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  1. #21
    Founder Mobeius's Avatar
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    First I want to say with all the gear and epic gear out there... The combination of gear is rather endless. I often find I am reconfiguring my gear as I gain other things. Unless you have a very generous guild it will take most that even attempt epic items a long time.

    Goggles = Tharnes

    Trinket = Bloodstone

    Gloves = Gloves of Titan's Grip

    Necklace = Scourge Choker -really great tanking or Monk Necklace or Bluefire Necklace

    Boots = Firestorm greaves, Boots of Anchoring, Gyroscopic Boots

    Cloak = GS HP cloak or Cloak of the Zephyr Cloak of Ice

    Rings = Depending on your build, ToD rings a must, one holy and one shocking.

    Belt = Belt of Thoughtful Remeberence, Electric Haze, Knost's Belt (IF WF Purging the
    Pantheon is an Excellent choice.)

    Armor = DT Armor and if WF I recommend the Quorforged Docent of Battle, the crafted version, not difficult to obtain.

    Helm = Minos Legens or slot a GS item here.

    Nifty Clicky items to get.

    Planar Girds and/or Draconic Necklace (Greater Heroism)
    Visor of the Flesh Renderer Guards (1/rest 7 Min Death Ward)
    Mechanic Belt = 3/rest CL 15 Jump spell
    Nyoko's Necklace = 3/rest CL 15 Invisibility Spell

    DT Armor config ( I actually have 3 sets of DT with differing configs.)

    Eldritch = 10% Healing Amp, Death Block or Heavy Fort, but if WF Greater Fire Resist
    Tempest = Healing Amp 20% or Corrosive Salt or Crushing Wave Guard
    Sovereign = Radiance or Disentegration Guard

    I dont include resistance items in builds because I try to get two end reward abbott items that give you 15 minute nightshields, raises resistance and makes u immune to force spells.

    AC I only moderately concern myself with, its not amzing and its not low but its good enough for most trash mobs and to work for epic ac defeats your DPS. So I build for moderate and incidental AC.

  2. #22
    Community Member Sithias's Avatar
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    No Wretched Twilight for any of these gear set ups?

    NERDRAGE
    Sithias ~ Darcath ~ Darccath ~ Darckath ~ Sithificer ~ Sithinator ~ Sithiuus

  3. #23
    Founder Mobeius's Avatar
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    Quote Originally Posted by Sithias View Post
    No Wretched Twilight for any of these gear set ups?
    Nice cloak but you have to get it first, and if I had it, I would probably mentioned it, it is a nice cloak. IF your flagged, which can be a PITA sometimes, Then actually running abbott successfully (which is also dependent), Then getting the cloak to drop, then actually obtaining it. I didnt list Litany Either. I have to night shield clickies on my monk and still dont have a litany or wretched twilight, although I have seen 3 of each drop.

    I pretty much tried to stay to things that reasonably obtainable or obtainable through the AH. Like Tharnes goggles, very nice raid item for melee's, VOD shortest route, no pre-flagging, no long pre-quest... Pretty much short run and jump right in. As opposed to abbott where the goggles room can be a PITA and/or Abbott gets ya with Inferno, etc...

  4. #24
    Founder Potvin's Avatar
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    I'm pretty sure it's Morah's Belt that has the jump clicky.
    Stabbius Maximus, halfling rogue returning after like 12 years.

  5. #25
    Community Member Desteria's Avatar
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    Quote Originally Posted by SINIBYTE View Post
    Yes, a greensteel cloak with 45HP is ideal for that slot.

    Looking through the possibilities of cloaks, there's little to choose from in specific regards to enhancing a monks life expectancy or DPS. There are some nice little bonuses, such as Cloak of Shadows (+7 hide, move silently), Cape of the Roc (feather falling), or Cloak of the Zephyr (blur), but really nothing that directly contributes to survivability or DPS.
    Epic cloack of the Roc is the best monk cloak hands down now, since our tod rings will have burst efetcs insted of +2 exceptionals on them and the cloakc now has +1 and +2 exceptional str on it.
    Prophits of the New Republic-- Khyber--PnP Vetren of more years then I wish to admit
    Desteria MoonStar-Sorc20--Mcgruf The Crime Dog-Dwarf Ftr12/Pal3/Rgr5
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  6. #26
    Community Member Rog's Avatar
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    for the green steel the cloak is a good choice +45 hp and +10 con 1d6 elemental damage on a % strike rest is pretty much caster but for a +10 con and 45 hp went i took it.
    ring sets for starters ring sets are good but to duel wield sets take a lot of slots till u up grade to epic then loosing the set bonus for epic ter will be worth it.
    +8 ac bracers a must
    lower level chattering ring great choice
    choas bracers
    devote handwraps great if you grind it.(this will save you the need for greensteel kamas)
    icy rams good for ac

  7. #27
    Founder Mobeius's Avatar
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    Quote Originally Posted by Desteria View Post
    Epic cloack of the Roc is the best monk cloak hands down now, since our tod rings will have burst efetcs insted of +2 exceptionals on them and the cloakc now has +1 and +2 exceptional str on it.
    Epic I dont mention due to the sheer fact you have to get the item, then have to get the shard and seal for it (maybe scroll will be on the AH) and then get enough raid tokens and then craft it. Min level 20 etc... It is a great item!, But like the wretched twilight easier said than done.

    One of the reasons I laugh at some builds that have all thesee amazing items and unless you're super hard core and with a hard core guild, you would either need to be super lucky or take a considerable amount of time.

  8. #28
    Community Member Quijonsith's Avatar
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    I think the reason alot of builds list rare/epic gear is because they are goals to shoot for. It's nice to have a long term plan for a character if it's one you intend to play that long.
    Baaldon Draggins: 20 Halfling Monk; Krigen Skaptero: Monk Healing Amp Intimitank

  9. #29
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    Quote Originally Posted by Mobeius View Post
    Helm = Minos Legens or slot a GS item here.
    Interested in using GS item here. Does the Balance of Land and Sky GS item that gives on-hit (not on-being-hit) Elemental damage work with Handwraps? Haven't met a monk who uses this. Figure it would boost my DPS.

  10. #30
    Founder Mobeius's Avatar
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    Quote Originally Posted by Quijonsith View Post
    I think the reason alot of builds list rare/epic gear is because they are goals to shoot for. It's nice to have a long term plan for a character if it's one you intend to play that long.
    Thats the trick, if you plan to play that long. Most players I seem to know seem to play a character up to 20 but still focus on their other toons and/or start working another up to 20. I guess I could understand day dreaming about the ultimate equipment.

    Quote Originally Posted by msfjoseph View Post
    Interested in using GS item here. Does the Balance of Land and Sky GS item that gives on-hit (not on-being-hit) Elemental damage work with Handwraps? Haven't met a monk who uses this. Figure it would boost my DPS.
    If you are talking about the guards which proc on hit, yes they do because thats tied to you being hit not to your direct hits.

  11. #31
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    This is what the Wiki says:

    =================

    Aspect Created - Balance of Land and Sky II (Air, Earth, Water + Fire)

    Clothing/Jewelry Attribute Added - Elemental Mastery Guard

    on-hit chance to add 1d6 acid, cold, electric, and/or fire, appears to be 10-20% for each to trigger, and 80%+ chance for at least one per hit

    =================

    Which should be different from Tempered II (Fire, Water, Earth + Air) which states "on being hit" instead of "on hit"

    Or did the Wiki have a typo? I was being skeptical on this from the start since it added weapon damage even though it was an armor upgrade... but so did TOD rings...
    Last edited by msfjoseph; 08-07-2010 at 11:32 AM.

  12. #32
    Community Member Quijonsith's Avatar
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    Quote Originally Posted by msfjoseph View Post
    This is what the Wiki says:

    =================

    Aspect Created - Balance of Land and Sky II (Air, Earth, Water + Fire)

    Clothing/Jewelry Attribute Added - Elemental Mastery Guard

    on-hit chance to add 1d6 acid, cold, electric, and/or fire, appears to be 10-20% for each to trigger, and 80%+ chance for at least one per hit

    =================

    Which should be different from Tempered II (Fire, Water, Earth + Air) which states "on being hit" instead of "on hit"

    Or did the Wiki have a typo? I was being skeptical on this from the start since it added weapon damage even though it was an armor upgrade... but so did TOD rings...
    The wiki is wrong (not the first time). What you quoted does have a key point though: elemental mastery guard. It is a guard, which only goes off when you get hit. If people could make jewelry/clothing that gave them abilities when they attack that info would have been all over the forums. Every DPS build in the game would have that effect if it worked offensively instead of defensively.

    Here's a screen shot with the actual description:


    The elemental mastery guard is the same effect regardless of which combination you made to get the effect. The picture doesn't even have the phrase "on being hit" but instead the much more clear "when attacked in melee".
    Baaldon Draggins: 20 Halfling Monk; Krigen Skaptero: Monk Healing Amp Intimitank

  13. #33
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    Sin,

    Shouldn't Deathblock be on your list? Or are folks finding that they can get along without it? [On my high con sorc I've died a few times when I've forgotten to swap my haggle back to my silver flame necklace, so I tend to be be a bit paranoid about it.]


    Regards,
    Teran

  14. #34
    Community Member Quijonsith's Avatar
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    Quote Originally Posted by Teran View Post
    Sin,

    Shouldn't Deathblock be on your list? Or are folks finding that they can get along without it? [On my high con sorc I've died a few times when I've forgotten to swap my haggle back to my silver flame necklace, so I tend to be be a bit paranoid about it.]


    Regards,
    Teran
    deathblock is nice to switch to when beholders are around, but other than that you'll have folks casting deathward when needed. You can also farm threnal for a deathward clicky.
    Baaldon Draggins: 20 Halfling Monk; Krigen Skaptero: Monk Healing Amp Intimitank

  15. #35
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    Thanks for clearing that elemental mastery thing up for me

    I just hope there aren't anymore of these errors that could really waste hours upon hours of farming

  16. #36
    Community Member Rog's Avatar
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    Cool

    Quote Originally Posted by msfjoseph View Post
    Interested in using GS item here. Does the Balance of Land and Sky GS item that gives on-hit (not on-being-hit) Elemental damage work with Handwraps? Haven't met a monk who uses this. Figure it would boost my DPS.
    was going to give u a screen shot cant firgue out how to do so bummer
    Last edited by Rog; 08-07-2010 at 03:37 PM.

  17. #37
    Community Member Rog's Avatar
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    here a break down how i made my cloak with the elemental mastery was a really hard choice on what to pick

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