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  1. #1
    Founder Freeman's Avatar
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    Default Remember when fog spells slowed enemies down?

    There are a lot of players now that don't even know they are supposed to have that effect. I realize that is has been a long time since they worked correctly, but has any Dev ever actually commented on it? It would be nice for these spells to be a little more useful again.
    Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
    Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).

  2. #2
    Community Member rest's Avatar
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    Ah the good ol days


    RIP fogs working correctly. That was what? A year ago? 18 months?

  3. #3
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    Nowt like the new age fog these days

  4. #4
    The Hatchery samthedagger's Avatar
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    I thought only SOLID fog was supposed to work that way. In P&P movement is hampered by effects that blind you, but not by fog itself. Fog effects may make it difficult to see, but they do not blind (usually). I suppose if you consider glitterdust a fog effect, then it is the exception to the rule.

  5. #5
    Founder Freeman's Avatar
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    Quote Originally Posted by samthedagger View Post
    I thought only SOLID fog was supposed to work that way. In P&P movement is hampered by effects that blind you, but not by fog itself. Fog effects may make it difficult to see, but they do not blind (usually). I suppose if you consider glitterdust a fog effect, then it is the exception to the rule.
    http://www.d20srd.org/srd/spells/acidFog.htm

    The DDO description states the same thing:

    http://compendium.ddo.com/wiki/Spell:Acid_Fog

    They worked that way for almost four years. Then F2P comes along, and it gets broken. Of course, the new players don't know it is broken, so the Devs don't make fixing it a priority. After all, gotta add more stuff to sell in the store. I'd pay TP for working spells
    Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
    Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).

  6. #6
    Community Member Thriand's Avatar
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    Quote Originally Posted by samthedagger View Post
    I thought only SOLID fog was supposed to work that way. In P&P movement is hampered by effects that blind you, but not by fog itself. Fog effects may make it difficult to see, but they do not blind (usually). I suppose if you consider glitterdust a fog effect, then it is the exception to the rule.
    No acid fog has the slow down aspect in PnP

    Acid fog creates a billowing mass of misty vapors similar to that produced by a solid fog spell. In addition to slowing creatures down and obscuring sight, this spell’s vapors are highly acidic. Each round on your turn, starting when you cast the spell, the fog deals 2d6 points of acid damage to each creature and object within it.

  7. #7
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    Did You read what u write?

    "No acid fog has the slow down aspect in PnP" -> "In addition to slowing creatures down"

    and there is no slow? aha

  8. #8
    Founder Freeman's Avatar
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    Quote Originally Posted by Guindala View Post
    Did You read what u write?

    "No acid fog has the slow down aspect in PnP" -> "In addition to slowing creatures down"

    and there is no slow? aha
    He left out the comma, so it should have read "No, Acid Fog...". Still, the meaning was clear to me, particularly when you looked at the quote he was replying to.
    Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
    Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).

  9. #9
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    Good Point, i apologize

    i agree this should be fixed so the fog spells can be used again, is still remember the time when solid fog clickies had been rare and wanted by every one, but thats long ago in the good old ddo-eu times

  10. #10
    Community Member vVAnjilaVv's Avatar
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    It would be nice if they fixed this....you know what else would be nice, if we could take all the people complaining about the things that work now and wanting new updates, put a muzzle on them and lock 'em in a dungeon with a mob of mindfalyers and compel Turbine to FIX THEIR GAME.

    Honestly, I would be content if we were still only at GH if the game worked properly....quality will always supercede quantity. If quantity eventually becomes your main concern, your quality is on a fast road to diminishing......which means the "quality quantity" u did obtain will will diminish as well.

    Hope everyone followed that ok
    Last edited by vVAnjilaVv; 07-14-2010 at 07:10 PM.

  11. #11
    Founder Freeman's Avatar
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    Well, another update has come, broken a lot more things, fixed a few, and perhaps finally gotten settled in. Since I haven't seen or heard anything about it, I guess that fogs are still broken.(Haven't had a chance to test this week) Oh well, maybe by update 9 or so...
    Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
    Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).

  12. #12
    Community Member Xaearth's Avatar
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    But but but...
    If fog spells actually worked, I wouldn't have an excuse to be constantly casting Sleet Storm.

    Mror Hold, 2nd in command - Thelanis
    Why am I a disgruntled vet? I could care less about nerfs, if the rest of the update worked.
    I hate epic, GSF !="generalist wizard", and my raid loot luck still *'in sucks.

  13. #13
    Community Member SINIBYTE's Avatar
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    Map Fog of War slows me down...
    Want to remain guildless or solo, but still want to take advantage of the guild renown system?
    Solo / Guildless / No Pressure / The Guildless Guild on Argonnessen

  14. #14
    Community Member rest's Avatar
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    Quote Originally Posted by SINIBYTE View Post
    Map Fog of War slows me down...

  15. #15
    Community Member Lissyl's Avatar
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    Quote Originally Posted by Xaearth View Post
    But but but...
    If fog spells actually worked, I wouldn't have an excuse to be constantly casting Sleet Storm.

    I have bad memories of that spell from the Hobgoblins in...Tear, I think?

    "Hey! Who's casting Sleet Storm! Quit!"
    I type in response, "Its the hobgoblins."
    20 seconds later...
    "Hey ****** quit casting that Sleet Storm!"
    My response ~again~ , "Its not me, its the hobgoblin casters."
    2 minutes later...
    "Well if that stupid ****ing newbie mage would stop casting the ****ing Sleet Storm..."

  16. #16
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    I remember all the good loot runs depended on solid fog/cloud kill to make them run. Like Threnal West 3 and that one in the desert with all the reavers. But that was when cloud kill actually killed things. You could line hallways with the two fogs and everything would be dead by the time they got the the end.

  17. #17
    Founder Raelg14's Avatar
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    Quote Originally Posted by Lissyl View Post
    I have bad memories of that spell from the Hobgoblins in...Tear, I think?

    "Hey! Who's casting Sleet Storm! Quit!"
    I type in response, "Its the hobgoblins."
    20 seconds later...
    "Hey ****** quit casting that Sleet Storm!"
    My response ~again~ , "Its not me, its the hobgoblin casters."
    2 minutes later...
    "Well if that stupid ****ing newbie mage would stop casting the ****ing Sleet Storm..."
    You must have been running Tear with this guy
    http://forums.ddo.com/showthread.php?t=222390

    Before they dumbed it down of course.
    Raelg Iron-Fist
    Others ruffians: Gog, Magogg, Quikksilver, Brux, Conor, Conspiracy, & Brewdawg
    PESTILENCE

  18. #18
    Hero Gkar's Avatar
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    Quote Originally Posted by samthedagger View Post
    I thought only SOLID fog was supposed to work that way. In P&P movement is hampered by effects that blind you, but not by fog itself. Fog effects may make it difficult to see, but they do not blind (usually). I suppose if you consider glitterdust a fog effect, then it is the exception to the rule.
    Quote Originally Posted by Freeman View Post
    /chuckles

    Feel the burn lol

    Quote Originally Posted by Freeman View Post
    They worked that way for almost four years. Then F2P comes along, and it gets broken. Of course, the new players don't know it is broken, so the Devs don't make fixing it a priority. After all, gotta add more stuff to sell in the store. I'd pay TP for working spells
    No kidding.

  19. #19
    Community Member MrWizard's Avatar
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    hmmm. used my fog clickie the other day and I could have sworn they were slowed down abit..

    probably wrong, but will test it.

    stopped playing a caster until they fix the majority of the spells...why bother?
    Cannon fodder build The Stalwart Defender, Raid Tank
    Worst Shroud PUG EVER!!!!!! Epic Fail (started 1/13/10, necro'd 3/9/10, 4/20/10, raised dead 3/ 9/11, necro'd 4/9/11, 5/28/11, fame petition necro 8/5/11, necro'd 9/30/11, KIA 10/3/11, True reincarnated famed (by cleric Cordovan) 10/4/11,

  20. #20
    Community Member Promethie's Avatar
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    Both solid fog and aicd fog slow monsters down a little, but the effect is barely noticble atm, <10%. Much less than what it used to be.

    Stacking both fogs on each other seems to slow them down a whole lot though, maybe 40%.

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