You are the one "playing around," by feigning ignorance and asking questions you later claim you knew the answer to. I assumed you would know what I meant by "pots" and now you are saying I assumed correctly.
I and clearly others were offended enough to think that was what you were implying. Perhaps you shouldn't have been so vague and ambiguous with your posts.
The only person I see trolling here is you, and while I mistakenly thought you were trying to troll those of us that use those pots you have made it clear you are trying to troll the developers for actually trying to make a little money instead. At most, we are merely flaming you for trying to do so.
Oooh do enlighten me, what does it say about me?
The one and only Aluecian - Congo Bowl I Champions, Team InB4Lock - Survival Builds(NEWEST BUILD IS AT POST #48): http://forums.ddo.com/showthread.php?t=209152 Pic of Me, Post# 332 http://forums.ddo.com/showthread.php?t=163146&page=9
The one and only Aluecian - Congo Bowl I Champions, Team InB4Lock - Survival Builds(NEWEST BUILD IS AT POST #48): http://forums.ddo.com/showthread.php?t=209152 Pic of Me, Post# 332 http://forums.ddo.com/showthread.php?t=163146&page=9
That is another word for it. I was not denying I made a flawed assumption, but it is rather hypocritical of you to call me out for doing so like it is a bad thing when you have been doing it too.
Yet another false assumption on your part.
I'm not the one crying in a forum about how sad a renown potion is making me or my whole day.
The one and only Aluecian - Congo Bowl I Champions, Team InB4Lock - Survival Builds(NEWEST BUILD IS AT POST #48): http://forums.ddo.com/showthread.php?t=209152 Pic of Me, Post# 332 http://forums.ddo.com/showthread.php?t=163146&page=9
Enlighten us? Unless you were just being pedantic? In context and not being pedantic, no there's no difference... They are all optional convenience items that boost rewards within the game in exchange for your money.
IMO your post says about you, that you want to disagree with Dysmetria but don't have an argument, so you settled for taking at jab at him implying he's not smart enough to see the differences, when in fact the only differences are clearly besides the point.
WOW!!! There is a whole herd of Trolls in these parts…
Better be careful not to get caught up debating them or they will only bring you down to their level and beat you with experience.
Which, by the way, I’m sure Turbine has a pot for as well – yep there it is…
20% Forum Troll Juice, Gives the drinker of this potion a 20% reduction in common since thus allowing the drinker to skip over the OPs meaning of a thread, causing the thread to be derailed, locked, or crushed by the Cube.
GL with the trolls…
Oh wait!
As for your topic, Even though I have not bought any XP or Loot pots I do not mind them in game, because the players skill level is all that really matters, but I do agree that being able to “BUY” Renown/Reputation is not the same. Being able to buy your reputation seems to put a “?” on the system.
I have come to the mindset that this isn’t Guild Renown but Guild XP, nothing more nothing less. For example; when a guild can have the highest Renown on a server and never have stepped foot in a guest higher then lv 12 how Renowned can they be”?”
Last edited by Yuesu; 07-23-2010 at 03:27 PM.
The one and only Aluecian - Congo Bowl I Champions, Team InB4Lock - Survival Builds(NEWEST BUILD IS AT POST #48): http://forums.ddo.com/showthread.php?t=209152 Pic of Me, Post# 332 http://forums.ddo.com/showthread.php?t=163146&page=9
Well, if you had asked me some years ago in which direction CRPGs and MMPORPGs would evolve, then I couldn't possibly have come up with the current situation we have right now. I didn't buy new computer games for quite some time. Juste recently, last year. It was a new CRPG and, well, I met a few typical MMO-like concepts (gather-return quests or NPC faction favour "grind" lite) and that in a CRPG...
Regarding MMOs I'm ok with paying a fee, so that the company may run the servers, pay the admins, pay the support stuff, pay the devs, etc. . Regarding CRPGs I'm ok with paying for the box itself and maybe additional modules/sequels/updates.
But I too fail to see the benefits of something like xp potions, loot potions or renown potions. If you want to skip the content (as little or as much as it may be) as fast possible, then what is the reason to play a game at all? I don't perceive "end game" as real content, as it's just repeating a small portion of the content just for a chance on better equipment.
Regarding the cosmetic items (e.g. hairstyles, dye, etc.), it would have been possible to introduce new skills or in-game professions instead, so that players could toy around with it (player driven economy with its pros and cons). The same goes for crafting. That would be equivalent to adding new content (and would require more interaction between players, besides just joining a group to run a quest).
But I guess that's the way things go. Companies try to squeeze as much out of their prooducts as possible. That gives me an idea. How about an online chess game, where each player has a set time limit to think about the next move. Additionally one could offer "time potions" to extend that period and every turn you'd have to buy a new potion.
Last edited by diamabel; 07-23-2010 at 01:32 PM.
Not a very good analogy, there's no competition among players in DDO except that which they make up in their own minds. If someone buys a chess potion of extended thinking their opponent is disadvantaged and the game is made slower for all (2) players. If someone buys a XP boost, or a Renown boost potion, literally no one else is effected... in fact no one else can even KNOW or see the slightest effect. If a whole guild chugs them non stop and raises to 100th level,,,.guess what. you still aren;t effected, because that guilds level effects you in no way shape or form. Well except making you bitter or jealous but that has always been a "you" problem for those who allow themselves to feel that way.
A much better analogy would be a service you can buy where they stream entrainment to your home... You can watch it for FREE, you just need a box that gets the stream... We'll call it a "Tee Vee" now you've got about 12 to 60 "channels" (discreet streams of entertainment)... You can buy an addition we'll call "Space Tee Vee" that will give you about 120 channels for about $30 a month... or 180 channels for $40 and so on... You can buy individual channels from them we'll call um premium channels, you can even buy individual chunks of entertainment that last a couple hours for anywhere from $3 to $50 dollars per event!
If that's not enough these money grubbing bastards want us to pay additional money to get a more pretty version we'll call "Ache Dee Tee Vee" Not only do they charge extra but you might need to buy a whole new "tee Vee"... And if that's not enough there's "Tee Vooh" or "Dee Vee Arh" that also cost extra per month! I wont get into the other components (Dee Vee Dee, gottah buy another box AND pay for each and every disc), Dolh-bee, "Blu-ray".
I think these are the worst kind of purchase, and the model of renown reward makes it counter productive and need to be addressed.
With XP boost items, you as a player can readily control the XP you get. You know that X level quest will give you X amount of XP in the time you have.
But with renown, the formula and chance of renown reward in chests and end reward is pure chance. So in the time you drink this, you have an uncontrollable chance of getting renown.
Currently the end reward loot table [as per MadFloyd] is not working as intended. Also they are still tweaking the system to ensure that renown is given at appropriate level and amounts.
I think until Turbine addresses the renown system they should temporarily remove these. Then afterward the random nature and player uncontrollable nature of the boost and renown rewards should be clearly conveyed to the client before purchase!