I'm looking to make a THF with the best dps I can get. I'd make a barbarian, but unfortunately I don't have the time, and I've already invested a lot of time leveling a fighter. (I also have a personal preference for fighters, and from what I've read they supposedly aren't too far behind barbarians in terms of dps.)
Here's what I have so far:
Fighter level 12
Human, Lawful Good, Male, 48 action points
base stats:
str - 18
dex - 8 (My reasoning for this is that I wouldn't be tanking at high levels, I would cover ranging with quick draw and brutal throw, and my dex bonus would be capped by my armor anyway. I would get +6 dex gloves and a +1 max dex bonus enhancement for a total dex mod of 2. I'm still not sure if this is the best thing to do for the kind of character I'm trying to make, but I don't know how it'd be useful for me other than the small balance bonus.)
con - 16
int - 10
wis - 8
cha - 8
current possible stats:
str - 28
dex - 12
con - 22
int - 10
wis - 8
cha - 8
hit points:
120 base
60 con bonus
132 feat bonus
20 enchanted bonus
-------------
332 total (this is only with a +5 con mod instead of the +6 mentioned above, I think it should be 344)
skill points:
15 ranks in intimidate and jump, 7.5 ranks in balance (I wanted to have a good jump for jumping over enemies and traps, but I do realize that it's definitely high enough already. I'm not sure what else to put it in, though. The only other skill that seems useful would be heal, but I doubt it'd be worth it for a few extra hp from shrines. Edit: I forgot about tumble and UMD. I'll probably stop putting points into jump now and get tumble high enough to use it with cross-class and armor check penalties.)
feats:
brutal throw
greater weapon focus: slashing weapons
greater weapon specialization: slashing
improved critical: slashing weapons
improved two handed fighting
power attack
quick draw
toughness (acquired 3 times)
two handed fighting
weapon focus: slashing weapons
weapon specialization: slashing weapons
(Should I get a skill focus feat for a +3 bonus to a skill? I was thinking about maybe getting the balance one. Otherwise I'm not sure what I'll be getting for my next levels, maybe stunning blow and cleave.)
enhancements:
fighter armored agility III
fighter strategy (Trip) II
human adaptability constitution I
human improved recovery III
fighter item defense I
racial toughness III
fighter intimidate I
fighter strength II
fighter toughness IV
(I plan on getting kensei signature weapon for greatsword since I have a decent greatsword now and then switch to greataxe later when I figure out greensteel.)
So, my question to you is: What would you change, if anything? What would you keep the same? What feats/enhancements should I be getting/getting rid of? What p2p items will I need (Minos legens for example)?
Also, I might greater reincarnate. What should my base stats be then?
Thanks in advance.