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  1. #1
    Community Member yangmo3's Avatar
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    Post Tempest rangers

    I don't know if it is the best build.
    I hope it helps!



    Ranger Tempest requirements:

    Action Points Spent Prerequisite: 16
    Avaiable to Ranger class level 6 (or 7 because I can't remember)
    Requires: Two Weapon Fighting
    Requires: Improved Two Weapon Fighting
    Requires: Dodge
    Requires: Mobility
    Requires: Spring Attack

    As strength determines the damage bonus for every hit, this particular ranger build can deal good damage making it a formidable melee and can actually be a frontline combatant if the situation calls for it. The ability to be effective in ranging can suffer a bit because of the relatively low dexterity score. The Wisdom score is also quite low but it is enough to get a decent amount of spell points to buff party members with necessary spells like Bark Skin, Jump, Resists, or Protection. Will saves will also suffer a bit because of the low Wisdom score.


    28-PT BUILD
    Class: RANGER
    Race: ELF
    Alignment: Lawful Good

    Starting
    Base Stats
    Abilities (Level 1)
    Strength 16
    Dexterity 14
    Constitution 14
    Intelligence 8
    Wisdom 12
    Charisma 8

    Modified Stats (without items)

    Abilities (Level 16)
    Strength 20
    Dexterity 16
    Constitution 14
    Intelligence 8
    Wisdom 12
    Charisma 8

    Hit Points: 198
    Spell Points: 250
    Fortitude: 12
    Reflex: 13
    Will: 6

    FEATS AND ENHANCEMENTS

    Level 1 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Undead
    Feat: (Selected) Weapon Focus: Slashing Weapons

    Level 2 (Ranger)

    Level 3 (Ranger)
    Feat: (Selected) Dodge

    Level 4 (Ranger)

    Level 5 (Ranger)

    Level 6 (Ranger)
    Feat: (Selected) Mobility

    Level 7 (Ranger)

    Level 8 (Ranger)

    Level 9 (Ranger)
    Feat: (Selected) Improved Critical: Slashing Weapons

    Level 10 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Giant

    Level 11 (Ranger)

    Level 12 (Ranger)
    Feat: (Selected) Spring Attack

    Level 13 (Ranger)

    Level 14 (Ranger)

    Level 15 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    Feat: (Selected) Toughness

    Level 16 (Ranger)
    Enhancement: Elven Dexterity I
    Enhancement: Elf Melee Attack I
    Enhancement: Elf Melee Attack II
    Enhancement: Elf Melee Damage I
    Enhancement: Elf Melee Damage II
    Enhancement: Elf Ranged Attack I
    Enhancement: Elf Ranged Damage I
    Enhancement: Elf Ranged Damage II
    Enhancement: Ranger Extra Empathy I
    Enhancement: Ranger Extra Empathy II
    Enhancement: Ranger Favored Attack I
    Enhancement: Ranger Favored Attack II
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Damage II
    Enhancement: Ranger Favored Damage III
    Enhancement: Ranger Favored Damage IV
    Enhancement: Ranger Favored Defense I
    Enhancement: Ranger Favored Defense II
    Enhancement: Ranger Favored Defense III
    Enhancement: Ranger Favored Resistance I
    Enhancement: Ranger Favored Resistance II
    Enhancement: Ranger Favored Resistance III
    Enhancement: Ranger Item Defense I
    Enhancement: Ranger Tempest I
    Enhancement: Ranger Energy of the Wild I
    Enhancement: Ranger Energy of the Wild II
    Enhancement: Ranger Dexterity I

    ========

    Notes:

    1. You can choose a Favored Enemy based on your preference. Normally, players choose the creatures that have several appearances at the quests they love to do. Undead is chosen at level one because of XP-rich low to mid-level quests in House J where the Undead are the main villains. Besides, there's a whole area that the Undead consider as home: Necropolis.

    2. Dodge, Mobility, Spring Attack feats are all requiremenst for the Ranger Tempest build.

    3. As you can see from the Enhancement list, you can only get the Elven Dexterity I and Ranger Dexterity I because of the Tempest requirements. This means that you can only get your Dexterity to certain level and not maxed out. There's no need to be bummed about this because you can get a +2 or +3 Dexterity tomes as you keep playing.

    4. Elf Melee Damage and Elf Melee Attack only applies to Longswords, hence this build will rely heavily in using Longswords. Rapier is a light weapon and will be more effective if used with a Dexterity-based ranger.

    5. Weapon Focus: Slashing is a must since you will be using Longswords and not Rapiers.

    6. Toughness is quite important for Rangers because there are times when they get way to much aggro. However, if you feel that your AC is enough to withstand attacks, then you can replace Toughness with Power Attack for additional damage when you hit. If you are sticking with Toughness, the Elf Melee Damage enhancement is enough to compensate for the lack of Power Attack.

    7. Armor Class for stregth-based rangers will look something like this:

    10: Base
    08: Light Armor
    04: From Dexterity score
    02: Chaosgarde (from Xorian Cipher)
    05: Protection +5 item (ring, cloak, necklace, etc)
    05: Barkskin spell
    02: Tempest ranger enhancement
    05: With Shield (optional)

    39: Total with shield
    34: Total with Two-weapon fighting

  2. #2
    Community Member Qzipoun's Avatar
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    If you're going to spam this ALL OVER the forums, at least make it something unique or worthwile...

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