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  1. #41
    Community Member Chai's Avatar
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    Quote Originally Posted by D3adtrap View Post
    Maybe, but would it be that bad if they would add it. You could still play PvE no problem
    I have seen and experienced these games that did add it. I dont like weekly and monthly nerfs due to PVP class balance. So...

    No.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  2. #42
    Community Member SilkofDrasnia's Avatar
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    Quote Originally Posted by D3adtrap View Post
    Hello

    I'm asking for inproved PvP system in the game. Classes are balanced and everything, but acces for entire PvP is really bad. In tavrens you have FFA, BUT high lv players come there and single handed kill everyone with one blow.

    Also you have to organize raids to really start PvP and it takes time and no one joins it. I suggest that when you talk to the guy who teleports you to arena would place you on balanced team. That would increase players in Pvp.

    Also so kind of reward would be great. You should have Friendly and competive matches. In last ones would be games to join and it would show how much money you have to put in. If your team wins you get other teams money (x2 money) if you loose, well you loose. And it would have like from 20pp to 20000 pp or so.

    Also you should get guild support in it. Like if you have two guilds agreed to fight (with balanced teams) for winning your guild gets bonus renown.



    That was all. I really hope Turbine reads this and take this seriosly. PvP is one of most fun aspects in the game and when I organize PvP raids, most people eighter dont want to bechose they think it's like in tavrens or they are in arena for teh first time (even lv 11's) that shows us that many people probably dont even know about arena's nor how they work. For Turbine this could increase their sells dramaticaly if they win "Best PvP MMO" etc. witch could easily be possible, bechose of balance and great battle system.

    Thanks


    EDIT:

    People are saying that making better PvP takes much time from much needed quests & etc. What I'd like to see (with out taking so much time from other development) is that they would make some sort of lobby/match making. It does not take for ever to change and it would greatly inproove PvP. It could be realised as minor patch. I'm NOT asking for changing ingame mechanics nor anything like that. I just want so that people could get to matches faster and with no problems. Also some sort of reward system (like mine suggested abow) could be nice.
    this isnt a pvp game n i highly doubt it ever will be !

    see for there to be "real" pvp n not this tacky tavern doodoo u need instances that are "open" to evryone not just the "group" u happen to be in lol

    ive seen stuff added like u want it evrytime it doesnt mesh with pve general builds are very different and fix one pvp messes up pve etc etc
    Last edited by SilkofDrasnia; 07-11-2010 at 11:45 PM.

  3. #43
    Community Member Narmolanya's Avatar
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    /signed.....NOT!!!
    My real forum Join date is July 2007. Maybe one day someone will develop the awsome technology to fix this currently unfixable bug.

  4. #44
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    Thumbs down

    Have you also not considered the fact that Turbine gets 99% of their funds (off this game) from players PvEing? Special Hirelings, Rez Cakes, Adventure Packs, VIP, the list goes on. PvP? Nothin'. No point for them, why would they care? This went to a suggestion thread to something that has been brought up at least 3 times before that I alone have seen, and all of them were shot done faster than a blimp in the middle of a flak cannon zone.

    Speaking of warzone like things, go play your average shooter for PvP experience. Leave a unique (PvE) game alone.

  5. #45
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by Dragonhyde View Post
    Do like having at least the pit in the harbor turned into a low level only arena ...after all shouldnt they get to test their builds and spells too. The rest is eh for me because I only pvp when there is a good social pvp party going on because everyone is on timers
    They can enter a private PvP arena.
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  6. #46
    Founder Bradik_Losdar's Avatar
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    To the OP...

    No. Just no.

    If they spent even 5 seconds on anything more to do with PvP, it would be TOO much.

    Any free time they have should be spent on lag fixes, bug fixes, quest improvement etc.

    Just put up an LFM for a match at an out of the way tavern - heck, two of the tavern PvP 'pits' are under-utilized as it is (just get away from the Lobster). If you don't want others (higher levels as you say) ruining your fun even in these places, just move everyone into a CFT, etc private zone.

    Let's not waste precious dev time on a PvP cueing system.

  7. #47
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    Quote Originally Posted by D3adtrap View Post
    People are saying that making better PvP takes much time from much needed quests & etc.
    For accuracy, the work to improve PVP would not take away from quest "content"- it would come from balancing PVE content, which means tasks such as fixing S&B, Ranged, Caster DPS, Cleave, Slicing Blow, etc.

  8. #48
    Community Member h4x0r1f1c's Avatar
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    You guys need to be nice to this dude. I made a thread about nerfing something once and tons of people called me a troll while they were the trolls, they hijacked my thread, called me names and gave me bad feedback. I got nearly 600 negative rep from a single post. This guy obviously wants an easier way to have fair PvP fights too. I say let him complain and if you don't like it then keep it to yourself. It won't affect you anyway because you don't PvP right?

  9. #49
    Community Member flynnjsw's Avatar
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    Quote Originally Posted by h4x0r1f1c View Post
    You guys need to be nice to this dude. I made a thread about nerfing something once and tons of people called me a troll while they were the trolls, they hijacked my thread, called me names and gave me bad feedback. I got nearly 600 negative rep from a single post. This guy obviously wants an easier way to have fair PvP fights too. I say let him complain and if you don't like it then keep it to yourself. It won't affect you anyway because you don't PvP right?
    People who disagree have to "keep it to themselves" as much as you do.

  10. #50
    Hero Aashrym's Avatar
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    /not signed

    PvP development is not where I want to see my money going towards.

  11. #51
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    no


    Beware the Sleepeater

  12. #52
    Hero rdasca's Avatar
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    PvP = Fail .... no thanks.

    DDO PvP system is an after thought, and it should remain that way, if you want to see how uber you are, why not go and solo the shroud or ToD.
    Quote Originally Posted by Tarrant View Post
    I just don't think it's right to make fun of DDO's NPCs. Infractions for everyone!

  13. #53
    Community Member Chai's Avatar
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    I completely agree, lets improve the PVP system enough so the complaining about PVP will stop...

    ...by eliminating PVP from the game entirely.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  14. #54
    Community Member h4x0r1f1c's Avatar
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    Quote Originally Posted by Chai View Post
    I completely agree, lets improve the PVP system enough so the complaining about PVP will stop...

    ...by eliminating PVP from the game entirely.
    Actually PvP can help you make good PvE builds sometimes. Though it can also help you make bad ones. But say a ranger wants to have Power Word Stun immunity, he goes into a Shroud BOOM no more squishy rangers in the group because he tried to get Power Word Stun immunity.

    A bad example would be a wizard specced for electricity instead of fire and their Wall of Fires suck as much as they do.

  15. #55
    Community Member Lorichie's Avatar
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    While i wont get into the yes or no of wanting more pvp (no), i will say this:

    If pvp is made to be anything more than a distraction like it is now, if you actually spend development time reworking it, and make it even the slightest bit attractive, if you make it so someone even contemplates doing it, if you actually encourage pvp in any way (what i'm really thinking is if its made so you get rewards like buffs and such, so folks would actually be encouraged to do it).....

    If its encouraged through a reward system of any kind, or made in any way non consential (someone suggested nuking low level players from a high vantage point, ganking as it were), the outcry of every nerf ever made in the history of this game, will not even begin to come close to what will happen if this goes into effect. The mass exodus the likes of which has never happened in this game will begin. '

    It would be a bad bad idea.


    (The above is my absolutely overreacting opinion. I hate pvp with a passion that just cant be described. I hate it even more in certain games where it has no place, this being one of those games. I intentionally rambled to make it clear that i'm so choked up with absolute fury even thinking about the possibility, that i just cant make any sense out of it.)

    I could think of a couple scenarios that would work as long as the "reward" is miniscule, and the amount of time committed to this project would be equally as miniscule. I'm more inclined to say leave it alone. But, if in the future it does happen, then keep it simple, keep it from affecting the pve portion of the game, and keep it consensual....I dont want to hear about it, see it, smell it....not even a passing clink of sword on armor while i'm running by it.

    There. Got that out of my system.

    Just say no.

    R

  16. #56
    Community Member Hokiewa's Avatar
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    Quote Originally Posted by Chai View Post
    I completely agree, lets improve the PVP system enough so the complaining about PVP will stop...

    ...by eliminating PVP from the game entirely.
    /signed
    Hilarious Princess....Sorry your life is so medicore after all this time..Lol, you are scared of a farmer? with a tractor....?

  17. #57
    Community Member Zuldar's Avatar
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    What this game needs is not straight up pvp, but competitive quests. Take a raid group, split it up into two groups of six, and have them compete to finish a quest in the fastest amount of time/least deaths/etc. Make it an option in the quest window so existing quests could use it. It'd solve two problems; give capped character something to do (competitive epics anyone?), give pvp oriented players a way to compete while staying relatively true to dnd mechanics, and it would further encourage Turbine to produce more quests, perhaps some specifically designed for competitive play.
    Last edited by Zuldar; 07-14-2010 at 03:28 PM.
    Chaotic evil means never having to say you're sorry.

  18. #58
    Community Member Cyr's Avatar
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    /not signed

    PvP does not work with the DDO ruleset very well at all. Anymore emphasis put on pvp would inevitable lead to complaints over casters of all sorts being OP. This would lead to developers making changes willy nilly to class balance that would not equate well to PvE.
    Proud Recipient of At least 8 Negative Rep From NA Threads.
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  19. #59
    Community Member flynnjsw's Avatar
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    Quote Originally Posted by Cyr View Post
    /not signed

    PvP does not work with the DDO ruleset very well at all. Anymore emphasis put on pvp would inevitable lead to complaints over casters of all sorts being OP. This would lead to developers making changes willy nilly to class balance that would not equate well to PvE.
    And we have seen how much of an uproar there is with willy nilly changes, even if they are believed to fix a "real" issue. We don't want the uproar from nerfs due to PvP.

  20. #60
    Community Member Kalari's Avatar
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    Adding my no thank you to this. At this point adding anything extra to PVP would require true focus to it. we still have classes with prestige lines or unfinished ones. We still have capstones that lack a bit of luster.

    Pvp would have its place if it was in from the begining and given a true focus, I get the argument that its in most mmo's and video games but the last bit of Dungeons and Dragons spirit this game has is the fact that instead of encouraging us to gank each other they still maintain pvp as a side option and want us to focus on team work. Just like mounts which would be unnecessary in Ebberon we have a world of enemies to tackle why do people care so much if their mad skills can p'own another player? I just dont see the point of a pvp focus in this game it just doesnt fit.
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