does nothing. This is a bug introduced with Patch 1 of Update 5.
8) NEW - Implosion is listed as not being affected by Spell Resistance but in fact it is.
9) NEW - Polar Ray gets no benefit from the Heighten Feat but will still raise the cost of casting it.
10) NEW - Blade Barrier will damage enemies on the other side of a door even when the door is closed.
11) NEW - If you cast firewall (aka Wall of Fire) before a door closes on you, after the door closes it will correcly damage only monsters inside. However, if the door reopens the firewall will deal no damage at all.
Skills, Feats, & Abilities
1) Spell resistance provided by the monk ability Diamond Soul is not displaying properly on the character sheet. This is a visual error only, and the spell resistance is being applied.
2) The Quick Draw feat does not have an effect on how quickly a player performs a ranged attack or switches their armor as the description indicates.
3) When toggling Slow Fall 'off' it may not turn the effect off.
4) NEW - Combat feats such as Trip and Stunning Blow may not activate correctly on moving mobs. Mobs will still be able to move for a split second even when the action is successful. *See Monsters*
5) NEW - Run speeds for most spells and items are incorrect, such as striding items, expeditious retreat etc. (This is more likely due to balancing issues where they try not to allow you to run too fast while not having to give you exact values such as 23% run speed and choose to list it as 25%)
6) NEW - The barbarian past life feat grants 5 hitpoints rather than the 1 hp per level description. And, the duration *should* be a function of your characters constitution, rather than a static 30 seconds.
7) NEW - When checking the tooltip for a Bard's Fascinate DC, it will appear to change every second if you keep checking it. (Please confirm)
8) NEW - Dance of the Water Strider: If you activate it while jumping into the water you may find yourself stuck underwater, you may be unable to rise to the surface as there is a barrier at the surface which can only be bypassed by finding a ladder or the shore.
Enhancements
1) NEW - Stalwart Defender does not apply the stated aggro generation when in stance (i.e. defender 3 gives 200% and gives 0%).
2) NEW - Warforged Brute Fighting can not be used when a rage effect is applied to the character.
3) NEW - Enhancement, Paladin, Divine Might: The charisma requirement for Divine Might is listed in the description but does not show in the requirements section.
4) NEW - The Radiant Servant Aura requires you to target yourself to be able to activate it. Note that it used to work without the need of targeting. Also, the aura is tagged as a healing effect, thus it will not break invisibility when used to attack undead.
4.5) NEW - You can't have an enemy targeted when using the Radiant Servant Burst.
5) NEW - The Barbarian capstone does not have an effect on glancing blows. (Also confirm please)
6) NEW - Action Boost cooldowns can still be interrupted. (Confirm please)
7) NEW - The Paladin Prestige Enhancement, Knight of the Chalice is not working as listed. It does not affect monsters of a certain alignment.
8) NEW - The Acrobat I enhancement fails to apply your dex modifier to your Sneak Attack Damage as it describes it should. (Please confirm).
9) NEW - The Warforged enhancement Great Weapon Aptitude does not function as listed. It grants no bonus to glancing blows.
10) NEW - Pale master spell death aura (and probably lesser death aura) is affected by spell resistance and saving throws. Attempting to heal yourself with negative energy spells will fail/be half as effective if you make a save. It will also be blocked by Spell Resistance. Pale Master: Necrotic Touch breaks invisibility when used to heal yourself, because its an attack ability.
11) NEW - Acrobat II currently denies the casting of Freedom of Movement on rogues who have taken the enhancement. Casting Freedom of Movement displays the buff effect but does not grant the immunity to hold effects. (Confirm?)
Items
1) The Mysterious Bauble and Epic Ring of Spell Storing text descriptions are incorrect. Their actual effects have been unchanged from pre-Update 5 form.
2) The Phiarlan Shield absorbs good spells as well as bad.
3) Great Axe of the Chained Soldier is an exclusive item, but it does not specify this in its description text.
4) The 'Keen' effect does not apply properly to thrown weapons.
5) After using a Thrown Weapon, you will need to re-equip ranged weapon ammo such as arrow or bolts.
6) The following potions can not be used while raged. They will be updated in the future. Lesser Restoration, Neutralize Poison, Remove Curse, Remove Disease, Remove Fear.
7) NEW - The item Gloves of Titan's Grip is listed as giving a +8 Psionic bonus to Strength when it actually only gives a +6 Psionic bonus to Strength.
8) NEW - The description of force burst on weapons is missing the line saying it does d6 on a normal hit.
9) NEW - Wretched Twilight is listed as giving a 10% miss chance but it's been shown to be 20%.
10) NEW - Silver Flame Lesser Healing Potion claims to heal 250hp, but only heals 100.
11) NEW - Many effects don't apply to unarmed combat but their description implies that they should such as the Ravager ToD ring set which reads exactly like the Oremi ring set which does work with unarmed combat. Many monks have been greatly annoyed to find all their grinding for destruction on dragontouched armor doesn't do anything for them. (More of a bad choice of description but I'll leave it here for now)
12) NEW - Seals of... Brimstone Verge, Kron'Zek's Cruelty, Grim's Bracelet and Ring of Elemental Essences don't drop (but the shards and scrolls do). (Please confirm)
13) NEW - ToD necklaces that give action boosts subtract two boosts every time you take them off instead of just the boosts they supply.
Crafting
1) Items fixed or modified using the Stone of Change or other Eldritch Devices will sometimes not display the updated effects. This is a display bug only. Removing, and then re-equipping, the item will show the updates to the item.
2) The 'Force Critical' and 'Force Damage' rituals from the Stone of Change do not apply appropriately to handwraps. A work around for this issue is to place the handwraps back in the Stone of Change by themselves after performing a ritual and pressing "combine"; this will update the handwraps and the rituals you originally applied should then take effect.
3) NEW - Holy Sword (pal spell) can no longer be used to recharge Shroud energy cells. (Probably WAI).
Monsters
1) NEW - Monsters that are affected by several actions/spells that immobilise them in some way such as Hold Monster, Stun, Trip, Paralyse may still move for a split second after being held/stunned/tripped/paralysed and any actions that the monster was in the process of doing may still be activated.
2) NEW - Monsters in non-epic quests may spawn with Epic Ward.
3) NEW - Monsters that are affected by several actions/spells that immobilise them in some way such as Hold Monster, Stun, Trip, Paralyse may wander around if they are also affected by Blind.
4) NEW - Mephit "flapping wings" sound effect continues to play long after the mephit is dead.
5) NEW - Some pirates leave their hats floating in mid air after they're dead.
6) NEW - Monsters have an amazing ability to jump back onto inaccessible areas and may cause the quest to fail.
Quests
1) The Tide Turns - Epic shards are not dropping in Epic Chests.
2) Black Anvil Mines - Galrias the Smith will offer to take your Adamantine Ore and give you another item, but he's a liar, and will just take your ore without giving anything in return.
3) Tear of Dhakaan -This quest is listed in the adventure compendium as being in Kundarak, but the quest will actually be found in Phiarlan!
4) To reuse a Shrine or Ethereal Shrine, you may need to double-click your right mouse button rather than single clicking the left mouse button.
5) NEW - Air elementals will sometimes disappear from an instance.
6) NEW - Typing /quest to check raid timers will show a timer for all quests completed on that day.
7) NEW - The bonus chest for defeating Suulomades in Tower of Despair does not spawn on hard or elite difficulties.
8) NEW - Black Anvil Mines - The earth elementals summoned by the summoners die on the spot right after being summoned. (Please confirm)
9) NEW - Shadow Crypt - Every 30 seconds or so, players will experience a noticable lag that lasts a fraction of a second. May be fixed by turning off Stencil Shadows for some.
10) NEW - Epic Big Top - Seals are not dropping. (Please Confirm)
11) NEW - Epic A Small Problem - Seals are not dropping. (Please Confirm)
12) NEW - Reclaiming Memories - The Skeletal Giant cannot be ranged. Attempts to shoot him or use a ray spell will get no combat feedback or visual effect. (Please Confirm)
13) NEW - The bridge in Vault of Night (VoN 5) before the boss fight that needs to be lowered may not.
14) NEW - Eye of the Titan. The Warforged Titan may suddenly stop moving and essentially be 'stuck' rendering the quest impossible to complete.