here is my take on a tr'd dwarf ranger with rogue skills.
[you might be able to tell by now that i am not too imaginative with names
]
my current ranger is a lvl 20 dwarf with 2 green steel dwarven axes and a handful of good bows. my goal was to have a character that could utilize all of that equipment and keep his dps ability while adding sneak attack, UMD and trap skills. also i put ce in for improved trip, and i do not expect to have a significant AC. i've never leveled a rogue and this is the only time i've considered multiclassing so heavily.
i neglected to add in all the other +2 tomes but he'll have one for every stat while leveling. the will save is horrible and i didn't think using feats to augment it was worthwhile.
mostly i need help with skills as i don't know what rogues need to do their job.
Code:
Character Plan by DDO Character Planner Version 3.5.1
DDO Character Planner Home Page
Level 20 True Neutral Dwarf Male
(1 Fighter \ 7 Rogue \ 12 Ranger)
Hit Points: 320
Spell Points: 155
BAB: 18\18\23\28\28
Fortitude: 16
Reflex: 16
Will: 5
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 18 23
Dexterity 15 17
Constitution 16 18
Intelligence 12 14
Wisdom 8 8
Charisma 6 6
Tomes Used
+2 Tome of Intelligence used at level 6
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 29
Bluff -2 -2
Concentration 3 4
Diplomacy -2 -2
Disable Device 5 24
Haggle -2 -2
Heal -1 -1
Hide 4 25.5
Intimidate -1 -1
Jump 8 20
Listen -1 -1
Move Silently 4 25.5
Open Lock 6 10
Perform n/a n/a
Repair 1 2
Search 5 27
Spot 3 3
Swim 6 9
Tumble 3 4
Use Magic Device 2 21
Level 1 (Rogue)
Feat: (Selected) Dodge
Feat: (Past Life) Past Life: Ranger
Level 2 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Level 3 (Ranger)
Feat: (Selected) Mobility
Level 4 (Ranger)
Level 5 (Ranger)
Level 6 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Giant
Feat: (Selected) Spring Attack
Level 7 (Ranger)
Level 8 (Fighter)
Feat: (Fighter Bonus) Combat Expertise
Level 9 (Ranger)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 10 (Ranger)
Level 11 (Ranger)
Level 12 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Selected) Improved Trip
Level 13 (Ranger)
Level 14 (Rogue)
Level 15 (Rogue)
Feat: (Selected) Toughness
Level 16 (Rogue)
Level 17 (Rogue)
Level 18 (Rogue)
Feat: (Selected) Power Attack
Level 19 (Rogue)
Level 20 (Ranger)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Enhancement: Rogue Damage Boost I
Enhancement: Rogue Damage Boost II
Enhancement: Rogue Damage Boost III
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Haste Boost II
Enhancement: Rogue Skill Boost I
Enhancement: Rogue Skill Boost II
Enhancement: Ranger Sprint Boost I
Enhancement: Dwarven Axe Damage I
Enhancement: Dwarven Axe Damage II
Enhancement: Dwarven Constitution I
Enhancement: Dwarven Constitution II
Enhancement: Dwarven Tactics I
Enhancement: Dwarven Tactics II
Enhancement: Dwarven Tactics III
Enhancement: Fighter Critical Accuracy I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Racial Toughness IV
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Favored Damage III
Enhancement: Ranger Tempest I
Enhancement: Ranger Tempest II
Enhancement: Rogue Faster Sneaking I
Enhancement: Rogue Sneak Attack Accuracy I
Enhancement: Rogue Sneak Attack Accuracy II
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Sneak Attack Training III
Enhancement: Ranger Energy of the Wild I
Enhancement: Ranger Energy of the Wild II
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Fighter Toughness I