Hi guys.

I am trying to make a balanced human str build ninja dark path aiming to be viable at high lvl, using stuning fist reliably, max earth strikes and in max fire stance. After playing a couple of monks to lvl 6 i find myself having low dps (dex based build) or having low ac and DC on stuning fist and saves (str based build).

I tried to divide the starting stats for some solo viability aswell not gimping too much wisdom and dex. Started with 14 dex planing on using first leveling stat point at lvl 4 to rais it and then +2 to all stats at lvl 7 to meet the requirements for ITWF.

Do you think with the current stats i can reliably land stuning fists at low and high lvl? Last thing is that i probably will later on get +3 tomes for str and wisdom to even the stats.

Here is the build:

Code:
Character Plan by DDO Character Planner Version 3.5.1
DDO Character Planner Home Page

Piratinha Lone Wolf
Level 20 Lawful Neutral Human Female
(20 Monk) 
Hit Points: 346
Spell Points: 0 
BAB: 15\15\20\25\25
Fortitude: 16
Reflex: 15
Will: 16

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(32 Point)       (Level 1)             (Level 20)
Strength             16                    23
Dexterity            14                    17
Constitution         16                    18
Intelligence          8                    10
Wisdom               14                    19
Charisma              8                    10

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               6                    26
Bluff                -1                     0
Concentration         7                    37
Diplomacy            -1                     3
Disable Device       n/a                    n/a
Haggle               -1                     0
Heal                  2                     4
Hide                  2                     3
Intimidate           -1                     0
Jump                  7                    21
Listen                2                     4
Move Silently         2                    26
Open Lock             n/a                   n/a
Perform              n/a                    n/a
Repair               -1                     0
Search               -1                     0
Spot                  2                     4
Swim                  3                     6
Tumble                3                     6
Use Magic Device      0.5                  11

Level 1 (Monk)
Feat: (Selected) Stunning Fist
Feat: (Human Bonus) Toughness
Feat: (Monk Bonus) Two Weapon Fighting
Enhancement: Human Versatility I
Enhancement: Monk Jump I
Enhancement: Monk Tumble I


Level 2 (Monk)
Feat: (Monk Bonus) Power Attack
Enhancement: Human Improved Recovery I
Enhancement: Way of the Elegant Crane I
Enhancement: Monk Wisdom I


Level 3 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Feat: (Selected) Toughness
Enhancement: Racial Toughness I


Level 4 (Monk)
Ability Raise: DEX
Enhancement: Static Charge
Enhancement: Monk Jump II
Enhancement: Monk Tumble II


Level 5 (Monk)
Enhancement: Human Adaptability Strength I
Enhancement: Porous Soul


Level 6 (Monk)
Feat: (Monk Bonus) Dodge
Feat: (Selected) Weapon Focus: Bludgeoning Weapons
Enhancement: Monk Ninja Spy I


Level 7 (Monk)
Enhancement: All-Consuming Flame
Enhancement: Winter's Touch


Level 8 (Monk)
Ability Raise: STR
Enhancement: Adept of Flame


Level 9 (Monk)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Touch of Death
Enhancement: Racial Toughness II


Level 10 (Monk)
Enhancement: Monk Wisdom II


Level 11 (Monk)
Enhancement: Way of the Elegant Crane II
Enhancement: Adept of Rock


Level 12 (Monk)
Ability Raise: STR
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Monk Ninja Spy II
Enhancement: Master of Bonfires


Level 13 (Monk)
Enhancement: Human Greater Adaptability Wisdom I


Level 14 (Monk)
Enhancement: Master of Stone


Level 15 (Monk)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Human Versatility II
Enhancement: Monk Improved Recovery I


Level 16 (Monk)
Ability Raise: STR
Enhancement: Human Versatility III


Level 17 (Monk)


Level 18 (Monk)
Feat: (Selected) Toughness


Level 19 (Monk)
Enhancement: Way of the Elegant Crane III
Enhancement: Fists of Iron
Enhancement: Grandmaster of Mountains
Enhancement: Grandmaster of the Sun


Level 20 (Monk)
Ability Raise: STR
Enhancement: Monk Serenity
Enhancement: Human Versatility IV