From what I have noticed the new Double Strike feature is acting like your hitting twice you get extra ki generation when it activates but it does not seem to count if you have the healing proc from Fists of Light up. Anyone else notice this at all? If so just means one more thing they need to add to the list to fix, wasn't sure if anyone else has mentioned this yet.
Side thing I'd like to see them fix is the finisher being interupted by picking up and item or opening a door. I find myself getting the AOE heal finish but having to lose it cause I either need to open door or chest, while I either don't have enough ki to use before hand or I want to save till I need it.