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  1. #1
    Community Member brian14's Avatar
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    Default Zombies and fire giants

    1. Do fire giants have vulnerability to cold?

    2. Zombies are resistant to blunt weapons. My main melee set is holy mace of pure good and holy burst light hammer of pure good, so zombies take +3d6 (or more) with each hit. Still, CR 13 super-zombies in Orchard take an awful long to kill. Would I be better off using edged weapons? I tried the best (for this purpose) edged combination I have -- frost bastard sword and icy burst sickle, -- and they still take an awful long to kill.

    My Improved Critical feat is on ranged, so it makes no difference in edged vs. blunt.
    Last edited by brian14; 07-21-2010 at 10:52 AM.

  2. #2
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    1.yes fire giants (as of when i last checked) do have vulnerability to cold, i think they take double dmg

    2. well... idk, if i knew the exact dr of the zombies and the +of your weaps i may be of more help but i think your blunts are better in this case, unless u do a really high amount of normal dmg with your blades

  3. #3
    Community Member mws2970's Avatar
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    1. Yes.

    2. Zombies are best carved up with slashing weapons. Blunt or puncturing do less damage.
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  4. #4
    Community Member brian14's Avatar
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    Quote Originally Posted by mws2970 View Post
    2. Zombies are best carved up with slashing weapons. Blunt or puncturing do less damage.
    I know that question is, is blunt weapon with extra 3d6 better than slashing weapon with extra 1d6 (and 1d10 critical)?

    Specific weapons:

    +3 Holy mace of pure good (blunt +3d6)
    +1 Holy burst light hammer of pure good (blunt +3d6 +1d10 5%)
    +1 Icy burst sickle (slash +1d6 +1d10 5%)
    +2 Icy burst short sword (pierce +1d6 +1d10+1d4 10%) -- extra 1d4 as it has Force Critical ritual

  5. #5
    The Hatchery sirgog's Avatar
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    None of those weapons will work particularly well on zombies (they are immune to cold).

    Look on the brokers for Holy or Flaming weapons that are slashing (they'll be quite cheap if they have other effects that noone wants).
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  6. #6

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    Quote Originally Posted by brian14
    Zombies are resistant to blunt weapons. My main melee set is holy mace of pure good and holy burst light hammer of pure good, so zombies take +3d6 (or more) with each hit. Still, CR 13 super-zombies in Orchard take an awful long to kill. Would I be better off using edged weapons? I tried the best (for this purpose) edged combination I have -- frost bastard sword and icy burst sickle, -- and they still take an awful long to kill.
    The zombies you are referring to have (if I remember right) DR 10/Slashing (DR 15/Slashing on higher difficulties). In your specific situation with the weapons you listed later stick with the blunt holy of pure good weapons for the explorer area, as they are slightly better overall damage.

    Quote Originally Posted by sirgog
    None of those weapons will work particularly well on zombies (they are immune to cold).
    Zombies are not immune to cold.

    Skeletons are immune to cold. Frostmarrow Skeletons have 33% cold absorption. Doomspheres and Liches are immune. Vampires have Cold Resist (starts at 10, scales with higher quests). However, nearly all other undead have no resistance vs. cold (and some zombies like those in the Menetcharun are vulnerable to cold).
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  7. #7
    Community Member vVAnjilaVv's Avatar
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    Quote Originally Posted by brian14 View Post
    I know that question is, is blunt weapon with extra 3d6 better than slashing weapon with extra 1d6 (and 1d10 critical)?

    Specific weapons:

    +3 Holy mace of pure good (blunt +3d6)
    +1 Holy burst light hammer of pure good (blunt +3d6 +1d10 5%)
    +1 Icy burst sickle (slash +1d6 +1d10 5%)
    +2 Icy burst short sword (pierce +1d6 +1d10+1d4 10%) -- extra 1d4 as it has Force Critical ritual
    For a majority of cases it is far better to get thru DR than to rely on splash damage.

    When ur seeing a weapon with 3d6 of splash damage...don't forget you may go on a long streak of only doing 3-6 points of splash damage....your not going to get 16-18 points everytime...whereas cutting through DR is solid.

  8. #8
    Community Member Mirta's Avatar
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    Quote Originally Posted by brian14 View Post
    1. Do fire giants have vulnerability to cold?

    2. Zombies are resistant to blunt weapons. My main melee set is holy mace of pure good and holy burst light hammer of pure good, so zombies take +3d6 (or more) with each hit. Still, CR 13 super-zombies in Orchard take an awful long to kill. Would I be better off using edged weapons? I tried the best (for this purpose) edged combination I have -- frost bastard sword and icy burst sickle, -- and they still take an awful long to kill.

    My Improved Critical feat is on ranged, so it makes no difference in edged vs. blunt.
    1. Yes, but most fire creatures in this game (caster class or not) tend to cast prot from cold for 500 points of cold absorption when they spot you. Just chew through it and slaughter them.

    2. There used to be this awesome little quest in the harbor that taught new players that zombies are vulnerable to slashing weapons while skeletons are vulnerable to blunt weapons. Wonder what happened to that...
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  9. #9
    Community Member vVAnjilaVv's Avatar
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    Quote Originally Posted by Mirta View Post
    1. Yes, but most fire creatures in this game (caster class or not) tend to cast prot from cold for 500 points of cold absorption when they spot you. Just chew through it and slaughter them.
    This is why I usually tend to use a nice shocking burst with a high crit range for fire elementals.

  10. #10
    Community Member brian14's Avatar
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    Quote Originally Posted by Mirta View Post
    There used to be this awesome little quest in the harbor that taught new players that zombies are vulnerable to slashing weapons while skeletons are vulnerable to blunt weapons. Wonder what happened to that...
    Really? My OP asked -- does good damage outweigh zombies' blunt weapons resistance? Seems like I remember that little Korthos lesson...

  11. #11
    Community Member MalakRevan's Avatar
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    Quote Originally Posted by Mirta View Post

    2. There used to be this awesome little quest in the harbor that taught new players that zombies are vulnerable to slashing weapons while skeletons are vulnerable to blunt weapons. Wonder what happened to that...
    It's called Heyton's Rest now on Korthos..............

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    Don't ask questions you don't really want the answer to... What happens on Khyber...stays on Khyber.

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