I have not played DDO in a very long time and a friend has talked me into coming back. I have a lvl 20 ranger (shroud and end game geared) I would like to TR into a melee build and was thinking of going paladin with a splash of monk for evasion and feats. Below is a build in progress, I am hoping to get some feedback from current players so I dont screw it up.
After reading the posts so far I should consider creating a warforged instead of human.
I am new to using this planner and creating builds hence the reason I am on the forum asking for advice. Apologies if I dont do something "the correct way" thanks for any feedback as im sure I need the advice with all the game changes.
Code:
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page
Level 20 Lawful Good Human Male
(18 Paladin \ 2 Monk)
Hit Points: 328
Spell Points: 178
BAB: 19\19\24\29\29
Fortitude: 23
Reflex: 19
Will: 17
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 16 22
Dexterity 15 17
Constitution 14 14
Intelligence 12 12
Wisdom 8 8
Charisma 14 16
Tomes Used
+2 Tome of Dexterity used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 20
Bluff 2 3
Concentration 2 15
Diplomacy 2 3
Disable Device n/a n/a
Haggle 2 4
Heal -1 1
Hide 2 3
Intimidate 2 3
Jump 7 16
Listen -1 -1
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair 1 1
Search 3 6
Spot 3 6
Swim 3 6
Tumble 6 8
Use Magic Device 4 14
Level 1 (Monk)
Skill: Balance (+4)
Skill: Jump (+4)
Skill: Search (+2)
Skill: Spot (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+2)
Feat: (Selected) Dodge
Feat: (Past Life) Past Life: Ranger
Feat: (Human Bonus) Toughness
Feat: (Monk Bonus) Two Weapon Fighting
Level 2 (Paladin)
Skill: Balance (+0.5)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Follower of the Sovereign Host
Enhancement: Human Improved Recovery I
Enhancement: Paladin Focus of Good I
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Toughness I
Level 3 (Monk)
Skill: Balance (+1)
Skill: Jump (+1)
Skill: Search (+0.5)
Skill: Spot (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Feat: (Monk Bonus) Iron Will
Enhancement: Way of the Clever Monkey I
Enhancement: Racial Toughness I
Level 4 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Devotion I
Enhancement: Paladin Charisma I
Level 5 (Paladin)
Skill: Balance (+0.5)
Skill: Jump (+0.5)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Bulwark of Good I
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Extra Lay on Hands I
Level 6 (Paladin)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Oversized Two Weapon Fighting
Enhancement: Human Adaptability Charisma I
Enhancement: Paladin Extra Smite Evil II
Enhancement: Racial Toughness II
Enhancement: Paladin Toughness II
Level 7 (Paladin)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Divine Might I
Enhancement: Paladin Extra Turning I
Enhancement: Paladin Improved Turning I
Level 8 (Paladin)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Exalted Smite I
Enhancement: Paladin Hunter of the Dead I
Level 9 (Paladin)
Skill: Concentration (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Unyielding Sovereignty
Level 10 (Paladin)
Skill: Concentration (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Bulwark of Good II
Enhancement: Paladin Resistance of Good II
Level 11 (Paladin)
Skill: Concentration (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Extra Lay on Hands II
Enhancement: Paladin Devotion II
Level 12 (Paladin)
Ability Raise: STR
Skill: Balance (+2)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Paladin Redemption I
Level 13 (Paladin)
Skill: Balance (+2)
Enhancement: Human Greater Adaptability Strength I
Level 14 (Paladin)
Skill: Balance (+2)
Enhancement: Paladin Resistance of Good III
Level 15 (Paladin)
Skill: Balance (+2)
Feat: (Selected) Empower Healing Spell
Enhancement: Paladin Bulwark of Good III
Enhancement: Paladin Extra Lay on Hands III
Level 16 (Paladin)
Ability Raise: STR
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Human Improved Recovery II
Level 17 (Paladin)
Skill: Use Magic Device (+2)
Enhancement: Paladin Bulwark of Good IV
Level 18 (Paladin)
Skill: Jump (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Quicken Spell
Enhancement: Paladin Extra Smite Evil III
Level 19 (Paladin)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Use Magic Device (+0.5)
Enhancement: Paladin Hunter of the Dead II
Enhancement: Paladin Extra Turning II
Level 20 (Paladin)
Ability Raise: STR
Skill: Concentration (+2)
Skill: Jump (+1)
Enhancement: Paladin Exalted Smite II
Enhancement: Paladin Toughness III
I will work on creating a warforged build and post it after completion.