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  1. #1
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    Default 89 Intimidate

    I was just working out ways to achieve a high intimidate without it being a complete waste, combining the high charisma with paladin saves, but it's a bit overkill. If turbine ever puts 89 DC bosses in new content I'll definitely roll this, otherwise it's just to show it's doable.
    If you like the setup, go for the green version instead. But honestly, I'd recommend a RockCandy ( http://forums.ddo.com/showpost.php?p...&postcount=109 ) over that at the moment. Less HP, intimidate and AC, but the evasion is certainly worth it

    18 Fighter/ 2 Paladin
    Human (True Neutral)

    Code:
    36 point:
    Strength            16[+5]   36     (+3 Tome, +3 exceptional, +7 item, +2 enhancement)
    Dexterity           15       28     (+3 Tome, +2 exceptional, +7 item, +1 enhancement)
    Constitution        16       30     (+3 Tome, +3 exceptional, +7 item, +1 enhancement)
    Intelligence        10       13     (+3 Tome)
    Wisdom               8       16     (+2 Tome, +6 item)
    Charisma            14       28     (+3 Tome, +1 exceptional, +7 item, +1 enhancement)
    
    Code:
    
    Intimidate                23       89 // 80   (+9 CHA, +3 skill focus, +2 deneith dragonmark, +2 bullheaded, +2 fighter past life, +2 barbarian past life, +3 (+1 more) fighter inti, +6 stalwart, +1 deneith inti, +15 item, +6 shroud, +4 guild augmented shield, +2 luck, +4 GH, +2 bard skill song, +1 yugoloth, +1 from two more exceptional CHA, +1 from two Boat CHA)
    UMD                       11       >36   (+8 CHA, +5 item, +6 shroud, +2 luck, +4 GH)
    Balance                   11
    Jump                      23
    Tumble                     7
    
    unbuffed saves with only stat items (0 resistance)
    Fortitude Save            33
    Reflex Save               24
    Will Save                 25 // 24
    
    
    Feat: (Selected) Fighter Past Life
    Feat: (Selected) Barbarian Past Life
    Feat: (Selected) Toughness
    Feat: (Selected) Toughness
    Feat: (Selected) Skill Focus: Intimidate // Toughness
    Feat: (Selected) Bullheaded // Toughness
    Feat: (Selected) Least Dragonmark of the Sentinel // Toughness


    Feat: (Fighter Bonus) Two Weapon Fighting
    Feat: (Fighter Bonus) Improved Two Weapon Fighting
    Feat: (Fighter Bonus) Greater Two Weapon Fighting
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons (or oversized two weapon fighting)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    Feat: (Fighter Bonus) Khopesh Proficiency
    Feat: (Fighter Bonus) Dodge
    Feat: (Fighter Bonus) Combat Expertise

    Feat: (Human Bonus) Force of Personality

    Enhancement: Armor Class Boost III
    Enhancement: Armor Mastery III
    Enhancement: Stalwart Defender III
    Enhancement: Khopesh Specialization I
    Enhancement: Human Adaptability Constitution I
    Enhancement: Human Greater Adaptability Charisma I
    Enhancement: Item Defense II
    Enhancement: Racial Toughness III
    Enhancement: Paladin Charisma I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Toughness IV
    Enhancement: Tower Shield Mastery I*
    Enhancement: Human Improved Recovery II
    Enhancement: Fighter Intimidate III
    Enhancement: Fighter Intimidate IV // Fighter Improved Recovery III
    Enhancement: Deneith Intimidate I // Fighter Improved Recovery III
    Enhancement: Critical Accuracy I // Fighter Improved Recovery III

    *you'll want to wear an epic kundurak warding shield except for when you're intimidating something big, then you can swap to a mithral tower shield with large guild augment slot, dropping your maxdex by 1 (so you can also swap a +2 exceptional dex item for +2 exceptional cha)
    Last edited by RoelHeeswijk; 08-17-2010 at 05:49 AM.

  2. #2
    Community Member OldAquarian's Avatar
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    Default

    Less fighter - more pally plus a splash of monk, same high intimidate goal

    http://forums.ddo.com/showthread.php?t=262912

  3. #3
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    Default

    Quote Originally Posted by OldAquarian View Post
    Less fighter - more pally plus a splash of monk, same high intimidate goal

    http://forums.ddo.com/showthread.php?t=262912
    Yep, i worked out the same configuration with the same stats, just a different PrE.

    But I missed the AC from stalwart 3 a bit too much in the end (you can't get the +2 from ToD set), and the AC seemed to be lacking too much in general anyway without either full plate or warforged light stuff

  4. #4
    Community Member thisgamesull's Avatar
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    Default

    77 intimidate is overkill?
    Hmm guess you dont plan on locking down the hound on elite
    Don't congratulate mediocrity,It makes people comfortable with being Normal. (Hurtzz)
    Nameerror,Bluezz,Tankzz,Powersupply,Rezzin,Ohmzz, Critz,Skillzz,Bullzzeye,Frenzyzz,Killzz,Mishezz, Favorzz,Hurtzz,Stuntzz,Panttera,Stuntzz,Beastzz, and Sinnzz

  5. #5
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    Default

    Quote Originally Posted by thisgamesull View Post
    77 intimidate is overkill?
    Hmm guess you dont plan on locking down the hound on elite
    uhm, no, 88 is. Who's talking about 77?

  6. #6
    Community Member thisgamesull's Avatar
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    Default

    yeah I might have to agree 88 is overkill,
    sorry didnt see all the +'s
    Don't congratulate mediocrity,It makes people comfortable with being Normal. (Hurtzz)
    Nameerror,Bluezz,Tankzz,Powersupply,Rezzin,Ohmzz, Critz,Skillzz,Bullzzeye,Frenzyzz,Killzz,Mishezz, Favorzz,Hurtzz,Stuntzz,Panttera,Stuntzz,Beastzz, and Sinnzz

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