I was just working out ways to achieve a high intimidate without it being a complete waste, combining the high charisma with paladin saves, but it's a bit overkill. If turbine ever puts 89 DC bosses in new content I'll definitely roll this, otherwise it's just to show it's doable.
If you like the setup, go for the green version instead. But honestly, I'd recommend a RockCandy ( http://forums.ddo.com/showpost.php?p...&postcount=109 ) over that at the moment. Less HP, intimidate and AC, but the evasion is certainly worth it
18 Fighter/ 2 Paladin
Human (True Neutral)
Code:
36 point:
Strength 16[+5] 36 (+3 Tome, +3 exceptional, +7 item, +2 enhancement)
Dexterity 15 28 (+3 Tome, +2 exceptional, +7 item, +1 enhancement)
Constitution 16 30 (+3 Tome, +3 exceptional, +7 item, +1 enhancement)
Intelligence 10 13 (+3 Tome)
Wisdom 8 16 (+2 Tome, +6 item)
Charisma 14 28 (+3 Tome, +1 exceptional, +7 item, +1 enhancement)
Code:
Intimidate 23 89 // 80 (+9 CHA, +3 skill focus, +2 deneith dragonmark, +2 bullheaded, +2 fighter past life, +2 barbarian past life, +3 (+1 more) fighter inti, +6 stalwart, +1 deneith inti, +15 item, +6 shroud, +4 guild augmented shield, +2 luck, +4 GH, +2 bard skill song, +1 yugoloth, +1 from two more exceptional CHA, +1 from two Boat CHA)
UMD 11 >36 (+8 CHA, +5 item, +6 shroud, +2 luck, +4 GH)
Balance 11
Jump 23
Tumble 7
unbuffed saves with only stat items (0 resistance)
Fortitude Save 33
Reflex Save 24
Will Save 25 // 24
Feat: (Selected) Fighter Past Life
Feat: (Selected) Barbarian Past Life
Feat: (Selected) Toughness
Feat: (Selected) Toughness
Feat: (Selected) Skill Focus: Intimidate // Toughness
Feat: (Selected) Bullheaded // Toughness
Feat: (Selected) Least Dragonmark of the Sentinel // Toughness
Feat: (Fighter Bonus) Two Weapon Fighting
Feat: (Fighter Bonus) Improved Two Weapon Fighting
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons (or oversized two weapon fighting)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Feat: (Fighter Bonus) Khopesh Proficiency
Feat: (Fighter Bonus) Dodge
Feat: (Fighter Bonus) Combat Expertise
Feat: (Human Bonus) Force of Personality
Enhancement: Armor Class Boost III
Enhancement: Armor Mastery III
Enhancement: Stalwart Defender III
Enhancement: Khopesh Specialization I
Enhancement: Human Adaptability Constitution I
Enhancement: Human Greater Adaptability Charisma I
Enhancement: Item Defense II
Enhancement: Racial Toughness III
Enhancement: Paladin Charisma I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness IV
Enhancement: Tower Shield Mastery I*
Enhancement: Human Improved Recovery II
Enhancement: Fighter Intimidate III
Enhancement: Fighter Intimidate IV // Fighter Improved Recovery III
Enhancement: Deneith Intimidate I // Fighter Improved Recovery III
Enhancement: Critical Accuracy I // Fighter Improved Recovery III
*you'll want to wear an epic kundurak warding shield except for when you're intimidating something big, then you can swap to a mithral tower shield with large guild augment slot, dropping your maxdex by 1 (so you can also swap a +2 exceptional dex item for +2 exceptional cha)