Hi, first of i want you to know this is my first build i ever have uploaded. (trolls and flamers be advised).
This build has been trough my mind a lot of times, i want this to be a helpful build to all those in need!
this is a hate monkey (a master monkey of many and super great at nothing) that uses intimidate from both animal line and dragon-mark (boost + boost?). this went sour when the enhancements were needed somewhere else, including skill and ability (INT).
EDITING! because you dont want you're post to be interrupted than deleted of various reasons :P
Code:
Character Plan by DDO Character Planner Version 3.5.1
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Level 20 Lawful Good Human Male
(20 Monk)
Hit Points: 334
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 16
Will: 16
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 15 22
Dexterity 15 18
Constitution 15 18
Intelligence 10 10
Wisdom 14 18
Charisma 8 8
Tomes Used
+1 Tome of Dexterity used at level 4
+1 Tome of Wisdom used at level 4
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Wisdom used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 27
Bluff -1 -1
Concentration 6 39
Diplomacy 3 22
Disable Device n/a n/a
Haggle -1 -1
Heal 2 4
Hide 2 4
Intimidate 0.5 18
Jump 2 6
Listen 2 4
Move Silently 2 4
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 0
Spot 6 27
Swim 2 6
Tumble 3 5
Use Magic Device n/a n/a
Level 1 (Monk)
Feat: (Human Bonus) Least Dragonmark of Sentinel
Feat: (Monk Bonus) Stunning Fist
Feat: (Selected) Two Weapon Fighting
Enhancement: Deneith Intimidation I
Enhancement: Monk Concentration I
Level 2 (Monk)
Feat: (Monk Bonus) Power Attack
Enhancement: Way of the Tenacious Badger I
Enhancement: Void Strike I
Enhancement: Monk Wisdom I
Level 3 (Monk)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Feat: (Selected) Toughness
Enhancement: Lifting the Veil
Enhancement: Racial Toughness I
Level 4 (Monk)
Ability Raise: STR
Enhancement: The Receptive Earth
Enhancement: Monk Improved Recovery I
Enhancement: Monk Concentration II
Level 5 (Monk)
Enhancement: Human Adaptability Constitution I
Enhancement: Way of the Tenacious Badger II
Level 6 (Monk)
Feat: (Selected) Lesser Dragonmark of Sentinel
Feat: (Monk Bonus) Precision
Enhancement: Deneith Intimidation II
Enhancement: Adept of Flame
Level 7 (Monk)
Enhancement: Shintao Monk I
Level 8 (Monk)
Ability Raise: STR
Enhancement: Void Strike II
Enhancement: Difficulty at the Beginning
Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Level 10 (Monk)
Enhancement: Way of the Tenacious Badger III
Level 11 (Monk)
Enhancement: Monk Wisdom II
Level 12 (Monk)
Ability Raise: STR
Feat: (Selected) Greater Dragonmark of Sentinel
Enhancement: Master of Bonfires
Enhancement: Adept of Rain
Level 13 (Monk)
Enhancement: Human Greater Adaptability Dexterity I
Level 14 (Monk)
Enhancement: Extra Dragonmark Use I
Enhancement: Restoring the Balance
Enhancement: Eagle Claw Attack
Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Way of the Tenacious Badger IV
Level 16 (Monk)
Ability Raise: STR
Enhancement: Adept of Wind
Enhancement: Adept of Rock
Level 17 (Monk)
Enhancement: Void Strike III
Level 18 (Monk)
Feat: (Selected) Toughness
Enhancement: Grandmaster of the Sun
Level 19 (Monk)
Enhancement: Master of the Sea
Level 20 (Monk)
Ability Raise: STR
Enhancement: Monk Serenity
Enhancement: Rise of the Phoenix
Discussion: Diplomacy and intimidate instead of hide and move silently?
the way i will use diplo. is for temporary heal with wholeness of body. this will work but must be sure to have another guy taking the aggro (and survive). My animal path is "way of tenacious badger" on tier 4 u get +4 skill to intimidate and below 30% HP u regenerate KI. that for me could work pretty well if you hit diplomacy and go heal yourself.
Intimidate for those times (many times) you're group doesn't have a real deal of a player that says to be a "good" tank. I was considering just skipping intimidate... though its an idea i got from the animal path + sentinel from human dragonmark.