http://forums.ddo.com/showthread.php?t=98270
Best I could find is post #4.
I cant find the original spell description.....sry
If this is the way it now is, I would say no matter how you devs tested it it's not WAI on the live servers.
Also pretty much no one who knows what the spell should, and shouln't, do have used this spell for a very long time.
If it was not broken, players wouldn't be here barking about it. Will do some testing myself and see how it is..
Edit: Ok I have just a sorc on Thelanis so couldn't swap more than 1 spell, and decided to try Acid Fog 1st which I used to the rats near Meridia.
I was able to slow them a bit, and keep them in the fog, while myself running around the cloud but need to try the Slow spell next to see the difference.
Last edited by Syrophir; 09-26-2010 at 06:31 PM. Reason: Some testing done..
Guild: aLiclan Main: Ichilphira (FvS/Caster) Prime alt: Ichilphrion (Melee)
Has been playing DDO, on and off, since 2006.
Moved from Keeper/EU to Thelanis in 2010.
While you're at it, check the speed of human type enemies. They act like they are perma-hasted.
Well thank you for your work on this so far. But don't you think its odd that they made a useful spell NOT useful at the same time you say you want to look into making useless spells useful?
This is my experience on the issue as well. The only purpose for Solid Fog at this point is on clickies to easily raw agro in the hound.
A comment in regards to the fog spells and the SRD (or tabletop, however you want to put it). The thing is that in tabletop the fogs affect friend and foe alike, everybody gets concealment and everybody gets slowed. I know in ddo we have no friendly fire. But the thing is that by making it so it only affects opponents spells which are of very limited use in PnP become 'uber' in ddo. Or they would be 'uber' if it wasn't for the visual effect that comes darn close to makeing players (only) blind. Doesn't effect the mobs.
Back in beta, some people wanted spells to work that way (even firewall which would prevent all that kiting).
All the dev posts are gone about it, but it was too easy to cast where party members were / run into your own spell area while the computer never did it. It was called "Magic" that the spells only worked on enemies (but they never really explained why grease and ice storm hit everyone).
Freeman - Human Bard - Thelanis Fulfilling my duty to the ladies of Stormreach
Yuvben(Halfling Rogue), Acana(Drow Sorcerer), Walket(Human Cleric), Mahoukami (WF Wizard), Knicapper(Horc Fighter), Pyetr(Human Bard), Mazinger (WF Barb), and Belcar(Halfling Ranger).
In the event it hasn't been mentioned yet, the issue with fog-based slowing is that it appears to take place on critters only if they are subjected to another slowing effect at the same time (such as being fatigued, exhausted, slowed, hamstring'd, crippled, tendon sliced, and so on while in a slowing fog), otherwise the fog-based slow effect is ignored.
Yep. Since Update 1 when we got the humanoids in the Inspired Quarters there was a change to all humans (and those who are closely linked to the human model) such that they run about 125% run speed. The change can be assumed that it was accidentally made global when it was meant solely for the Inspired humanoids that came with the update's new quests.Originally Posted by parvo
Last edited by MrCow; 09-27-2010 at 07:52 PM.
Server - Thelanis
Saw this thread, did a Q&D recording of a jaunt in the Vale. Uploading now.
Finished uploading, now processing...
aaand finished processing. http://www.youtube.com/watch?v=mHrmEiIatpQ
Acid Fog in particular had zero effect on enemy movement. At least solid fog would cause their AI to stop for an instant before running through at full speed again. Threw in grease/sleet storm to show the extreme contrast in effect on the player vs the mobs. Enemies with slow already on them were noticeably slowed further by the solid fog.
And then slow had the same targeting bug as the mass holds, so I demonstrated that one as well.
Last edited by LordArkan; 09-27-2010 at 11:32 PM.
Now Diving in Lava, with the Lava Divers.
AKA, Cb,Cg,Cj,Cl,Co,Cp,Cq,Cr,Cs,Ct,Cw,Cx,Cz and...Edvard. All the other C's were taken.