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  1. #1
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    Default a cpl suggestions that actually make sense

    1. make a greensteel trinket,shield,and maybe even a ring.and make striding,and skill pluses available for GS items.and maybe even an epic quest chain to put a bane suffix on our GS wpns.
    2.seeing as how pallys r at a disadvantage because they need a high str,con,and cha,how about changing the 2 GS tier 1 and 2 effect to combine poison with blindness at tier 2 and fear with disease at tier 1,'cause pallys r already immune to disease and fear and we could really benefit from putting wiz6 on our first tier.
    3. many races have ability point adjustments but no class do,so how about giving the pally an extra 2 pts of cha for 2 pts of int and/or dex.
    4. how about a way to determine what our DT runes r? i for one would gladly pay to have them identified,after all,"identify" is a DnD spell,right?
    5.the pally could also use some new 2nd lvl spells,my pally only uses one of his 4 slots,and that is resist energy.surely there r a few more we can borrow from the cleric or 3.5?

  2. #2

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    1. There won't be rings. Why? ToD.

    2. No. That would be over twinking.

    3. What the heck are you talking about? Elf has racial dex, Dwarf and WF have con, Human can choose, etc. Are you wanting ability point swapping through enhancements? I highly doubt they'd do that.

    4. I could have sworn they said something about this once... Ah, here is the teaser.
    http://forums.ddo.com/showthread.php...51#post3123351

    5. All casting classes could use new spells, not just your paladin which seems to be your focus.

  3. #3
    Hero rdasca's Avatar
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    #1: So make 18th lvl ToD "look-a-like" rings on a 11th lvl item ... no thanks.

    #2: Only if you make it so you have to triple or quadruple imbue, naw .... second thought, no.

    #3: It is called TRing. (not that is the answer for everyone, but it is there if you really need a couple extra points for your build)

    #4: This one I like

    #5: My wizard would love mass blur, and my ranger would like at least on useful combat spell, I could go on but you get the point.
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  4. #4
    Community Member Visty's Avatar
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    4 is okay, the others are just some kind of paladin rant, sorry
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  5. #5
    Community Member rest's Avatar
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    Quote Originally Posted by Visty View Post
    4 is okay, the others are just some kind of paladin rant, sorry
    Beat me to it.

  6. #6
    Community Member azrael4h's Avatar
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    Quote Originally Posted by dusty991 View Post
    1. make a greensteel trinket,shield,and maybe even a ring.and make striding,and skill pluses available for GS items.and maybe even an epic quest chain to put a bane suffix on our GS wpns.
    How about we add the item creation feats in, so Wizards can make anything that can be rolled for? Make it BtC, or at least BtA so that it won't flood the market.
    2.seeing as how pallys r at a disadvantage because they need a high str,con,and cha,how about changing the 2 GS tier 1 and 2 effect to combine poison with blindness at tier 2 and fear with disease at tier 1,'cause pallys r already immune to disease and fear and we could really benefit from putting wiz6 on our first tier.
    Paladins are no where near "at a disadvantage" compared to any other melee class. I play a Paladin as well, and I generally can lead kill counts in any quest save for the undead-heavy ones, and that's because a guildie's Cleric is built for turning, and can turn 90% of everything we hit. I generally have 20-25% more kills than the Barbarian, Fighters, or Rangers in the group. In addition, I'm able to self-heal to a limited extent, and self-buff to a limited extent. While my DPS may be lower later compared to the Barbarian or any of the Fighters in the guild, they can't heal themselves. I also have a few immunities which further give me an edge over the Fighter/Barbarian/Ranger/Goat.
    3. many races have ability point adjustments but no class do,so how about giving the pally an extra 2 pts of cha for 2 pts of int and/or dex.
    Classes already have enhancements which give bonuses to different stats. Flat stat adjustments are not part of the class design in D&D, and should never be part of DDO. Races determine base stats. Classes the character's abilities.
    4. how about a way to determine what our DT runes r? i for one would gladly pay to have them identified,after all,"identify" is a DnD spell,right?
    Agreed on this one, but I think it's "Coming Soon". Which means sometime between now and never.
    5.the pally could also use some new 2nd lvl spells,my pally only uses one of his 4 slots,and that is resist energy.surely there r a few more we can borrow from the cleric or 3.5?
    I occasionally use Angelskin when I'm bored, but this I agree with. But then, all classes need new spells as well. And not crappy ones.

  7. #7
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    Quote Originally Posted by dusty991 View Post
    3. many races have ability point adjustments but no class do,so how about giving the pally an extra 2 pts of cha for 2 pts of int and/or dex.
    Adjustments just for picking up a class? No way. First, PnP doesn't do it. Second, it would invite for even more multiclass abuse. Third, there already is a mechanism in place, called enhancements, As it's based on class levels, it is at least somewhat balanced.
    5.the pally could also use some new 2nd lvl spells,my pally only uses one of his 4 slots,and that is resist energy.surely there r a few more we can borrow from the cleric or 3.5?
    What about Remove Paralysis? Angelskin? And if you're > level 18, Owl's Wisdom to provide a slight boost to will saves to the fighter/barb types?

    Yes, either of those will be situationally dependend and might see little use. But that is no different for other classes.

  8. #8
    Community Member h4x0r1f1c's Avatar
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    Quote Originally Posted by dusty991 View Post
    1. make a greensteel trinket,shield,and maybe even a ring.and make striding,and skill pluses available for GS items.and maybe even an epic quest chain to put a bane suffix on our GS wpns.
    2.seeing as how pallys r at a disadvantage because they need a high str,con,and cha,how about changing the 2 GS tier 1 and 2 effect to combine poison with blindness at tier 2 and fear with disease at tier 1,'cause pallys r already immune to disease and fear and we could really benefit from putting wiz6 on our first tier.
    3. many races have ability point adjustments but no class do,so how about giving the pally an extra 2 pts of cha for 2 pts of int and/or dex.
    4. how about a way to determine what our DT runes r? i for one would gladly pay to have them identified,after all,"identify" is a DnD spell,right?
    5.the pally could also use some new 2nd lvl spells,my pally only uses one of his 4 slots,and that is resist energy.surely there r a few more we can borrow from the cleric or 3.5?
    /signed on 4!

    Four is the bestest.

    ALSO can the runes be bound to account at least?

    That way I could save some for my alts.

  9. #9
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    Default pally rant? not hardly

    first,i said "and maybe a ring",and do u wear two ToD rings? and a pally who wants to DW is gimped on str ,cha,or both,because he has to start with at least a 14 dex,which costs 6 pts,and besides that,pallies r supposed to be the most charismatic class in the game.and the only race with a cha bonus also has a penalty to con,which isnt to wise for a tank or dps build.And as for the spells,remove paralisys is is not a spell a pally has a need for because we r either tanks or dps and either way we r engaged in combat and dont have time to stop,find the effect party member and remove the effect.and we sure cant use it on ourselves.wisdom,str,and cha buffs r useless after lvl 9 when we can wear an item with +4 to an ability. and id rather pop a pot for remove blindness because its quicker and cant be interupted.so that leaves only one useful spell,resist energy.
    Last edited by dusty991; 08-02-2010 at 10:56 AM.

  10. #10

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    youpostaboutyourpaliinyourpostnumbertwonumberthree andnumberfive.ourguessisthatyournumberfourthatever yoneseemstolikeisalsobasedaboutyourpaldidoingthegr indformanymanyrunesjustlikeanyothernonpalicharacte r.welcometothegrindofthegame.yesyouareengagedincom bat,sowhat?letthecharacterwhohastheissuefendforthe mselves,akauseafreakingpotonyourown.theonlyoneIgiv elewayonethisarebarbariansduetothegamescrewingthem overwithtryingtodrinkpotswhileraged.

  11. #11
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    Default nope

    actually,my pally already has the runes he wants in his DT.but it sounds like u own stock in turbine,lol.and i bet u find fault with every thread ever posted.

  12. #12

  13. #13
    Community Member KillEveryone's Avatar
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    I wouldn't mind being able to make rings, trinkets, and shields but I don't want the effects of ToD on the trinkets or rings.

    Regular item effects would be nice to have on those rings and the exceptional stuff on the shield would be ok since you can craft exceptional stats on weapons anyway and shield will still be going on that weapn slot.

    For the DT stuff, at least they are getting rid of some stuff that is worthless but hopefully they get rid of the correct worthless...getting rid of Improved false life instead of the Greater false life on the same rune slot.

    I would still like to be able to identify the runes and make them BTA instead of BTC.
    Last edited by KillEveryone; 08-02-2010 at 12:21 PM.
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  14. #14
    Community Member Yaga_Nub's Avatar
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    How about none of these suggestions make any sense. If you're going to tell people in the title that you're about to make some sense then you better actually make sense in your post.
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