had a Dwarf warchanter/Barb back when the Warchanter first came out and ive desided to make a new one. Orginally i was going to go back Bard/Barb build and was thinking 12 Barb/8 Bard however after about 6 levels in i discovered that between solo play or with unreliable healers i was next to never able to use my rages. So back to the drawing board i went and the thought hit me on Kensai, Sure i dont get the extra con which i figured i would need with next to no AC but power surge lets me zerk out and still heal if i need it. So i made my orginal idea and ive gotten it up to 13 now and im looking for some ideas on finishing touches. I see some people have some simular splits and im not very familiar with THF ins and outs so looking for some suggestions.
NOTABLE ITEMSCode:Character Plan by DDO Character Planner Version 3.5.1 DDO Character Planner Home Page Level 20 Neutral Good Dwarf Male (12 Fighter \ 8 Bard) Hit Points: 390 Spell Points: 276 BAB: 18\18\23\28\28 Fortitude: 16 Reflex: 10 Will: 9 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 17 27 Dexterity 9 10 Constitution 18 22 Intelligence 8 8 Wisdom 8 8 Charisma 13 16 Tomes Used +2 Tome of Strength used at level 20 +1 Tome of Dexterity used at level 20 +2 Tome of Constitution used at level 20 +2 Tome of Charisma used at level 20 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance -1 4 Bluff 1 5 Concentration 4 8 Diplomacy 1 5 Disable Device n/a n/a Haggle 1 3 Heal -1 -1 Hide -1 0 Intimidate 1 5 Jump 3 8 Listen -1 -1 Move Silently -1 0 Open Lock n/a n/a Perform n/a n/a Repair -1 -1 Search -1 1 Spot -1 -1 Swim 3 8 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Fighter) Feat: (Selected) Toughness Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons Level 2 (Fighter) Feat: (Fighter Bonus) Stunning Blow Level 3 (Bard) Feat: (Selected) Power Attack Level 4 (Bard) Ability Raise: STR Level 5 (Bard) Level 6 (Bard) Level 7 (Bard) Level 8 (Bard) Ability Raise: STR Level 9 (Bard) Level 10 (Fighter) Level 11 (Fighter) Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons Level 12 (Fighter) Ability Raise: STR Level 13 (Fighter) Level 14 (Fighter) Level 15 (Fighter) Feat: (Fighter Bonus) Greater Weapon Focus: Bludgeoning Weapons Level 16 (Fighter) Ability Raise: STR Level 17 (Fighter) Level 18 (Fighter) Level 19 (Fighter) Feat: (Fighter Bonus) Greater Weapon Specialization: Bludgeoning Weapons Level 20 (Bard) Ability Raise: STR Enhancement: Fighter Attack Boost I Enhancement: Fighter Attack Boost II Enhancement: Bard Inspired Attack I Enhancement: Bard Inspired Attack II Enhancement: Bard Inspired Bravery I Enhancement: Bard Inspired Bravery II Enhancement: Bard Inspired Damage I Enhancement: Bard Inspired Damage II Enhancement: Bard Lingering Song I Enhancement: Bard Warchanter I Enhancement: Dwarven Constitution I Enhancement: Dwarven Constitution II Enhancement: Dwarven Tactics I Enhancement: Dwarven Tactics II Enhancement: Kensei Maul Mastery I Enhancement: Kensei Maul Mastery II Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Critical Accuracy II Enhancement: Fighter Kensei I Enhancement: Fighter Kensei II Enhancement: Fighter Strategy (Stunning Blow) I Enhancement: Fighter Strategy (Stunning Blow) II Enhancement: Fighter Strategy (Stunning Blow) III Enhancement: Fighter Strategy (Stunning Blow) IV Enhancement: Fighter Maul Specialization I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Racial Toughness III Enhancement: Bard Charisma I Enhancement: Fighter Strength I Enhancement: Fighter Strength II Enhancement: Fighter Strength III Enhancement: Fighter Toughness I Enhancement: Fighter Toughness II Enhancement: Fighter Toughness III
Head - Minos Legens - Helm: Toughness (+20 stacking HP), Heavy Fortification
Neck -Verik's Necklace - Necklace: Constitution +6Constitution +6: Grants +6 enhancement bonus to Constitution., Lesser Action Boost Enhancement, Kensai Set Bonus
Ring- Verik's Band +6 Str, +1 Exceptional con, 20% Healing Amp, Kensai Set
Ring- Knost's Band +6 Str , +1Exception Str, +2 Exceptional Str, Frenzied Berserker set
Belt- Knost's Belt +6 con, Great False life, Frenzied berserk set
Trinket- Shimmering Arrowhead - Trinket: Crippling, Seeker +4, Attack Bonus +2
FEATS
Here is where i need some imput.
Level1Ftr Toughness, WF( Slash)
Level2 Ftr PA
Level3 Bard Extend
Level4Bard
Level5Bard
Level6Bard Toughness
Level7Bard
Level8Bard
Level9Bard Toughness
Level10 Ftr
Level11 Ftr Stunning Blow
Level12 Ftr Open
Level13 Ftr Weapon Special(Slash)
Level14 Ftr
Level15 Ftr GWF(Slash), Open
Level16 Ftr
Level17 Ftr Imp Crit(Slash)
Level18 Ftr Open
Level19 Ftr GWeapon Special(Slash)
Level20 Ftr
Ive got 3 Feats open and they are base Feats so they can be anything. One option im looking at is 3 more toughness feats to get me over 600 HP's . The other Viable option im looking at is the THF Lines How effect are these as a DPS Boost, I see the uses on Trash what does it do for me on Single target bosses?
HIT POINTS
Heroic +20
Bard +48
Fighter +120
False Life +30
Rep +10
Con +180
Toughnessx3 +66
Enhancement +60
Rage +20
Total 554
I was really wanting to be above 600 here. I feel like i have to take a Cha skill/Power Item as my first Shroud item however i still have 3 feats floating 3 more toughness is a potential option.
COMBAT
Here is the fun stuff. Sustained Str would be at 38 and then Power Surge putting me up to 46. This is going to give me pretty decent melee skills.
HIT / Power Surge
BA +18
Str +13 /+4
GS +5
WF(Slash) +1
GWF(slash) +1
Kensai 1 +1
Kensai 2 +1
Bard (Mine)+5
Arrowhead +2
Kensai Set +2
Rage Spell +1
Total +50 / +54
DAMAGE
GS Greataxe +5
Frenzied Set +2
Str(raged) +21 / +6
WSpec(Slash) +2
GWSpec(Slash) +2
Kensai 1 +1
Kensai 2 +1
WMastery(GA) +1
Bard(Mine) +6
PA +10
Total +51 / +57