Originally Posted by
Gorbadoc
Would it? Your statement seems exaggerated for two reasons.
First, if the system is well-designed, it will presumably involve the necessary software and hardware to support the demands of the social panel. Information could be removed, processes streamlined, hardware improved.
Second, assume every player would have ten characters visible at a time. This is a gross exaggeration; players would need only one character visible when they were in a quest, and most players don't have ten characters they actively play anyhow. Still, even with ten characters per player, that at most multiplies the amount of information in the social panel by ten. When I search for characters qualified to join my party, the list takes several seconds to come up. Several seconds times ten is not hours.
There is some merit to your bizarre intuition; the long and short is that, yes, I want the social panel to handle more information. That's the point; I find the current quantity of information to be inadequate. The solution is for Turbine to step up to the challenge and figure out a way to process this additional information without swamping players with lag.