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  1. #1
    Community Member ConnorMacLoad's Avatar
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    Default looking for a ranger12/paladin6/fighter2?

    Was wondering if there was something out there like this? I was tossing the idea of it in my head, but so not want to re invent the wheel if one already exists.

  2. #2
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    There are a few ways to go on this. Mind explaining the rational behind the build?

  3. #3
    Community Member ConnorMacLoad's Avatar
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    Was looking to take advantage of the offhand proc: tempest II

    Was looking for a solid tier one pre that would work with the build that was as useful as (if not more useful) than those extra 6 levels of ranger: Paladin (likely KoTC)

    then had two levels to work with after. I was thinking fighter for the feats, but now not really too sure. The two feats are not really "needed" per say, but are always nice. The build can work without them. So maybe 2 levels of rogue for some skill points?

    Basically looking for a dps character and to take advantage of tempest II. Not really looking for exploiter though, as I am very able to add some other classes to the mix to have more stuff to play with. I am not afraid of weird mixes that might take a little extra work/time/skill to use.

    I did look over some of the tempest ninja spy builds, and I like them. They fit pretty nicely. I just really wanted to try to work with some of the paladin stuff. If it does not work out, then I suppose I would go with the ranger/monk/rogue stuff. They look like fun too.

  4. #4
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    Just a few thoughts on it:

    If you are planning to go ranger 12 / paladin 6, you might want to consider monk 2 instead of fighter 2. Both give 2 feats but the monk also provides evasion which should go nicely since you receive both dex and cha to reflex saves. Not sure if you have sufficient wis and dex for a decent ac though (kind lazy to calculate it out :P).

    If you find yourself unable to fit in the cha, another path you could take is to go 8 Kensai. It opens up fighter strength II, fighter haste III, greater weapon focus and weapon spec (feat and enhancement I). Paladin does do more damage with smite evil, divine might, divine sacrifice but if your looking for sustained damage over burst, fighter does the job too.

    Opening rogue levels would give access to DD and OL but prepare to make investments into int for skill points. Also be prepared to take your paladin levels first so as to let your rogue and ranger levels to 'catch up' with the lost skill points (likely you gain Tempest II at level 20).

  5. #5
    Community Member ConnorMacLoad's Avatar
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    Quote Originally Posted by kelemvelor View Post
    Just a few thoughts on it:

    If you are planning to go ranger 12 / paladin 6, you might want to consider monk 2 instead of fighter 2. Both give 2 feats but the monk also provides evasion which should go nicely since you receive both dex and cha to reflex saves. Not sure if you have sufficient wis and dex for a decent ac though (kind lazy to calculate it out :P).

    If you find yourself unable to fit in the cha, another path you could take is to go 8 Kensai. It opens up fighter strength II, fighter haste III, greater weapon focus and weapon spec (feat and enhancement I). Paladin does do more damage with smite evil, divine might, divine sacrifice but if your looking for sustained damage over burst, fighter does the job too.

    Opening rogue levels would give access to DD and OL but prepare to make investments into int for skill points. Also be prepared to take your paladin levels first so as to let your rogue and ranger levels to 'catch up' with the lost skill points (likely you gain Tempest II at level 20).


    Just wanted to make a quick point about your reason for monk. Evasion----->ranger 12

    Other than that, thanks for the advice. The burst stuff with paladin is what kind of intrigues me. Having monk instead of fighter would do the trick though, and add to the builds already pretty nice saves. WSS is always fun.

  6. #6
    Community Member Odrin's Avatar
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    Code:
    Character Plan by DDO Character Planner Version 3.9.1
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Dwarf Male
    (2 Fighter \ 6 Paladin \ 12 Ranger) 
    Hit Points: 358
    Spell Points: 210 
    BAB: 20\20\25\30\30
    Fortitude: 25
    Reflex: 18
    Will: 14
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             18                    24
    Dexterity            13                    17
    Constitution         14                    18
    Intelligence          8                     8
    Wisdom                9                    11
    Charisma             12                    16
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               1                     7
    Bluff                 1                     3
    Concentration         2                     7
    Diplomacy             1                     3
    Disable Device       n/a                   n/a
    Haggle                1                     3
    Heal                 -1                     0
    Hide                  1                     3
    Intimidate            1                     3
    Jump                  4                     7
    Listen               -1                     0
    Move Silently         1                     3
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair               -1                    -1
    Search               -1                     1
    Spot                 -1                     0
    Swim                  4                     7
    Tumble                n/a                   n/a
    Use Magic Device      n/a                   n/a
    
    Level 1 (Ranger)
    Feat: (Selected) Dodge
    Feat: (Favored Enemy) Favored Enemy: Undead
    
    
    Level 2 (Ranger)
    
    
    Level 3 (Ranger)
    Feat: (Selected) Mobility
    
    
    Level 4 (Ranger)
    
    
    Level 5 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Giant
    
    
    Level 6 (Ranger)
    Feat: (Selected) Spring Attack
    
    
    Level 7 (Ranger)
    
    
    Level 8 (Ranger)
    
    
    Level 9 (Ranger)
    
    
    Level 10 (Paladin)
    
    
    Level 11 (Paladin)
    
    
    Level 12 (Paladin)
    Feat: (Selected) Power Attack
    
    
    Level 13 (Paladin)
    
    
    Level 14 (Paladin)
    
    
    Level 15 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    Feat: (Selected) Toughness
    
    
    Level 16 (Fighter)
    Feat: (Fighter Bonus) Quick Draw
    
    
    Level 17 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    
    
    Level 18 (Ranger)
    Feat: (Selected) Force of Personality
    
    
    Level 19 (Ranger)
    
    
    Level 20 (Paladin)
    Enhancement: Fighter Haste Boost I
    Enhancement: Dwarven Axe Damage I
    Enhancement: Dwarven Axe Damage II
    Enhancement: Dwarven Constitution I
    Enhancement: Dwarven Constitution II
    Enhancement: Dwarven Shield Mastery I
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Focus of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Divine Righteousness I
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Knight of the Chalice I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Racial Toughness IV
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Damage II
    Enhancement: Ranger Favored Damage III
    Enhancement: Ranger Tempest I
    Enhancement: Ranger Tempest II
    Enhancement: Ranger Devotion I
    Enhancement: Ranger Devotion II
    Enhancement: Ranger Devotion III
    Enhancement: Ranger Devotion IV
    Enhancement: Paladin Energy of the Templar I
    Enhancement: Paladin Charisma I
    Enhancement: Paladin Charisma II
    Enhancement: Ranger Dexterity I
    Enhancement: Ranger Dexterity II
    Enhancement: Fighter Strength I
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Divine Might I
    str 18 +5lvl+2tome+6 item +2 rams+2rage+1fighter +2store+2yugo +2ship+2ex = 44, yea its low
    Dex 13+2tome +2ranger + 2ship+ 2store+ 2yugo +7item = 30
    Con 14 +2tome +2dwarf +2ship +6item +2ex +2yugo +2store = 32
    int 8
    wis 9+2tome +6item =17 (just to cast spells)
    Cha 12+2tome+2pally+2 ship +2yugo +2 store +6item = 28 (+9 saves)

    Saves mid fort 45 reflex 37 will 31 with no GH
    with GH 49 41 35
    Hp bout 480-560 depending on gear
    (this build requires no epic gear, but would b nice to have ;p)
    yes i have played the build. Ac is the only problem so far.... But im working on a TR'd form with ac atm and well keep u posted
    Last edited by Odrin; 06-30-2011 at 07:05 PM.

  7. #7
    Community Member Odrin's Avatar
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    Quote Originally Posted by Odrin View Post
    Code:
    Character Plan by DDO Character Planner Version 3.9.1
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Dwarf Male
    (2 Fighter \ 6 Paladin \ 12 Ranger) 
    Hit Points: 358
    Spell Points: 210 
    BAB: 20\20\25\30\30
    Fortitude: 25
    Reflex: 18
    Will: 14
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             18                    24
    Dexterity            13                    17
    Constitution         14                    18
    Intelligence          8                     8
    Wisdom                9                    11
    Charisma             12                    16
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               1                     7
    Bluff                 1                     3
    Concentration         2                     7
    Diplomacy             1                     3
    Disable Device       n/a                   n/a
    Haggle                1                     3
    Heal                 -1                     0
    Hide                  1                     3
    Intimidate            1                     3
    Jump                  4                     7
    Listen               -1                     0
    Move Silently         1                     3
    Open Lock             n/a                   n/a
    Perform               n/a                   n/a
    Repair               -1                    -1
    Search               -1                     1
    Spot                 -1                     0
    Swim                  4                     7
    Tumble                n/a                   n/a
    Use Magic Device      n/a                   n/a
    
    Level 1 (Ranger)
    Feat: (Selected) Dodge
    Feat: (Favored Enemy) Favored Enemy: Undead
    
    
    Level 2 (Ranger)
    
    
    Level 3 (Ranger)
    Feat: (Selected) Mobility
    
    
    Level 4 (Ranger)
    
    
    Level 5 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Giant
    
    
    Level 6 (Ranger)
    Feat: (Selected) Spring Attack
    
    
    Level 7 (Ranger)
    
    
    Level 8 (Ranger)
    
    
    Level 9 (Ranger)
    
    
    Level 10 (Paladin)
    
    
    Level 11 (Paladin)
    
    
    Level 12 (Paladin)
    Feat: (Selected) Power Attack
    
    
    Level 13 (Paladin)
    
    
    Level 14 (Paladin)
    
    
    Level 15 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    Feat: (Selected) Toughness
    
    
    Level 16 (Fighter)
    Feat: (Fighter Bonus) Quick Draw
    
    
    Level 17 (Ranger)
    Feat: (Favored Enemy) Favored Enemy: Evil Outsider
    
    
    Level 18 (Ranger)
    Feat: (Selected) Force of Personality
    
    
    Level 19 (Ranger)
    
    
    Level 20 (Paladin)
    Enhancement: Fighter Haste Boost I
    Enhancement: Dwarven Axe Damage I
    Enhancement: Dwarven Axe Damage II
    Enhancement: Dwarven Constitution I
    Enhancement: Dwarven Constitution II
    Enhancement: Dwarven Shield Mastery I
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Focus of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Divine Righteousness I
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Exalted Smite I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Knight of the Chalice I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Racial Toughness IV
    Enhancement: Ranger Favored Damage I
    Enhancement: Ranger Favored Damage II
    Enhancement: Ranger Favored Damage III
    Enhancement: Ranger Tempest I
    Enhancement: Ranger Tempest II
    Enhancement: Ranger Devotion I
    Enhancement: Ranger Devotion II
    Enhancement: Ranger Devotion III
    Enhancement: Ranger Devotion IV
    Enhancement: Paladin Energy of the Templar I
    Enhancement: Paladin Charisma I
    Enhancement: Paladin Charisma II
    Enhancement: Ranger Dexterity I
    Enhancement: Ranger Dexterity II
    Enhancement: Fighter Strength I
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Divine Might I
    str 18 +5lvl+2tome+6 item +2 rams+2rage+1fighter +2store+2yugo +2ship+2ex = 44, yea its low
    Dex 13+2tome +2ranger + 2ship+ 2store+ 2yugo +7item = 30
    Con 14 +2tome +2dwarf +2ship +6item +2ex +2yugo +2store = 32
    int 8
    wis 9+2tome +6item =17 (just to cast spells)
    Cha 12+2tome+2pally+2 ship +2yugo +2 store +6item = 28 (+9 saves)

    Saves mid fort 45 reflex 37 will 31 with no GH
    with GH 49 41 35
    Hp bout 480-560 depending on gear
    (this build requires no epic gear, but would b nice to have ;p)
    yes i have played the build. Ac is the only problem so far.... But im working on a TR'd form with ac atm and well keep u posted
    or u could start with a 9int and A 8wisdom
    So with epic items and full buffs
    str
    18base+5lvl+ 7item +2rage 2+rams+4madstone+ 3chrono+4tome+2store+2yugo+1fighter+3ex+1litany = 54 (not bad)
    dex13+4tome+3 lvl +7item+2ship +2store +2yugo+1lit =34
    Con 14+4tome+3chrono+1lit+7item+2dwarf+2ship+2yugo+2st ore +2rage+4madstone = 46
    int9+4 tome= 13(CE for quickdraw)
    wisdom 8base+4tome+6item +1lit +1ex +2ship+2yugo+2store= 26(no point to have this high, this is just to show)
    Cha 12base+4tome+7item +2pally+ 1lit +2yugo+2store+2ship= 32

  8. #8
    Community Member kanbeki's Avatar
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    check out

    http://forums.ddo.com/showthread.php?t=292158

    fighter honesty doesn't bring much to the table and you would get full umd
    \
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    The Guardians of Golden Gold, because guarding golden gold is serious business

  9. #9
    Community Member Odrin's Avatar
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    Yea, but it brings 2feats. pally 7 gets +1saves, ac, an extra smite and 10 more hp, 1rogue get 1d6+3 sneak attack and 3more UMD points.

    the 2 feats can be inner change able, like u can dump quick draw and get +1 saves also u could trade out Force of personality for a toughness or +3 UMD. So yea 12/7/1 can work but i would rather stick with 12/6/2

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