here is my take on a tr'd dwarf ranger with rogue skills.
[you might be able to tell by now that i am not too imaginative with names]
my current ranger is a lvl 20 dwarf with 2 green steel dwarven axes and a handful of good bows. my goal was to have a character that could utilize all of that equipment and keep his dps ability while adding sneak attack, UMD and trap skills. also i put ce in for improved trip, and i do not expect to have a significant AC. i've never leveled a rogue and this is the only time i've considered multiclassing so heavily.
i neglected to add in all the other +2 tomes but he'll have one for every stat while leveling. the will save is horrible and i didn't think using feats to augment it was worthwhile.
mostly i need help with skills as i don't know what rogues need to do their job.
Code:Character Plan by DDO Character Planner Version 3.5.1 DDO Character Planner Home Page Level 20 True Neutral Dwarf Male (1 Fighter \ 7 Rogue \ 12 Ranger) Hit Points: 320 Spell Points: 155 BAB: 18\18\23\28\28 Fortitude: 16 Reflex: 16 Will: 5 Starting Feat/Enhancement Abilities Base Stats Modified Stats (34 Point) (Level 1) (Level 20) Strength 18 23 Dexterity 15 17 Constitution 16 18 Intelligence 12 14 Wisdom 8 8 Charisma 6 6 Tomes Used +2 Tome of Intelligence used at level 6 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 6 29 Bluff -2 -2 Concentration 3 4 Diplomacy -2 -2 Disable Device 5 24 Haggle -2 -2 Heal -1 -1 Hide 4 25.5 Intimidate -1 -1 Jump 8 20 Listen -1 -1 Move Silently 4 25.5 Open Lock 6 10 Perform n/a n/a Repair 1 2 Search 5 27 Spot 3 3 Swim 6 9 Tumble 3 4 Use Magic Device 2 21 Level 1 (Rogue) Feat: (Selected) Dodge Feat: (Past Life) Past Life: Ranger Level 2 (Ranger) Feat: (Favored Enemy) Favored Enemy: Undead Level 3 (Ranger) Feat: (Selected) Mobility Level 4 (Ranger) Level 5 (Ranger) Level 6 (Ranger) Feat: (Favored Enemy) Favored Enemy: Giant Feat: (Selected) Spring Attack Level 7 (Ranger) Level 8 (Fighter) Feat: (Fighter Bonus) Combat Expertise Level 9 (Ranger) Feat: (Selected) Improved Critical: Slashing Weapons Level 10 (Ranger) Level 11 (Ranger) Level 12 (Ranger) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Feat: (Selected) Improved Trip Level 13 (Ranger) Level 14 (Rogue) Level 15 (Rogue) Feat: (Selected) Toughness Level 16 (Rogue) Level 17 (Rogue) Level 18 (Rogue) Feat: (Selected) Power Attack Level 19 (Rogue) Level 20 (Ranger) Feat: (Fighter Bonus) Oversized Two Weapon Fighting Enhancement: Rogue Damage Boost I Enhancement: Rogue Damage Boost II Enhancement: Rogue Damage Boost III Enhancement: Rogue Haste Boost I Enhancement: Rogue Haste Boost II Enhancement: Rogue Skill Boost I Enhancement: Rogue Skill Boost II Enhancement: Ranger Sprint Boost I Enhancement: Dwarven Axe Damage I Enhancement: Dwarven Axe Damage II Enhancement: Dwarven Constitution I Enhancement: Dwarven Constitution II Enhancement: Dwarven Tactics I Enhancement: Dwarven Tactics II Enhancement: Dwarven Tactics III Enhancement: Fighter Critical Accuracy I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Racial Toughness IV Enhancement: Ranger Favored Damage I Enhancement: Ranger Favored Damage II Enhancement: Ranger Favored Damage III Enhancement: Ranger Tempest I Enhancement: Ranger Tempest II Enhancement: Rogue Faster Sneaking I Enhancement: Rogue Sneak Attack Accuracy I Enhancement: Rogue Sneak Attack Accuracy II Enhancement: Rogue Sneak Attack Training I Enhancement: Rogue Sneak Attack Training II Enhancement: Rogue Sneak Attack Training III Enhancement: Ranger Energy of the Wild I Enhancement: Ranger Energy of the Wild II Enhancement: Ranger Dexterity I Enhancement: Ranger Dexterity II Enhancement: Fighter Toughness I