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  1. #1
    Community Member TheLallian's Avatar
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    Default Past Life Feat questions

    I have a 18rgr/1rog/1ftr character that I am want to TR twice to get to legend 36 point build.

    >>> First TR from 32point to 34point:

    Past life feats : From reading up on this (http://ddowiki.com/page/Past_Life_Feats), you can't choose what feat you want from the past life, rather you get a passive feat and another feat (that takes up a feat slot) that is set dependent on what class you had in the previous life. Please confirm this?

    These feats don't seem that fantastic. Are they worthwhile? Are they a major reason why someone would TR in the first place to get access to these?

    >>> Second TR from 34point to 36point:

    You then get access to another past life feat. Does this mean that you can now have two past life feats at this stage?

    If so I assume that it will take two feat slots. So once more, is it worth taking past life feats and giving up 2 slots? Or when you TR do you get extra number of feats above first life?

    What happens if both your past lives are the same class? Do they stack? Do you still need 2 feat slots?

    >>>

    All responses appreciated.

  2. #2
    Community Member Crazyfruit's Avatar
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    Quote Originally Posted by TheLallian View Post
    Please confirm this?
    Yes, your past class determines which you get.

    As a ranger you'd be getting the +2 elem resists, +2 bow/crossbow damage for free. You'd also have the other feat unlocked as a possible levelup choice.

    These feats don't seem that fantastic. Are they worthwhile? Are they a major reason why someone would TR in the first place to get access to these?
    Some of them are awesome. Some are not. A few, like Ranger's purchasable feat, are only useful for certain types of characters & people too lazy to use Barkskin pots.

    What happens if both your past lives are the same class?
    The free ones stack a few times, purchasable ones can only be taken once.

  3. #3
    Community Member TheLallian's Avatar
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    Can anyone else help with the rest of the questions in the OP?

  4. #4
    Founder & Hero
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    Most of them you would only want access for certain classes others like the ones that can add to damage or to hit rolls would useful to most builds. One thing to consider is if you tr from each class once you can get the completionist feat that will give you +2 to each stat and once each of every class past life passive feat and access to each classes other purchasable past life feat.


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  5. #5
    Community Member DrDetroit's Avatar
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    Quote Originally Posted by Crazyfruit View Post
    ...As a ranger you'd be getting the +2 elem resists,...
    Does anyone know what the elemental resistances are? Is it all of them or just a couple, ie Fire, Ice and Acid.

    TIA

  6. #6
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    Quote Originally Posted by DrDetroit View Post
    Does anyone know what the elemental resistances are? Is it all of them or just a couple, ie Fire, Ice and Acid.

    TIA
    2 pt resist for all fire,elec,acid,cold,sonic I think thats all of them per ranger past life up to 3 lives so 6 total that stacks with a resist spell its not bad at all.


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  7. #7
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    Quote Originally Posted by Uska View Post
    2 pt resist for all fire,elec,acid,cold,sonic I think thats all of them per ranger past life up to 3 lives so 6 total that stacks with a resist spell its not bad at all.
    Yeah totally worth leveling 3 rangers to level 20 and then TRing into your super fighter with 6 more points in resists!

  8. #8
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    Quote Originally Posted by platonicx View Post
    Yeah totally worth leveling 3 rangers to level 20 and then TRing into your super fighter with 6 more points in resists!
    well its not for most thats is true but at least once on the way to completionist isnt bad. Most of the past life feats are useless to most builds at least this one has use for all builds.


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