Instead of the tomes used at lvl 8 anyone can easily have a +2 item by then(and use the tomes when you will find them)
The build review(revised with Visty's tips)
-Drow was selected cause i wanted to make a toon like Lolth clerics at Forgotten RealmsCode:Character Plan by DDO Character Planner Version 3.5.1 DDO Character Planner Home Page Matron Triel Level 20 Chaotic Neutral Drow Female (20 Cleric) Hit Points: 282 Spell Points: 1576 BAB: 15\15\20\25\25 Fortitude: 15 Reflex: 6 Will: 21 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (28 Point) (Level 1) (Level 20) (Level 20) Strength 8 8 8 Dexterity 10 10 10 Constitution 14 16 16 Intelligence 12 12 12 Wisdom 18 25 28 Charisma 10 12 14 Tomes Used +2 Tome of Constitution used at level 8 +2 Tome of Wisdom used at level 8 +2 Tome of Charisma used at level 8 Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 2 11 11 Bluff 0 2 2 Concentration 6 20 20 Diplomacy 0 2 2 Disable Device n/a n/a n/a Haggle 0 2 2 Heal 4 9 11 Hide 0 0 0 Intimidate 0 2 2 Jump -1 -1 -1 Listen 4 9 11 Move Silently 0 0 0 Open Lock n/a n/a n/a Perform n/a n/a n/a Repair 1 1 1 Search 1 1 3 Spot 4 13 15 Swim -1 -1 -1 Tumble n/a n/a n/a Use Magic Device 2 13 13 Level 1 (Cleric) Skill: Balance (+2) Skill: Concentration (+4) Skill: Use Magic Device (+2) Feat: (Selected) Empower Healing Spell Level 2 (Cleric) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Enhancement: Cleric Life Magic I Enhancement: Cleric Energy of the Zealot I Enhancement: Cleric Wisdom I Enhancement: Cleric Divine Vitality I Level 3 (Cleric) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Toughness Enhancement: Cleric Improved Empower Healing I Enhancement: Racial Toughness I Enhancement: Cleric Heal I Enhancement: Cleric Prayer of Life I Level 4 (Cleric) Ability Raise: WIS Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Enhancement: Cleric Heal II Enhancement: Cleric Life Magic II Enhancement: Cleric Charisma I Level 5 (Cleric) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Enhancement: Cleric Prayer of Incredible Life I Enhancement: Cleric Improved Spell Penetration I Enhancement: Cleric Improved Turning I Level 6 (Cleric) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Extra Turning Enhancement: Cleric Radiant Servant I Level 7 (Cleric) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Enhancement: Racial Toughness II Enhancement: Cleric Energy of the Zealot II Level 8 (Cleric) Ability Raise: WIS Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Enhancement: Cleric Wisdom II Level 9 (Cleric) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Quicken Spell Enhancement: Cleric Charisma II Level 10 (Cleric) Skill: Balance (+0.5) Skill: Spot (+0.5) Skill: Use Magic Device (+0.5) Level 11 (Cleric) Skill: Balance (+0.5) Skill: Spot (+0.5) Skill: Use Magic Device (+0.5) Enhancement: Cleric Wisdom III Level 12 (Cleric) Ability Raise: WIS Skill: Balance (+0.5) Skill: Spot (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Maximize Spell Enhancement: Cleric Radiant Servant II Enhancement: Cleric Energy of the Zealot III Level 13 (Cleric) Skill: Balance (+0.5) Skill: Spot (+0.5) Skill: Use Magic Device (+0.5) Enhancement: Cleric Life Magic III Enhancement: Cleric Divine Vitality II Level 14 (Cleric) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Enhancement: Cleric Energy of the Zealot IV Level 15 (Cleric) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Heighten Spell Enhancement: Cleric Life Magic IV Level 16 (Cleric) Ability Raise: WIS Skill: Balance (+0.5) Skill: Spot (+0.5) Skill: Use Magic Device (+0.5) Enhancement: Cleric Improved Spell Penetration II Level 17 (Cleric) Skill: Balance (+0.5) Skill: Spot (+0.5) Skill: Use Magic Device (+0.5) Enhancement: Cleric Improved Empower Healing II Level 18 (Cleric) Skill: Balance (+0.5) Skill: Spot (+0.5) Skill: Use Magic Device (+0.5) Feat: (Selected) Spell Penetration Level 19 (Cleric) Skill: Balance (+0.5) Skill: Spot (+0.5) Skill: Use Magic Device (+0.5) Enhancement: Cleric Improved Empower Healing III Level 20 (Cleric) Ability Raise: WIS Skill: Concentration (+3) Enhancement: Cleric Improved Spell Penetration III
-Didn't raised Concentration skill much,because Quicken feat prevents the caster from Concentration failure
-Raised spot skill to be able to sense and stop being a dump person who just follows
-RS PrE was taken to babysit the group if it sticks near me,thus saving my mana
-Spell penetration total(feat+enchantment) was +5 so i think it's ok
-Didn't take extend cause at lvl 6 u take RS so you save your mana from buffing or spending a feat to extend buffs
The toon's role is to heal with RS(mostly) and in the maintime cast some spells.
With a proper equipment this toon can easily achieve over 1900 mana(example: with Lorrik's Champion Set)