I originally started just to make use of Radiant Servant, but I kept looking at Whirling Steel Strike, and then played around with how to make a fairly useful dual wield longsword character. We take Follower of the Sovereign Host, mix in Whirling Steel Strike from Monk, and add enough Fighter to get the Feats to make best use of Two Weapon Fighting.
#1 There are a lot of ways to go with Enhancements, so please post what would work better. I just did a base to get Radiant Servant and Kensei, and to get Human Versatility IV, just because I like it.
#2 It is a 32 point build, because I can, and Human, because we need the bonus feat. I also use a +2 Tome of Supreme Ability at level 7.
#3 Skills focused on Concentration, Jump, Balance, and Diplomacy (essentially left over cleric points) in that order. I didn't take Intimidate as I don't see this as an Intimi-Tank. If you think otherwise, please let me know.
Feats - breaking these out just for easier reading, the rest will be in the DDO Planner.
1 - (Selected) Two Weapon Fighting
1 - (Fighter Bonus) Weapon Focus: Slashing Weapons
1 - (Human Bonus) Oversized Two Weapon Fighting
2 - (Monk Bonus) Toughness
3 - (Selected) Extend Spell
6 - (Selected) Empower Healing Spell
9 - (Selected) Improved Two Weapon Fighting
9 - (Fighter Bonus) Whirling Steel Strike
11 - (Monk Bonus) Power Attack
12 - (Selected) Maximize Spell
12 - (Fighter Bonus) Improved Critical: Slashing Weapons
15 - (Selected) Quicken Spell
16 - (Fighter Bonus) Greater Two Weapon Fighting
18 - (Selected) Weapon Specialization: Slashing Weapons
And the rest......
So what do you think?Code:Character Plan by DDO Character Planner Version 3.5.1 DDO Character Planner Home Page FCM2 Experiment Level 20 Lawful Neutral Human Male (6 Fighter \ 2 Monk \ 12 Cleric) Hit Points: 334 Spell Points: 629 BAB: 16\16\21\26\26 Fortitude: 20 Reflex: 13 Will: 17 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (32 Point) (Level 1) (Level 20) (Level 20) Strength 14 21 22 Dexterity 15 17 18 Constitution 16 18 18 Intelligence 8 10 10 Wisdom 14 16 18 Charisma 10 12 12 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 4 15 Bluff 0 2 Concentration 3 28 Diplomacy 0 11 Disable Device n/a n/a Haggle 0 2 Heal 2 6 Hide 2 4 Intimidate 0 2 Jump 6 23 Listen 2 4 Move Silently 2 4 Open Lock n/a n/a Perform n/a n/a Repair -1 0 Search -1 0 Spot 2 4 Swim 2 6 Tumble n/a n/a Use Magic Device n/a n/a Level 1 (Fighter) Feat: (Human Bonus) Oversized Two Weapon Fighting Feat: (Selected) Two Weapon Fighting Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons Level 2 (Monk) Feat: (Monk Bonus) Toughness Level 3 (Cleric) Feat: (Selected) Extend Spell Level 4 (Cleric) Ability Raise: STR Level 5 (Cleric) Level 6 (Cleric) Feat: (Selected) Empower Healing Spell Level 7 (Cleric) Level 8 (Cleric) Ability Raise: STR Level 9 (Fighter) Feat: (Selected) Improved Two Weapon Fighting Feat: (Fighter Bonus) Whirling Steel Strike Level 10 (Fighter) Level 11 (Monk) Feat: (Monk Bonus) Power Attack Level 12 (Fighter) Ability Raise: STR Feat: (Fighter Bonus) Improved Critical: Slashing Weapons Feat: (Selected) Maximize Spell Level 13 (Cleric) Level 14 (Cleric) Level 15 (Fighter) Feat: (Selected) Quicken Spell Level 16 (Fighter) Ability Raise: STR Feat: (Fighter Bonus) Greater Two Weapon Fighting Level 17 (Cleric) Level 18 (Cleric) Feat: (Selected) Weapon Specialization: Slashing Weapons Level 19 (Cleric) Level 20 (Cleric) Ability Raise: STR Enhancement: Fighter Attack Boost I Enhancement: Fighter Attack Boost II Enhancement: Cleric Radiant Servant I Enhancement: Cleric Radiant Servant II Enhancement: Unyielding Sovereignty Enhancement: Follower of the Sovereign Host Enhancement: Kensei Longsword Mastery I Enhancement: Fighter Critical Accuracy I Enhancement: Fighter Critical Accuracy II Enhancement: Fighter Kensei I Enhancement: Human Adaptability Dexterity I Enhancement: Human Versatility I Enhancement: Human Versatility II Enhancement: Human Versatility III Enhancement: Human Versatility IV Enhancement: Way of the Clever Monkey I Enhancement: Racial Toughness I Enhancement: Racial Toughness II Enhancement: Cleric Heal I Enhancement: Cleric Heal II Enhancement: Cleric Prayer of Life I Enhancement: Cleric Prayer of Life II Enhancement: Cleric Prayer of Life III Enhancement: Cleric Prayer of Incredible Life I Enhancement: Cleric Prayer of Incredible Life II Enhancement: Cleric Life Magic I Enhancement: Cleric Life Magic II Enhancement: Cleric Life Magic III Enhancement: Cleric Life Magic IV Enhancement: Fighter Strength I Enhancement: Cleric Wisdom I Enhancement: Cleric Wisdom II Enhancement: Fighter Toughness I Enhancement: Fighter Toughness II Enhancement: Cleric Divine Cleansing I Enhancement: Cleric Divine Cleansing II Enhancement: Cleric Divine Vitality I Enhancement: Cleric Divine Vitality II Enhancement: Cleric Improved Turning I Enhancement: Cleric Wand and Scroll Mastery I