I originally started just to make use of Radiant Servant, but I kept looking at Whirling Steel Strike, and then played around with how to make a fairly useful dual wield longsword character. We take Follower of the Sovereign Host, mix in Whirling Steel Strike from Monk, and add enough Fighter to get the Feats to make best use of Two Weapon Fighting.
#1 There are a lot of ways to go with Enhancements, so please post what would work better. I just did a base to get Radiant Servant and Kensei, and to get Human Versatility IV, just because I like it.
#2 It is a 32 point build, because I can, and Human, because we need the bonus feat. I also use a +2 Tome of Supreme Ability at level 7.
#3 Skills focused on Concentration, Jump, Balance, and Diplomacy (essentially left over cleric points) in that order. I didn't take Intimidate as I don't see this as an Intimi-Tank. If you think otherwise, please let me know.
Feats - breaking these out just for easier reading, the rest will be in the DDO Planner.
1 - (Selected) Two Weapon Fighting
1 - (Fighter Bonus) Weapon Focus: Slashing Weapons
1 - (Human Bonus) Oversized Two Weapon Fighting
2 - (Monk Bonus) Toughness
3 - (Selected) Extend Spell
6 - (Selected) Empower Healing Spell
9 - (Selected) Improved Two Weapon Fighting
9 - (Fighter Bonus) Whirling Steel Strike
11 - (Monk Bonus) Power Attack
12 - (Selected) Maximize Spell
12 - (Fighter Bonus) Improved Critical: Slashing Weapons
15 - (Selected) Quicken Spell
16 - (Fighter Bonus) Greater Two Weapon Fighting
18 - (Selected) Weapon Specialization: Slashing Weapons
And the rest......
Code:
Character Plan by DDO Character Planner Version 3.5.1
DDO Character Planner Home Page
FCM2 Experiment
Level 20 Lawful Neutral Human Male
(6 Fighter \ 2 Monk \ 12 Cleric)
Hit Points: 334
Spell Points: 629
BAB: 16\16\21\26\26
Fortitude: 20
Reflex: 13
Will: 17
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 14 21 22
Dexterity 15 17 18
Constitution 16 18 18
Intelligence 8 10 10
Wisdom 14 16 18
Charisma 10 12 12
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 4 15
Bluff 0 2
Concentration 3 28
Diplomacy 0 11
Disable Device n/a n/a
Haggle 0 2
Heal 2 6
Hide 2 4
Intimidate 0 2
Jump 6 23
Listen 2 4
Move Silently 2 4
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 2 4
Swim 2 6
Tumble n/a n/a
Use Magic Device n/a n/a
Level 1 (Fighter)
Feat: (Human Bonus) Oversized Two Weapon Fighting
Feat: (Selected) Two Weapon Fighting
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
Level 2 (Monk)
Feat: (Monk Bonus) Toughness
Level 3 (Cleric)
Feat: (Selected) Extend Spell
Level 4 (Cleric)
Ability Raise: STR
Level 5 (Cleric)
Level 6 (Cleric)
Feat: (Selected) Empower Healing Spell
Level 7 (Cleric)
Level 8 (Cleric)
Ability Raise: STR
Level 9 (Fighter)
Feat: (Selected) Improved Two Weapon Fighting
Feat: (Fighter Bonus) Whirling Steel Strike
Level 10 (Fighter)
Level 11 (Monk)
Feat: (Monk Bonus) Power Attack
Level 12 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Feat: (Selected) Maximize Spell
Level 13 (Cleric)
Level 14 (Cleric)
Level 15 (Fighter)
Feat: (Selected) Quicken Spell
Level 16 (Fighter)
Ability Raise: STR
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Level 17 (Cleric)
Level 18 (Cleric)
Feat: (Selected) Weapon Specialization: Slashing Weapons
Level 19 (Cleric)
Level 20 (Cleric)
Ability Raise: STR
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Cleric Radiant Servant I
Enhancement: Cleric Radiant Servant II
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Kensei Longsword Mastery I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Human Adaptability Dexterity I
Enhancement: Human Versatility I
Enhancement: Human Versatility II
Enhancement: Human Versatility III
Enhancement: Human Versatility IV
Enhancement: Way of the Clever Monkey I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Cleric Heal I
Enhancement: Cleric Heal II
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Life II
Enhancement: Cleric Prayer of Life III
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Prayer of Incredible Life II
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Life Magic IV
Enhancement: Fighter Strength I
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wisdom II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Cleric Divine Cleansing I
Enhancement: Cleric Divine Cleansing II
Enhancement: Cleric Divine Vitality I
Enhancement: Cleric Divine Vitality II
Enhancement: Cleric Improved Turning I
Enhancement: Cleric Wand and Scroll Mastery I
So what do you think?